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1. The scenario scripting allows to change how much damage a grid takes, I think the starting vehicle from the frostbite scenario has that value changed as well to be a bit tougher.
Don't copy/paste the rover, it will loose that extra durability if you do.
2. From what I have read here on the forum that seems to be a normal vanilla feature now.
The faster you drive the less the wheels will steer, have actually not played much with rovers lately so can't say much on that myself.
3. I have not tried that scenario so far, I gues the scenario scripting is only set up for the rovers that can be selected with that button panel.
I don't know if there is some way to tell the script to use a player supplied blueprint though.
In case you are interested in Keens visual scripting tool that is used to make these scripted sceanarios, here is the official guide:
https://www.spaceengineersgame.com/visual-scripting-tool.html