Space Engineers

Space Engineers

Voir les stats:
Having some problems with mining.
I haven't played in the past few update so I have no idea when this would have started but I can no longer mine without the ship pulling to the side or drills just refusing to mine at some diagonal angles. Didn't see a topic like this in the past few pages so Im making one.

This is making getting ores a pain. The mining ship I made could tunnel all day in a perfect line before but now I can't go deeper than a small ships drills before it turns to the left. Thought it was just some ores needing more time to mine but this is happening when there is nothing but a single ore type. Plus it has problems mining certain angles and has more than once today sat there drills spinning doing nothing with drills in the rock. This leads to chunks of rock that clips my ship in the already misshapen tunnel or me just ramming the rock face in order to get it to mine.

Also been seeing a lot of little holes from rendering errors that I never seen before at a close range where rocks shift level of quality.


It's bad enough Im running out of ores as is from making a massive ship. Not being able to reliably mine what ores I do find is making the game unfun and the ship is so close to being finished to boot. Just need tons on tons of plat/gold for thrusters and likely another planet of iron for the cosmetic armor shell then make the ammo for its weapons.
< >
Affichage des commentaires 1 à 15 sur 18
It's a known issue, but unfortunately it seems to be a tough one, from the official comments on it. I've resorted to pirating cargo ships for my thrusters in the meantime. It's cheap, but what can you do?
Yeah, going to have to do the same for the harder to get mats. Think I am running dry on some ores in the rocks visable. But ripping apart ships it not going to go well for when you have to skin a ship around the size of Big Red. To get the steel plates to skin that thing would take hours on hours of grinding NPC ships if I can juke the turrets in order to grab them all.

Would making a mining station work better instead of a tunnel ship? One where you mined layer by layer and didn't have to fight going at an odd angle. That shouldn't be to hard to make and would give me a reason to learn pistons and such. Maybe get a working car for once.
A mining station sounds like a good idea, since there's so much iron in every asteroid. Then you can just go grind thrusters, antennas, reactors, solar panels, etc. off of cargo ships and haul the components home.
u should build a ship wich is kinda small but has a load of Thruster thats my kinda way i build mining ships
I tried extra thrusters, and all it accomplished was tearing my ship apart. Something is definitely wrong, and Keen knows it.
I haven't tried this in a few weeks, let me see what happens.

http://steamcommunity.com/sharedfiles/filedetails/?id=407466498
She is pushing in but Much more difficult than usual.

http://steamcommunity.com/sharedfiles/filedetails/?id=421923939

Have you ever pasted an asteroid into another asteroid and tried to drill through it?
That is what this reminds me of.
I think they have increased the density of the roids and decreased the cutting ability of the drills but left the amount of product removed the same.

Definitely not plowing through at 1.5 m/s anymore. Maybe not at all. Gonna leave it running and come back to it in a bit.
Dernière modification de MyProfile; 8 avr. 2015 à 16h23
This is what I was drilling into.
http://steamcommunity.com/sharedfiles/filedetails/?id=421933774

It is a merge of two asteroids, you can tell by the split. I was able to wiggle all the way through that split to the other side and one side of split is stone, other is iron.
This is extremely hard to drill into and through.
Dernière modification de MyProfile; 8 avr. 2015 à 16h44
MyProfile a écrit :
She is pushing in but Much more difficult than usual.

http://steamcommunity.com/sharedfiles/filedetails/?id=421923939

That a cone of drills? Seems overkill in the shape and the conveyor system to pipe all that ore. You should only need to have the center out by one block to have the same effect in keeping it in place and not need much tubing at all.

http://steamcommunity.com/sharedfiles/filedetails/?id=421926835

That's my 3 ships so far. You'd think that leaving a gap where it is in the drills would make problems but the spacing is small enough to not be a worry and lets me fly in first person. Little red is my builder ship, 5 welders on one front with 5 grinders on the other front. And that big thing the ship I need to skin.

Blue = helm/crew area. Red = medical bay. Grey = hanger. Yellow/black = cargo/factory/reactor. Tubing = weapon placements. Haven't made up my mind what style to skin it with. And that will pick where the thrusters go but I wanted 2 large thruster on each side with 3 in the back. Likely going to need a fair number of small thrusters as well.

