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I know it sounds crappy, but it's a known bug. Landing gear is risky. One way that I've found to mitigate the risk is to lock your landing gears as far away from your platform as possible, but there's still a risk.
Sorry. =( Good news is Keen is working on the underlying issue, and we should see improvements in the future.
Then again, Space Engineers is still in development, so I'm very sure it'll get fixed soon.
Looks a bit strange, but the use of a grav generator and mass blocks does prevent it from taking off. The wheels can lock it down and they haven't exploded yet on me.
If it's just looks that you want. Use the landing gear, but don't lock it. As long as you don't bump into the ship it'll sit there in one place for eternity, as if it's locked.
I wish I could say that Keen is working on the problem, but it's been around since Christmas and so far there's been no patch to fix it.
Consider yourself lucky then. I don't play multiplayer at all and have seen this enough times to avoid landing gears entirely at this point.
I get it in single and multiplayer, it usualy happens if i exit and reload or move out of render/load range and then move back, my ships tend to just slowly sink in to the surface then when you try to take off then boom.
At least the landing gear no longer releases itself anymore. that was a much bigger problem to me, as I learned to live with the explosions
Connectors in multiplayer are just as dangerous as landing gears. We had a connector destroy 5 medium cargo holds full of spare parts on a salvage ship that had just docked to unload them. This was on a LAN server with 0 ping.