Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.spaceengineersgame.com/modding-guides/ship-speed/
That data is as old as the game (almost 12 years). It might be outdated. The developers may have increased the max speed cap since that page was published.
The SmallShipMaxSpeed setting in the Environment.sbc file might possibly also effect the jetpack's speed. I don't personally know for sure if it does or not. A good place to ask questions about modding is (unfortunately) on Discord.
These forums can be a good place to get help with scripts and general help, but not so much for modding.
1. Press WinKey+E and copy/paste this into the address bar: %appdata%\SpaceEngineers\Mods\
2. Create a folder there. Name it whatever you want, something relevant and unique like "MyJetPack".
- In that folder create a Data Folder.
- Copy/Paste the file(s) you want to edit to create your JetPack mod into the Data folder you just made.
3. Edit the files as you want them. Save them when you're done editing.
Now you'll have your own mod in the Mods screen when you load any of your games and go to where we activate mods.
This guide gives more detail on the process. It's subject is different but it will give good insight on how and where to put things to make your own mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2903477416
Note that if/when you decide to try and make a different mod pay attention to the file structure you get the original files from. To make a JetPack mod the files go in the Data folder because that's where those files are in the game's installation folders.
When editing CubeBlocks files from the original CubeBlocks folder we have to make a CubeBlocks folder inside the Data folder of our mod and put those files in there (Data\CubeBlocks\File.sbc) just as they are in the installation directory's structure.
Retain file and folder structure.