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Thx that tip helped.
I played a bit around with that number and it looks like values above 1.0 seem to have no effect. However i tried a value of 20.0 for testing and got a pc power down when trying to load the map. a value of 1.0 doesnt put the asteroids closer together, instea dit simply spawns more of them, having them 3-4km apart of each other, wich is way better than the 10km before.
I think this too. However it would be nice if there was a bit more varity on asteroids. Currently it looks like the majority of all asteroids are simply giant ones, while smaller ones, or clusters of smaller ones seem realy rare. I think it would feel and look better if the game would set larger asteroids far appart of each other (~10km) but fill the area between them with a bigger number of small asteroids to create the illusion of a denser field. If they ever did such a think it would be best to get some sort of asteroid scanner wich highlights all asteroids in x distance and shows the distance to them so you can easier find the small ones.
Not realy. As soon as you have changed something on an asteroid (mined on it) it gets saved and loaded with your map. If you have just visited the asteroid the game will newly generate the asteroid every time it starts. However the outcome will always be the same as the generator takes your worlds seed number to generate them. Increasing the density will increase the number of asteroids nearby spawning additional ones. Thats what ive seen so far by trying it out.
Then again an asteroid "loaded" at 20km is a lot different than an asteroid "loaded" at 2km. The game uses heavy LOD, and personally when I visit like half a dozen asteroids in the same play session my game starts to stutter like crazy.
maybe spawning a world with a view distance of 5k would help with generating them near the start? then after modding the save file you could increase the view distance
I dont think so. It looks more like the number simply is used in a calculation to decide where to spawn asteroids. The view Distance seems to have very little to do with it.
I have only briefly tested lower densities, so take what I'm going to say with a pinch of salt. The distance between clusters stays more or less the same, but the number of asteroids in a cluster is decreased.