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Yeah but now all your ships have the ability to be sent on autopilot. Bam! Doesn't look so foolish anymore, does it? (I did the same thing with mine and now I'm happy.)
If I make a small ship, it has to have automated systems. Usually it's at least a docking cycle timer that switches connector lock, shuts off dampeners / thrusters and sets battery to recharge. (Undocking shuts the connector off for about 4 seconds so no more fighting the magnetic pull.) If I have a tool on / off it turns other systems on and off (turning on welders makes grinders shut off, etc.)
While it adds quite some more effort to build a small ship, those are definitely good additions.
Have at it. The docking cycle is easiest to do with 3 timers. I have a test ship (vanilla) made to show how it works:
http://steamcommunity.com/sharedfiles/filedetails/?id=422539074
Here's a tip for building your automated systems in survival from a blueprint: Though timers' toolbars won't populate correctly if blocks are not built in the correct order or damage is repaired, you can assign the pesky ones to groups instead. Adding a block to a group that is part of a timer will auto-add it to the timer.