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Yes I agree, the game is completely ruined by this and I will not be playing it and nor should anyone else unless they have literally too much free time and cant figure out how to do any other hobbies or video games that are more fun
By your wording, I'm guessing you're doing a space-pod start, as you said nothing about launching from a planet and never mentioned ice (which would be what you're looking for if you launched from a planet as you would have used hydrogen thrusters).
So, space start, with two huge batteries, and you ran out of fuel in a couple hours?
Tip 1; Play with progression turned on so you get to know the blocks and the game and how things work.
Tip 2: Turn off "inertia dampeners" and coast. It takes seconds of thrust to get to full speed. You need zero power after that.
If you're holding down the forward key full time, you're burning your thrusters at full throttle pushing up against the game's speed limit when it's impossible to accelerate any further. Those batteries should last you weeks or more, not hours.
I started on the red ship space station, since it was an option that looked good. I was not aware that it is critically flawed and impossible to play due to the lack of uranium.
I didn't know that they had hydrogen power, ok, but someday I will want uranium, and I will not find it.
Playing hide and seek is not even fun with my toddler niece and nephew, because I am not a toddler. I uninstalled satisfactory for this same reason. The game is literally supposed to be the opposite of babys first hide and seek but some developers are just bad at finding ways to make their game fun i guess. They got all these guns and explosions but no I'm playing hide and seek for HOURS and failing.
Here in this game, its just hide and seek. "Peekaboo I found uranium yay! After hours and hours of searching there it is yay I can finally play the game now" - not me because I quit
So you've decided you "will not find it". Strange, but OK.
Personally, I'd just take my finger off "W" so I don't burn my batteries dry and keep looking.
Have you been actually mapping the asteroids to make sure you don't revisit the same ones? (leave gps markers on every one you visit, else you'll be wasting your time re-inspecting them).
It sounds like you want a FPS... this ain't it.
This is an engineering game.
These should help you out. They total less than 1/2 hour combined.
https://www.youtube.com/watch?v=i3fuKGrdTm8
https://www.youtube.com/watch?v=pa9wzTuqGx8
But again:
1. Start with the Star System map.
2. Leave progression ON.
3. Do not hold down "W" once you're at speed.
I went ahead and installed a mod to do long range spectroscopy, a mod created by an extremely talented person who understands what a game is. Still zero uranium in the red ship spawn, a menu option that is available and has zero warning about how it is absolutely unplayable.
It has procedurally generated asteroids, and I, with enormous boredom and anger, explored probably 100 of them. Are you saying that in other maps, the procedural generation is different somehow? I doubt that, which would mean that those other modes includes HOURS OF HIDE AND SEEK THAT WOULD MAKE EVEN THE STUPIDEST BABY BORED. I dont care if I have a hydrogen engine and I can explore for EVEN MORE HOURS until I finally find it. HOURS OF EXTREME ANTI-FUN, DELIBERATELY PROGRAMMED INTO THIS GAME WHY
For No.3 you need to turn off dampener first [Z]. Without it backward thrusters will slow your ship back to 0.
As for my personal play style, I dislike using dampener ON/OFF when flying ship.
I usually group my thrusters into 2.
1. Forward Thrusters - All thrusters EXCEPT backward thrusters.
2. Backward Thrusters - backward thrusters only.
This way you only need to turn on backward thrusters when you need to decelerate.
It would not surprise me if the small number of times the devs played their game in survival, and the small number of people who actually continue to play this game, ALL have experienced extremely lucky uranium spawns. EVERY person who had my experience simply quit the game or figured they misunderstood something. It is impossible to defend the several hours of stupid garbage that I just went through unless you think it isnt real or is my fault somehow.
I bought this game a long time ago, and I know how to fly to 100 asteroids and mark on the gps that they have only garbage in them. I did not read any warning that said the game is impossible to play if you pick an extremely attractive starting option, and I guess if choosing a different map with nothing obviously different about it regarding uranium is the solution, well thats still a big stupid failure that the devs should consider, and which they would notice if they played their game.
Not every game mode is meant for the same outcome. If I want a peaceful, relaxing game, I'm not playing CS:GO. I'll play SE, or Farming Simulator or something like that. Again, the tutorials teach you about the game. Learn the game and how to do things in it before you critique it
Asteroids are not procedurally generated, but they are procedurally placed.
They are generated when you approach them, but they are models in the game.
The ores are always in the same place too, this is procedural based on the map's seed. Each map has its own, so yes, Red Ship has a different seed from the Star System map.
You can doubt it all you want, but if you look up the coordinates in the Star System map, they're always at the same spot.
But you will not find the same thing at the same spot in the Red Ship map as it is a totally different map with a different version of the algorithm used for ore generation. Deposit sizes are dramatically different and asteroids have more combinations of ores too. The game has changed massively since that map was created. It's there for nostalgia.
Since you obviously want to start at the end of the game and not the beginning (again, up until the last update, uranium power was end-game), check out the uranium location list in the Guides section (I forgot who made it as I've never used it). But don't play Red Ship as those coordinates are for the Star System map.
Here's a video about finding uranium from 3 years ago (Red Ship was ancient back then too):
https://www.youtube.com/watch?v=e4aJDooBjVM
If you want a game where you start fully equipped with guns and everything ready for a war, you bought the wrong game. This is not a war game, nor is it a FPS, nor is it a quick-start game. There is no-one to go to war with in the game. There are NPC factions with ships, but they are devoid of characters... think of them as ships on autopilot where all of the occupants died a century ago.
This game requires patience, which you seem to be lacking badly.
Again, you started out looking for end-game materials using a map that's there for nostalgia. There is obviously uranium in the map or the ship wouldn't use it, but I see absolutely no reason why you're so stuck on that map. It doesn't even have planets!
This game has progression. I'm not just talking about tech-tree progression (which you, specifically, need to leave enabled), but progression in the sense that you start out with minimal tech and you advance to higher end tech. The higher end stuff is expensive, meaning, it's rare. That's intentional else there would be no point in playing. You'd be at end-game level in half an hour. I'd be really ticked off if that's how the game was when I first played.