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Go into the control panel, and select the timer block, then click setup actions.
Add in all the options you want, you can add 9 options, and theres 9 toolbars each with 9 slots, giving you a massive range of options.
Next, set up the control panel. Set the button to timer block, with "Trigger Now" as the option.
If you know a little programing you can set up a button to do just about anything, and you only need one programable block to do it.
If you wanted a light to toggle between 3 groups of lights for example, set up a programable block that looks for the argument of "Next", "Last", "One", "Two" or "Three"
You can then set a button to send any one of these commands to the programable block and it can then turn on the next/last set of lights and turn of the current set, or jump stright to whatever set you want, no timers required.
You can add other functions too, have a single programable block manage all your button inputs based simply on what command you set.
It saves you having to set up dozens of timer blocks in really weird configurations :p
vVVVv BIT ABOUT DOING IT WITHOUT PROGRAMING vVVVv
alternativly, this is the kind of method you need to get this to work without a programable block.
I'm not currently in a positiuon to test this setup, I am testing something else, but this is the basic idea of it
Start with Three timers, Start, Open and Close. set close to off, set open to on. add start to the button pannel.
Open open the door and triggers the sound.
Close closes the door and plays the sound.
Start will toggle each of the other timers between on and off and then try to trigger both other timers.
Button triggers timer Start
>Timer Start toggles Timer Open on/off
>Timer Start toggles Timer Close on/off
>Timer Start tries to trigger Timer Open
>Timer Start tries to trigger Timer Close
(This wont happen if timer Open is off)
>>Timer Open opens the door
>>Timer Open plays the sound
(This wont happen if Timer Close is off)
>>Timer Close closes the door
>>Timer Close triggers the sound
The way it works is to make sure only one of the two timers open or close is on at a time and to flip which is on or off each time the start timer is called before triggering them. You may need to add another time if the toggle on/off needs a delay between that and triggering the timer
Nope. Doors cant be used as buttons sadly. and the second method I sugested is programing free if you dont mind using loads of timers.
Timer Blocks are pretty much the key to complicated button tasks.
Can't apply most actions to a group of mixed objects though, so you need timers anyway to allow multiple groups of single objects types to be effected at the same time.
I assumed it was known that I was looking for button function, not door open function.
Yeeeah I'm not sure why they don't have a single button option like they do for small ships.
Those passageway blocks are a little bit useless imo. Good astheticly but leaving your coridoor as 1 block space leaves more options. You could use one of the 2x1 armour slopes for the side wall so it has some shape, not just a square passageway. Then you can have lights, buttons sound blocks, whatever you want in there :)