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The medical bay is sci-fi bulls***, and how it works is probably from gameplay point of view. They don't need to eat or drink because the devs say so. They didn't want to make this a survival game where the main aspect of gameplay is the character you play. It's a bout building stuff, in space. Not about daily lives in space.
FYI sound effects for low food/water/energy were recently added to the game's sound file but have not been implimented into the code... Sooooo... Who knows? Maybe we will be seeing something in the future. (My guess is they are testing some sort of food/water system in house to see how it plays and forgot to take the files out in an update)
You can't gain health back by just sitting at the cockpit. You recharge your batteries you use to power up the tools and use during EVA. The respawning is probably a gameplay decision. Would you really want a perma-death..?
"Hence why you can recharge simply by being in a cockpit" I said recharge, not heal. Who said anything about perma-death? If you have a medbay supplied with extra robo-engineer parts then you could continue to respawn over and over.