Space Engineers

Space Engineers

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Speed mod
Goodday.. i followed on spaceengineers.com the mod tutorial about increase flying speed.. i made the mod put it in the 'mods' folder but it is not showing up in game in mod manager neither it is working in game.. Yes i followed each step exactly (i am not new to modding or something), The original speed makes no sense at all.. so helo on this would be much appreciated.. the mods i found on steam workshop are outdated/abandoned so that is no option, or i did mis a mod?
I am definitely not looking for OP speed but 2x-3x would be fine for me!
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Showing 1-11 of 11 comments
Dan2D3D  [developer] Jun 17, 2023 @ 3:58am 
Hi, a lot use this one now :

https://steamcommunity.com/sharedfiles/filedetails/?id=2422592854


___

Note

The speed is limited for Perfo reason, the game is having a hard time to calculate over 100m/s, for example ; a ship can go through other blocks (other ship/station) at high speed because the game is not fast enough to calculate the block damages so it skips some that will stay not damaged.

Also have to use more blocks on ships, they need more thrusters and power blocks to be able to stop fast when going over 100m/s so ship concepts are not the same.

Edit
Another example -> The game may forget to open the Parachute at high speed.
Last edited by Dan2D3D; Jun 17, 2023 @ 4:12am
Dan2D3D  [developer] Jun 17, 2023 @ 4:03am 
btw
Your link ( spaceengineers . com ) is not working, it gives a error page.
Last edited by Dan2D3D; Jun 17, 2023 @ 4:13am
Rox Jun 17, 2023 @ 4:34am 
So very many mod tutorials online are outdated and useless.
all you need is this text (numbers of your choice):

<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Definition xsi:type="EnvironmentDefinition">
<Id>
<TypeId>EnvironmentDefinition</TypeId>
<SubtypeId>Default</SubtypeId>
</Id>

<SmallShipMaxSpeed>200</SmallShipMaxSpeed>
<LargeShipMaxSpeed>200</LargeShipMaxSpeed>
<SmallShipMaxAngularSpeed>360</SmallShipMaxAngularSpeed>
<LargeShipMaxAngularSpeed>180</LargeShipMaxAngularSpeed>

</Definition>
</Definitions>

put in a folder named data
within a folder named whatever you choose to name it and placed in
%appdata%\SpaceEngineers\Mods

... and that's all you need.
Last edited by Rox; Jun 17, 2023 @ 4:37am
Jack Schitt Jun 17, 2023 @ 8:19am 
It's backwards that they would make a mod tutorial that creates a speed mod for increased speed limits when they of all people know why the speed is set and limited the way it is in the base game.

The speed is limited because on multiplayer servers excessive speed causes a bunch of issues and / or crashes the game. I don't think it matters in single player games. Speed is something I don't personally change. I understand why someone would want to change it.

Why would they do that? Did they fix it so increasing speed no longer crashes multiplayer?
I don't play multiplayer and don't use speed mods so I don't know.
Dan2D3D  [developer] Jun 17, 2023 @ 8:29am 
Some of my friends use speed Mod and they manage.

Just test and remove if giving problems.
Rox Jun 17, 2023 @ 8:35am 
Originally posted by Jack Schitt:
... speed is limited because on multiplayer servers excessive speed causes a bunch of issues ...

I don't think that the tutorial referred to is a Keen originated one, the site referenced in the original post was probably erroneously linked to a site that may be misdirected

Indeed so, but I ran a 150m/s limit mod on my server for years with zero problems except where planetary descent was not done with due caution ( that was before they added the skin drop containers, I guess they may need allowance where enabled).
Last edited by Rox; Jun 17, 2023 @ 8:38am
TanteBerthaNL Jun 18, 2023 @ 12:03am 
Originally posted by Dan2D3D:
Hi, a lot use this one now :

https://steamcommunity.com/sharedfiles/filedetails/?id=2422592854


___

Note

The speed is limited for Perfo reason, the game is having a hard time to calculate over 100m/s, for example ; a ship can go through other blocks (other ship/station) at high speed because the game is not fast enough to calculate the block damages so it skips some that will stay not damaged.

