Space Engineers

Space Engineers

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HEMIFOX426 May 25, 2015 @ 10:02pm
Max Inventory Size for single Player
This is a question that I have not seen asked since the patch that gave us the option to set 10x inventory in the default "Advanced Settings" when creating a world.

So my question is:

Has anyone figured out how to tweak the game to increase the max inventory size past 10x in single player mode. I know it can be done in dedicated server, but I would like this ability in single player

Does anyone know how to do this?

I've heard you can edit a certain file in the world save, but no one has shown me how.

4000L of inventory is nice but, I need something like 10,000L inventory.

Very unrealistic I know, but I'm not looking for realism here.

any suggestions would be greatly appreciated.

BTW:
I have "Notepad++" because someone told me it could be used to edit the files necessary to achieve this. But this person failed to give me the exact file path or exactly which file to edit. I know the file is somewhere in the world save file, but every file I open appears to be encrypted or something

Please help.
Last edited by HEMIFOX426; May 25, 2015 @ 10:05pm
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AlexMBrennan May 26, 2015 @ 6:04am 
Space Engineers continues the proud tradition of storing save files stupid places*; in this case, it's %AppData%\SpaceEngineers\Saves\$NUMBER\$NAME where $NUMBER is a number and $NAME is the name of the save file. In that folder, there is a file called sandbox.sbc which is a human-readable XML file. In that file there is a line with <InventorySizeMultiplier>1</InventorySizeMultiplier> which, surprisingly enough, lets you adjust the inventory size multiplier.

* Seriously, please store user files somewhere in the user folder. That's what the user folder is for. We'd all be better off if Windows didn't primarily cater to idiot developers who think that every app is run with root privileges - that was fine a decade ago when Windows didn't have multi-user support but games like KSP still do it today (their justification is "cross platform compatibility", which is ironic because Windows will try to fudge things to make it look like users are able to write to these folders whilst Linux will just deny access outright if you tried writing save files to /usr/bin)
Last edited by AlexMBrennan; May 26, 2015 @ 6:05am
Erandir May 26, 2015 @ 8:43am 
I play Survival with 1x on inventory size.
Building a ship is more complex so and when you are done, its more rewarding i thing.
My former Survival games also used 10x inventory size, but really, try for the normal size :)
AlexMBrennan May 26, 2015 @ 10:37am 
So how many trips is that when you relocate the medbay, a dozen? I hope you don't cheat by converting the ship you spawn on to avoid having to grind it all down, because using such an exploit would diminish your enjoyment of the game's tedium.
VanGoghComplex May 26, 2015 @ 10:39am 
Originally posted by AlexMBrennan:
So how many trips is that when you relocate the medbay, a dozen? I hope you don't cheat by converting the ship you spawn on to avoid having to grind it all down, because using such an exploit would diminish your enjoyment of the game's tedium.
No, man. You build utility ships or drones to do that sort of thing.
Defektiv May 26, 2015 @ 10:41am 
My first couple saves ever in SE were on pure realistic. Once I tried 10x I never looked back. I like to work for my creations but I'm also going to die one day irl and I'd like to get some things done before then. I still always do realistic on refineries and assemblers but inventory 10x and grinder/welding usually at 3x.
TheBird May 26, 2015 @ 11:28am 
Originally posted by AlexMBrennan:
* Seriously, please store user files somewhere in the user folder. That's what the user folder is for.

They are storing the files in the user folder, %appdata% is an environment variable that represents C:\Users\{username}\AppData\Roaming



Originally posted by Erandir:
I play Survival with 1x on inventory size.
Building a ship is more complex so and when you are done, its more rewarding i thing.
My former Survival games also used 10x inventory size, but really, try for the normal size :)

I don't know how you can stand to play with 1x inventory size, I found that to be frustratingly small. I prefer 3x, although my character's inventory size does not matter very much once I have made a welding ship.
VanGoghComplex May 26, 2015 @ 11:42am 
Originally posted by TheBird:
I don't know how you can stand to play with 1x inventory size, I found that to be frustratingly small. I prefer 3x, although my character's inventory size does not matter very much once I have made a welding ship.

Well, I enjoy 1x myself, as well. It's obviously tedious at first, but it gives me a purpose to design something with utility.

For instance, I pirate. Building a giant wall of grinders just isn't economical in survival, but I still need a way to disassemble the ships I capture in a reasonable amount of time. As a result, I need to build a ship that meets a list of requirements: enough storage space to hold lots of stuff, a big enough grinder array to take appreciable bites of ships I'm scrapping, and enough maneuverability to not be a frustrating chore to use.

Necessity is the mother of invention. So, in a sandbox game that is all about creating solutions to things, I prefer my worlds to have plenty of problems.




daan_son Feb 7, 2019 @ 8:06am 
does this still work? .. i tried it but it isent showing ingame ...
HEMIFOX426 Feb 7, 2019 @ 10:54am 
Originally posted by daan_son:
does this still work? .. i tried it but it isent showing ingame ...
I don't know if it still works, I haven't edited any files in awhile. I think one of the recent patches changed things so that this doesn't work anymore, but I'm not 100% certain about this, so no quoting me on this...Peace!
maCrofage Aug 2, 2019 @ 5:07pm 
@AlexMBrennan : perfectly works, thank you man :)
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Date Posted: May 25, 2015 @ 10:02pm
Posts: 10