Space Engineers

Space Engineers

View Stats:
Sampak Dec 20, 2020 @ 3:47pm
Scrap Race Scenario technical aspects / hidden Scripts?
Quick to the few points/questions:

1. I noticed Scrap Race scenario BP cars as spawned in from the garage consoles are (seemingly) tougher than my custom pasted BPs (I chalk it up to my own fault.. maybe?). Any truth to this?

2. I noticed the cars steer smartly to avoid over steering at high speeds, much like this one DAS script I found. Yet there are no actual PB or scripts running on these scenario Race cars/buggies.

3. If I paste my own vehicle, even say, using the blank chassis then use Creative tools to build one out, paste the BP in the garage, and start the race 2 things happen:
- The game will spawn another built in Scrap Race vehicle right on top of my custom chassis etc.
- The custom chassis/my own car will never get ammo re-armed at the respective waypoints.

Is there any hidden scripting/backend stuff happening like some of the clever AI used for the Drone Remote blocks (which are proprietary scripts running on the Remote blocks to make drones chase players).
< >
Showing 1-1 of 1 comments
Gorbadon Dec 20, 2020 @ 4:10pm 
I will try to answer your questions.

1. The scenario scripting allows to change how much damage a grid takes, I think the starting vehicle from the frostbite scenario has that value changed as well to be a bit tougher.
Don't copy/paste the rover, it will loose that extra durability if you do.

2. From what I have read here on the forum that seems to be a normal vanilla feature now.
The faster you drive the less the wheels will steer, have actually not played much with rovers lately so can't say much on that myself.

3. I have not tried that scenario so far, I gues the scenario scripting is only set up for the rovers that can be selected with that button panel.
I don't know if there is some way to tell the script to use a player supplied blueprint though.

In case you are interested in Keens visual scripting tool that is used to make these scripted sceanarios, here is the official guide:
https://www.spaceengineersgame.com/visual-scripting-tool.html
Last edited by Gorbadon; Dec 20, 2020 @ 4:20pm
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Dec 20, 2020 @ 3:47pm
Posts: 1