Space Engineers

Space Engineers

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Survivor12 Apr 2, 2015 @ 4:56pm
How long does a O2 Tank last.
I'm trying to build fighter ships with O2 but have no idea how many minutes a full tank lasts?
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Showing 1-15 of 18 comments
Gekkibi Apr 2, 2015 @ 4:58pm 
Haven't had the time nor inspiration to measure it myself, but you can do it so that we don't have to. Build a cockpit, a (filled) tank and some reactors, save the world and change it to survival.
PreacherBro33 Apr 2, 2015 @ 8:56pm 
think its like 15 mins or longer i know one tank gives you 3 full refills or so havent realy timed it yet.
TitaniumTurtle Apr 2, 2015 @ 9:08pm 
Only 15 minutes? Are you kidding me? We use scuba tanks that store twice that much at fraction of the size. If you can get 30 min from 600 L of air, and the medium cargo container (which is the same size as the oxygen tank) can hold 8000 L, then you should be able to get 400 min or roughly 6 and a half hours of air. Even if you half that, 3 hours of air minimum from a tank that size.
PreacherBro33 Apr 2, 2015 @ 9:16pm 
my sense of time when i play is way off i just timed it. you get 3 refills from the cans. each last around 12-15 mins so total of 36-45 mins total.
TitaniumTurtle Apr 2, 2015 @ 9:26pm 
Out of the arguments for realism I still think it needs to be several times that, but since nobody is gonna play this game for 6 hours straight without ever refilling their oxygen I suppose 45 minutes is acceptable. Thanks for double checking that.
PreacherBro33 Apr 2, 2015 @ 9:33pm 
btw thats just the cans that fit in your inventory i have no idea about the tanks cause im not using them atm (seem to be bugged and drain very fast from my time playing recently)
SpetS Apr 3, 2015 @ 12:43am 
ahound 15 min, but you can have an oxygen bottle in your inventory to last longer
Survivor12 Apr 3, 2015 @ 6:33am 
I was talking about the block... And I did as Gekkibi sugested and it was around 1 hour and 20 minutes to drain... and videosage already said that your suit empties in 15 minutes to get to 30% and 1 O2 bottle can refill your suit 2 time from 30% and a little bit extra.
Gekkibi Apr 3, 2015 @ 6:36am 
Oh ya, I forgot to post it in here. I posted it to another thread: http://steamcommunity.com/app/244850/discussions/0/618458030655064863/?tscn=1428067885

Small ship oxygen tank lasts 80 minutes. It requires 8333 kg of ice to fill that tank up. This means that one player consumes 6250 kg of ice per hour.

Suit lasts 14 minutes and one oxygen bottle lasts 23:25 minutes.
Gekkibi Apr 3, 2015 @ 6:41am 
I'm going to add the stupidity of small ship tanks.
As mentioned, the tank lasts 80 minutes. Medium cargo container has a cargo space of 8000 liters. This means that you can put 50 bottles there, giving you air for 19,5 hours. Sure, it takes some meaningless amount of material to create those bottles, but it doesn't require electricity at all. After this math crunching I came to the conclusion that there's absolutely no point of building oxygen tanks for small ships. The only good thing about them is that it's filled automatically through a connector where you have to do manual dragging with the oxygen bottles because sorters can't differentiate full bottles from empty ones.

lol?
Survivor12 Apr 3, 2015 @ 6:44am 
Originally posted by Gekkibi:
I'm going to add the stupidity of small ship tanks.
As mentioned, the tank lasts 80 minutes. Medium cargo container has a cargo space of 8000 liters. This means that you can put 50 bottles there, giving you air for 19,5 hours. Sure, it takes some meaningless amount of material to create those bottles, but it doesn't require electricity at all. After this math crunching I came to the conclusion that there's absolutely no point of building oxygen tanks for small ships. The only good thing about them is that it's filled automatically through a connector where you have to do manual dragging with the oxygen bottles because sorters can't differentiate full bottles from empty ones.

lol?

I'm only going to use O2 tanks in combat ships because they theretically should run out of ammo before O2. And with the ease of transfer using a convayor the ships should refuel faster and get back into the fight quicker.
Gekkibi Apr 3, 2015 @ 6:47am 
Originally posted by FaZe} Survivor12:
Originally posted by Gekkibi:
I'm going to add the stupidity of small ship tanks.
As mentioned, the tank lasts 80 minutes. Medium cargo container has a cargo space of 8000 liters. This means that you can put 50 bottles there, giving you air for 19,5 hours. Sure, it takes some meaningless amount of material to create those bottles, but it doesn't require electricity at all. After this math crunching I came to the conclusion that there's absolutely no point of building oxygen tanks for small ships. The only good thing about them is that it's filled automatically through a connector where you have to do manual dragging with the oxygen bottles because sorters can't differentiate full bottles from empty ones.

lol?

I'm only going to use O2 tanks in combat ships because they theretically should run out of ammo before O2. And with the ease of transfer using a convayor the ships should refuel faster and get back into the fight quicker.
That's true with small (small) ships like defense fighters, maintenance ships and tugs. Not so much with other types of ships like long range cargo ships (real-life equivalent of vans) or long range miners like my self-sufficient (or at least was ;) ) long-range miner:
http://steamcommunity.com/sharedfiles/filedetails/?id=414763531
(I'm not angry that I have to put an oxygen system there, it was expected that I have to do it some day. But 80 minutes of oxygen ruins the whole idea of this concept)
Survivor12 Apr 3, 2015 @ 6:49am 
Originally posted by Gekkibi:
Originally posted by FaZe} Survivor12:

I'm only going to use O2 tanks in combat ships because they theretically should run out of ammo before O2. And with the ease of transfer using a convayor the ships should refuel faster and get back into the fight quicker.
That's true with small (small) ships like defense fighters, maintenance ships and tugs. Not so much with other types of ships like long range cargo ships (real-life equivalent of vans) or long range miners like my self-sufficient (or at least was ;) ) long-range miner:
http://steamcommunity.com/sharedfiles/filedetails/?id=414763531
(I'm not angry that I have to put an oxygen system there, it was expected that I have to do it some day. But 80 minutes of oxygen ruins the whole idea of this concept)
That is true, I thought the O2 tanks would last longer.
TitaniumTurtle Apr 3, 2015 @ 10:49am 
I put a tank on my fighter and on my small cargo ship, and am working on putting one on my troop transport, but my construction and mining ships have a bit more trouble. This is actually making me wonder if I should just focus on using drones for everything. It is probably more realistic anyways.
Gekkibi Apr 3, 2015 @ 10:53am 
Originally posted by TitaniumTurtle:
I put a tank on my fighter and on my small cargo ship, and am working on putting one on my troop transport, but my construction and mining ships have a bit more trouble. This is actually making me wonder if I should just focus on using drones for everything. It is probably more realistic anyways.
Ya, same here. I'm probably going to replace most of my small ships with remote controllable blobs of blocks. Pity, because I really like flying from 1st person view where I can pan the view (...still waiting for TrackIR support...).
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Date Posted: Apr 2, 2015 @ 4:56pm
Posts: 18