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You can then use that to START a timer via the event controller.
You program the timer to close all doors and set it to a couple of seconds.
Any doors that are open will be closed. Doors that are closed will remain closed.
https://www.youtube.com/watch?v=DqWNGFI6y24
A sensor can also be used, it has 2 slots for settings, one when it detects and another when it doesn't, setting the door to close on the not detect option and reducing the sensor area to just passed the door itself will cause it to close on its own, you can also set the detect option to open and make automatic doors without much effort.
If going the airlock route there is also an option on the airvents, put the doors into a group and put them in to this one and set to close will act as a kind of security buffer in case you accidentally vent your air it will close all the doors that are open and reduce your air loss.
https://steamcommunity.com/sharedfiles/filedetails/?id=2712914860
OR
Have a look at the new setup using Event Controller block the SE Devs shared in their Workshop :
https://steamcommunity.com/sharedfiles/filedetails/?id=2961049014
Ref.:
Official AI Guide
https://www.spaceengineersgame.com/new-players/grid-ai-guide/
You could use a second air vent block (no need to be conveyor connected) action slot, too.
Take advantage of the Air vent Action Boxes :
- In the Control Panel, select a vent, then click the "Setup Actions" button.
- The Air Vent left box is triggered when the Air Vent detects 100% oxygen, the right box is triggered when the Air Vent detects 0% oxygen.
EDIT
Add Timers that will close the door first and turn it OFF into the air vent setup actions.
Window blocks to see what is going on will need less setup actions :
https://steamcommunity.com/sharedfiles/filedetails/?id=2318976680
+ LCDs info showing what is going on :)
I hope I can play games with my son later on just like you do now!
-> I am not a SE Dev but forum Moderator community helper/game tester and I help the SE community since 2013 because it's my Favorite Sandbox game on Steam.
-> I collect the most talked about every months to send to the SE team and they gave me the [Dev] Tag so I can be admin of the Workshop to help more.
I collect the most talked about every months to report to them so my Favorite Sandbox game can become better.