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Best bet is to find a modded airtight hangar door such as this one:
http://steamcommunity.com/sharedfiles/filedetails/?id=418515207
http://steamcommunity.com/sharedfiles/filedetails/?id=416297796
In theory, those doors could be made large enough to fit any ship but I am not sure the oxygen would be able to handle rooms of that size to be honest.
Interesting design! I assume the piece made of regular blocks is on a rotor hinge? Any time I try and make regular blocks move directly beside each other on a piston theres damage and sparks and tears all over.
Sounds like I need pretty gigantic doors to fit anything other than small fighters through, so that wont work right now.
I went with no doors for now and a slightly bigger hangar opening, 5x13. When game is released and mods stabilized, i'll use them.
What is wrong with vacuum in hangar - it's for _space_ ships after all?
I find a large non-sealing blast-door works fine.
Well I kinda liked the idea of merging a hangar with a work deck. Ship lands, door close, gets filled with air and deck gangs can come out and start working on repairs, etc. Ok, you could argue that repairs are done by drones (I plan getting at least one of those) but still, I like my ship to be functional in the sense of "how things would be done and designed with crew on board". Kinda like Battlestar Galactica.
Anyway, for now, I had to be content with an open hangar, doors can be installed later when I have more resources to spend on them (250 plates per door, 26 doors per SIDE ) 52 doors is a lot of plates.
http://steamcommunity.com/sharedfiles/filedetails/?id=500140198
I'm quite happy the way it turned out. Six docking bays spread over three section, red, yellow and blue, floodlights and navigation lights, red on port side, green on starboard.
Once I learn how to use programming blocks and sensors, I'd like for the lights to turn on automatically, depending on what section a ship comes in to land.
I also disagree with your assertion that you would build spaceships to allow people to work just like they would have done in a drydock back on Earth: We use these drydocks out of necessity - e.g. we can't have painters magically fly with magic jetpacks, so be build scaffolding to allow them to reach these places.
That doesn't mean that this solution is ideal but simply that it is the most practical option of getting the job done given available technology.
I'm sorry but your argument is FLAWED. ISS is akin of servicing the entire ship. And believe me if they had a big repair station up in orbit and a module breaks, they would bring it in to work comfortable, without the restriction of wearing space suits. The only reason they don't do it that way its because such a repair facility doesn't exist.
Also on Earth, you are wrong again. Repairs can be done while the ship is in actual service, floating on the sea. They have divers going under, to make the repairs. Is difficult, very slow going, that's why when possible, they bring the ship to the dry dock (repair facility) where semi-skilled labor (compared with commercial divers) can do the repair in a fraction of the time.
Apart from the fact you based it on sci-fi, only the fighters and small drop ships get in airtight hangars in BSG.
All the larger ships are constructed in hard vacuum, I'm sure there was an episode where you saw this.
A drydock is not in hostile evironments. For example, you don't get drydocks for large ships under the sea, do you?
doesnt change the fact that work can be carried out faster when ther workmen are not hindered by a spacesuit or a lack of gravity. op wanted an airtight hangar, why is this even being debated??
also if nasa had hangars in space capable of housing the iss they would probably use them.
My point that it's a hostile environment, meaning you'd have to expend massive resources to make the thing, and even more to make it workable without suits. Airtight, and massive 02 storage each time you pressure and depressurise.
Same for SE. Can't have an airtight hangar without messing with the doors, i.e. rotors and pistons etc, and also the huge 02 storage.
Possible for a station, but very wasteful for a ship.
NASA doesn't have hangars in space for exactly those reasons. Besides of which, it's far more likely you'd build in sections - they do that even on earth - and put something around a damaged section rather than try to enclose the whole ship.
this makes no sense, rotors and pistons cant form air tight seals they added air tight hangar doors for this very reason but they just werent big enough for what op wanted.
i havent seen a room big enough yet that requires more than 1 o2 tank to depressurize.
It was more your point, the silly one about the ISS which proved my point.
And according to the third poster, it's possible with rotors. Don't know, don't care if it's true, but I just assumed it was. And whoopie for you with the 1 tank thing. I really can't be bothered but I'm going to assume a room big enough to hold some of the captured ships would be very big.
Get angry, or leave the thread. Don't know why your so uptight about a simple discussion?