Also have to use more blocks on ships, they need more thrusters and power blocks to be able to stop fast when going over 100m/s so ship concepts are not the same.

Edit
Another example -> The game may forget to open the Parachute at high speed.
Ah thanks.. i did search the workshop but couldnt find anything that still worked.. going to give this a try
TanteBerthaNL Jun 18, 2023 @ 12:05am 
Originally posted by Rox:
So very many mod tutorials online are outdated and useless.
all you need is this text (numbers of your choice):

<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Definition xsi:type="EnvironmentDefinition">
<Id>
<TypeId>EnvironmentDefinition</TypeId>
<SubtypeId>Default</SubtypeId>
</Id>

<SmallShipMaxSpeed>200</SmallShipMaxSpeed>
<LargeShipMaxSpeed>200</LargeShipMaxSpeed>
<SmallShipMaxAngularSpeed>360</SmallShipMaxAngularSpeed>
<LargeShipMaxAngularSpeed>180</LargeShipMaxAngularSpeed>

</Definition>
</Definitions>

put in a folder named data
within a folder named whatever you choose to name it and placed in
%appdata%\SpaceEngineers\Mods

... and that's all you need.
Yeah i found something similair to this.. needed to use the Environment.sbc file and adjust the speed to how i wanted.. and indeed the folder with that file i called Data and those i had in a folder called speedmod but it just did not work or pop up in mod manager
TanteBerthaNL Jun 18, 2023 @ 12:05am 
Originally posted by Jack Schitt:
It's backwards that they would make a mod tutorial that creates a speed mod for increased speed limits when they of all people know why the speed is set and limited the way it is in the base game.

The speed is limited because on multiplayer servers excessive speed causes a bunch of issues and / or crashes the game. I don't think it matters in single player games. Speed is something I don't personally change. I understand why someone would want to change it.

Why would they do that? Did they fix it so increasing speed no longer crashes multiplayer?
I don't play multiplayer and don't use speed mods so I don't know.
Yeah i am playing solo player only with this game.. otherwise i guess i would not touch them either
Rox Jun 18, 2023 @ 12:28am 
Originally posted by remipetershonda:
... needed to use the Environment.sbc file and adjust the speed to how i wanted.. and indeed the folder with that file i called Data and those i had in a folder called speedmod but it just did not work or pop up in mod manager

No, that's the whole point... you don't use the whole file and adjust the speed in there, that then causes problems when Keen change things or if you want to use other mods that change the environment or many of the visuals... and if the 'mod manager' you refer to is an addon, that sounds suspicious in itself, but if you mean the stock ingame world/save settings screen, if it's not appearing there then there's a problem with the path and or directory where you're putting it... or occasionally when adding/changing things you need to reload the game to force it to re-read the directory tree and recognise new items... and the text file with the settings needs to have the extension .sbc but the name is unimportant, the game parses any and all sbc files and the XML within the file tells it what to do with the data, that's why avoiding typos is important.
Last edited by Rox; Jun 18, 2023 @ 12:32am
TanteBerthaNL Jun 18, 2023 @ 12:34am 
Originally posted by Rox:
Originally posted by remipetershonda:
... needed to use the Environment.sbc file and adjust the speed to how i wanted.. and indeed the folder with that file i called Data and those i had in a folder called speedmod but it just did not work or pop up in mod manager

No, that's the whole point... you don't use the whole file and adjust the speed in there, that then causes problems when Keen change things or if you want to use other mods that change the environment or many of the visuals... and if the 'mod manager' you refer to is an addon, that sounds suspicious in itself, but if you mean the stock ingame world/save settings screen, if it's not appearing there then there's a problem with the path and or directory where you're putting it... or occasionally when adding/changing things you need to reload the game to force it to re-read the directory tree and recognise new items... and the text file with the settings needs to have the extension .sbc but the name is unimportant, the game parses any and all sbc files and the XML within the file tells it what to do with the data, that's why avoiding typos is important.
Ah that explains a bit more.. anyway i am now using the one from steam dan suggested and that works fine :)
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Date Posted: Jun 17, 2023 @ 3:46am
Posts: 11