Space Engineers

Space Engineers

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Red Eclipse 2022 年 11 月 14 日 下午 2:36
Need advice on building space stations.
So, I really need some help making convincing looking space stations, because whenever I build them, they just end up looking like hallways. Longer than anything else.

I've studied other stations off of the workshop but can't seem to replicate the same things. For whatever reason, I just can't seem to make anything other than long shaped stations. Any help would be appreciated, thanks.
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richard91089 2022 年 11 月 14 日 下午 3:21 
Honestly, i think most over do it when building a station. Its all a matter of the look you what. Some stations are more equal shaped than others. Most common ones i've seen for space are usually circular and/or like a cylinder in some way. I think as long as you think it looks nice enough to attract visitors, then it should work just fine. Personally, i'd build for cost effectiveness.
Spaceman Spiff 2022 年 11 月 14 日 下午 3:42 
I struggle with the design of stations (and ships) myself. My brain is wired for symmetry, but people find asymmetric designs to be the most appealing. Perhaps the best design philosophy is to build it via a "modular" approach: have separate, but interconnected modules for a hangar (or hangars), landing pads, power production, ore processing, parts production, gas production, living spaces, life support, medical, etc. Just randomly stick them out there and tie them together. Just my 2¢ worth...
herrschaftg35 2022 年 11 月 14 日 下午 4:12 
Spherical stations are kind of rare. The aesthetics of a ball is somewhat limited though.

https://steamcommunity.com/sharedfiles/filedetails/?id=2888784321
Grumphy_Bear 2022 年 11 月 14 日 下午 6:05 
tbh. most times when i build a station its round, like a hokey puck or a donut, been experimenting with a tower which i guess is almost same as a long one.

usually ships are much easier for me to build specially smooth ones.

keep practicing, you eventually get a aha moment and realise how you think differently to make it.
Reimu Hakurei x3 2022 年 11 月 14 日 下午 6:53 
My stations are always cubical and the most efficient possible with the constraints of the game, everything within a block or so from the next thing and the only open space is usually one hallway leading to the control seat. But I'm just weird, go nuts in creative mode and you will find a thing.

I did say I usually do cube shapes but personally the coolest shape for me is flying saucer shaped.
CJM 2022 年 11 月 14 日 下午 7:27 
First, what type of space station are you trying to make? A present day International Space Station (I.S.S.) type? Or something more sci-fi-ish?

A basic concept of a space station is one that was assembled piecemeal. You have hallways which are simply passageways with armor blocks to give them a style. Then you have "pods" which are attached at the end of those hallways. You can then attach more hallways at 90 degree angles from a pod if required.

Each of these pods should have a narrow purpose. Say one is oxygen, it may have an oxygen tank, and an O2/H2 Generator. The oxygen or hydrogen pods may be vertically aligned compared to the rest of the station. At the bottom of the vertical pod, place a communication pod with a beacon and antenna at the bottom of the station.

Another pod can be your refinery room, just make it big enough. Have a habitation pod, with beds or cryo chambers. Batteries could be placed into a "computer room" pod, or reactors could be isolated in their own pod.

Landing pads can be placed on top of some of the pods. Alternatively, run conveyors as the floor of a hallway, and place a connector the end of the hallway for a docking port.

Experiment with diagonal hallways that have windows.
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張貼日期: 2022 年 11 月 14 日 下午 2:36
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