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How easy is it going to be to dock / board a ship that is moving at 2000 and up mps.
I hope they DO make is possible, but with things as glitchy as they are now, no way.
(based on calculations for earth)
The actual speed required in-game may be considerably less; because the planets are smaller and the gravity falls off (by necessity) a lot quicker than it should as you move away from the planet surface.
Still, you're probably going to require speeds in excess of (as a complete guess) 1000 m/s to achieve orbit in-game. And you might need a math degree to figure out the correct orbital distance & corresponding velocity.
Really? https://en.wikipedia.org/wiki/Escape_velocity isn't that hard
You're going to need to start by choosing a point inside the gravity well of the planet.
Then you're going to need an accurate measurement of the gravitational force at that point. (difficult because the game only displays gravity to 1 significant figure (afaik).)
Then you're going to need an accurate distance measurement to the center of the planetary body.
Then you feed that information into your web based calculator and it will spit out the requisite velocity.
Then all you need to do is hit that exact speed at a vector exactly perpendicular to the planet at that exact distance.
Because the gravity accumulation/falloff due to distance looks like it will be more acute than in real life (necessary because you don't want a 0.5g planet to have gravity that extends out several thousand km) you will have to be extra precise. Even a small error may result in a fairly rapid degeneration of the orbit.
Possible? Theoretically.
Easy? No.
Worth the trouble? Almost definitely not.