Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for this game the devs listen, acknowlages the fans use input to further improve and continuesly patches and fix said broken things and i can probably say that 90% of your complaints of the game is being worked on at the moment.
I for one have had nothing but fun in this game, both pvp wise and just overall building stuff BUT that said; of course there is ( under public play ) the same huge amount of infantile fking craptastic exploiters & trolls/morons that will go out of their way to make YOUR life miserable for their own amusement.
And i would like to point out like with any other early access games, if you dont like unfinished stuff ( yes ALPHA not mid stage beta games ) stop buying them. Wait until they hit beta or even a proper released state.
edit: Sorry but the rest of it looks like a simple rant trying to scare new players away.
Never had either of these happen to me before in the many hours I've played the game. Granted, I play the game almost exclusively in single-player with occasional direct invites to friends to show them the things I've created.
The only time I ever saw this happen was when getting out of a cockpit, it would sometimes have a placement frame for one of my toolbar items. Fixing it was as easy as switching to one of the placable blocks on my bar and then switching back to the welder I had been holding. And I haven't seen this bug happen in a while, not since they fixed it as addressed in a previous patch.
Yes, that's part of the elements of survival they added. You can just as easily turn them off by editing your saved game through the main menu or by finding servers that don't involve themselves with meteor showers. I personally like them, even though all of my things are huddled behind an asteroid currently.
How many people do you have entering and leaving your servers that two to three seconds of lag is really this big of an issue? I've had worse lag than that and still enjoyed the game enough to keep playing as long as it wasn't some kind of revolving door of players.
This is something I had a problem with as well - and fixed it easily by replacing the skybox with a different texture that is just an open galaxy of stars.
I've played this game more than any other that I've bought on Steam. I think it's up there with Minecraft, Starbound, Terraria and all the other games that have sucked me in and given me an open world to build in, each of which more than gave me what I paid for. I personally suggest this game for anyone who likes building things out of parts, building your own space ship and being able to go inside and fly it around.
Of course, this is only my opinion. Your mileage may vary.
So if you have issues with it at this point let it rest for a month or 2 then check back and see what its like then.
Yes. That's right. I absolutely do not want anyone to accidentally buy this yet. That is my review of the game as it is at this time.
I would personally just chalk it up to what alpha early access are for here on steam.
If you want to be a part of the continued developement of a game and help it out by testing, reporting problems; adding suggestions etc i strongly recommend this game if you are a fan of building stuff, designing cool features and being generally just creative.
You should NOT buy this if you want finished completed features and want smooth unhindered gameplay as this is NOT what alpha access is for.
My point is not only that the game is lacking - it is that the feature design is poor and the underlying mechanics had no thought behind them for multiplayer whatsoever. It's like they definitely planned on not making a multiplayer game and then did.
My point also is that it is not only not "fun" but it is a terrifyingly bad experience to attempt multiplayer in this game. I'm trying to save people from that.
Edit: I sincerely hope the developers take this stuff to heart. I want this game to be good. It's not.
I'd rather them take constructive criticism to heart than someone whose review of a game is really just a laundry list of things they've done wrong. With the number of sales they've made, and the number of people in the community that enjoy the game, I'd wager that they've done quite a few things right.
I'm not one to just turn around and say "it'e an early access game" or say that it's in Alpha or Beta or whatnot as some kind of an excuse for particular problems. Whatever problems arise I'm confident they plan to fix.
I would argue that if you want more people to play this game then you definitely do not want them to buy it right now. It is definitely better if they wait. If the Rust or Day-Z or survival crowds were to pounce on this right now it would definitely spell doom for SE.
That's assuming that they plan to focus primarily on the multi-player aspects of the game. I, and I'm sure several others, quite enjoy the game primarily in single-player. I'm not saying that they should focus entirely on that, but it's still a large aspect of the game.
In Minecraft, players have to use server-given commands to claim 'ownership' over a part of the map and stop others from griefing. In Starbound players could put instant-kill objects where a player would spawn on his ship and ruin the character for him. Every game that includes multi-player is going to have griefing in some form or another. Saying the developers have made a bad game and that people shouldn't buy it isn't the solution.
Correct. The prevention would have been for them to not release a stinking pile of garbage multiplayer patch, and then another terrifyingly bad totally untested patch immediately after that one that made the game even worse and less playable.
The solution is about a dozen core mechanics that don't seem to have ever been planned for by which I mean that it's going to be quite some time before multiplayer is at all viable.