Needless to say. Skinning that monster is going to take more than a few NPC ships.
http://steamcommunity.com/sharedfiles/filedetails/?id=421938167

This smaller drill had no problem working its way through a for certain single asteroid.
Chewy102 a écrit :
MyProfile a écrit :
She is pushing in but Much more difficult than usual.

http://steamcommunity.com/sharedfiles/filedetails/?id=421923939

That a cone of drills? Seems overkill in the shape and the conveyor system to pipe all that ore. You should only need to have the center out by one block to have the same effect in keeping it in place and not need much tubing at all.

What tubing?
Its all drills Mang.
Dernière modification de MyProfile; 8 avr. 2015 à 17h48
MyProfile a écrit :
Chewy102 a écrit :

That a cone of drills? Seems overkill in the shape and the conveyor system to pipe all that ore. You should only need to have the center out by one block to have the same effect in keeping it in place and not need much tubing at all.

What tubing?
Its all drills Mang.

On the left I can see a diamond cone of drills where the only way you can get the ores out of them is to have a ton of conveyors linking them. That kind of build looks to just waste mats. For every ring of drills you'd need a ring of conveyors and that is just a waste of construction componets from making it a diamond shape. Those things are one of the slowest mats to make.

If you made it a square based cone you can reduce the number of conveyors to just 1 per drill ring, dig cleaner tunnels, use less mats to build, less to repair in a crash, and fewer blocks to slow you down so you need less thursters. Also those drills on the sides are an even bigger waste. With a head like that you should never come close to a rock wall as the head is double that of the ships body.

Looks to be a creative build without a care of what went into it.
Chewy102 a écrit :
MyProfile a écrit :

What tubing?
Its all drills Mang.

On the left I can see a diamond cone of drills where the only way you can get the ores out of them is to have a ton of conveyors linking them. That kind of build looks to just waste mats. For every ring of drills you'd need a ring of conveyors and that is just a waste of construction componets from making it a diamond shape. Those things are one of the slowest mats to make.

If you made it a square based cone you can reduce the number of conveyors to just 1 per drill ring, dig cleaner tunnels, use less mats to build, less to repair in a crash, and fewer blocks to slow you down so you need less thursters. Also those drills on the sides are an even bigger waste. With a head like that you should never come close to a rock wall as the head is double that of the ships body.

Looks to be a creative build without a care of what went into it.

That is what it is.

Off topic though,

Yeah, OP. There is a huge difference in the way drilling works now and I believe it is partly due to some new asteroids being compounds of two or more asteroids overlaying each other. The smaller obviously single asteroids drill about the same... Maybe a little harder to get through.

Lol, and it is your topic...

PS. My ships don't pull to the side lol.

http://steamcommunity.com/sharedfiles/filedetails/?id=407465919
Dernière modification de MyProfile; 8 avr. 2015 à 19h17
In trying to make a piston mining station (not going well) I noticed that a single drill would dig off center to itself. The hole would be more to the right and a touch lower to carve an odd groove at the bottom. This could be the problem.

Also learning how funky pistons are when used for drilling. Can't figure out how to do it without replacing the drills every 30 seconds as you can't add pistons to the back end of a rig to extend the reach. Tried making a swing arm but couldn't get the motor to turn with a line of drills on it.
check bug reports, lots of issues with mining, at least they could replicate them, but still seem to be trying to figure out how to fix it, something about the triangle recount I believe.

And, prior to the last 2 official patches, ships were pulling to a side for no reason, especially when backing up. Uploaded a ship for other people to use just to see if it was the ship, they found the same problem I have and that it isn't the ship. Every miner I make, 2 to 9 drills on 3 different maps, has this need for the drills to hit the side after backing out of a tunnel, and with the last 2 patches, the drill pattern is nuts. They say it's the voxels, I say, "sure voxels, and something happened to the drill pattern before the voxel changes of last 2 patches." The patches exacerbate the original issue that wasn't addressed, because it seemed unimportant, "so what if ship you just drilled a tunnel with and never had to change the navigation of drifts to the side when you back out and you sometimes lose a thruster" was the attitude of the so-called community. Not the best situation to be modifying voxels on, as that only makes figuring it out and fixing it that much more difficult.... But hey oh well hahaha
< >
Affichage des commentaires 1 à 15 sur 18
Par page : 1530 50

Posté le 8 avr. 2015 à 1h18
Messages : 18