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I saw a suggestion a while ago to help with building large amounts of things like Thruster or Reactor components which tend to clog the Assembler. Queue up only a few hundred of the component, then put in 1 Steel Plate, then more of the component, another Steel Plate, and on till you have enough queued up. The Assembler will only Pull in Ingots for the stack it's on, so it can build everything that would otherwise clog it up if all in one stack. Workaround till they fix the Assembler at least.
As for where stuff goes when Pushed by Refineries/Assemblers/etc. When the conveyor code has multiple outputs to a block, it goes in a certain order until it finds something that can accept the items. It's like running a maze by always turning right. I think it's based on the order the doors are set in the model data, but I'm not sure. Turning the Conveyor Block will change where it tries to send stuff, but it's a fidly process that takes trial and error.
Basically, try to chain your containers:
Refinery => Assembler => Multiple-containers
This allows you to move things around; allowing the refiner to refine freely and the assembler to assemble without restrictions.
I have 2 of each (assembler, refinery and cargo container), linked. The problem is that the assembler jams because it takes too much of one material, leaving no room for the others, when building components on large numbers. Sometimes, even, it taks all the material and the other assembler get stucked too, because of lack of materials.
@OncaLupe: I'll try that, seems a good queue strategy. As for the conveyors... its not pratical on survival (which is what I'm playing)
I understand. Another thing you can do is disable the conveyor for the assembler and refinery, or both. This won't disallow things to be moved around, it simply disables its automatic-ways. Then you can move things in and out manually. For example, if in 1 cargo you have Uranium and the refindery has filled-up with only Platinum. (with disabled conveyor) you can move the Platinum to the cargo. Nothing will automatically fill the refinery and you can then move Uranium into the refinery.
I did this when I had 10 refineries, 15 cargo and about 14 assemblers and did a complete redesign of the manufacturing plant. By disabling the conveyors, I was able to store everything in the cargos, destroy the refineries/assemblers and rebuild them again.