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By "Large mining vessel" do you mean a Large Ship, or a Small Ship thats just freakin huge?
As far as the Large Ship goes, you are pretty much SOL short of using a modded drill that creates a much larger hole than the drill itself, in order to get forward-facing lights on
It's a problem on Large Ships. On small ships you can place the drills about 3 blocks apart and they will still drill a big enough hole. But on large ships using standard drills they need to be placed right next to another or you'll run the risk of leaving a piece of rock that will damage your drills.
I gave up trying to put forward facing lights on my large ship miner with 5x5 drills.
There are some modded drills out there that have wider drilling radii that I've used on some PvP servers. In those instance I was able to place one large block between them and then put lights in the empty spaces.
If you want the lights somewhere OTHER THAN the front, just extend your drill head 1-2 blocks wider than the widest part of your ship. I would back them with Conveyors so they have something to cling to.
The is an Extreme Interior Light mod aimed at reducing lag by enabling you to use fewer lights for the same area. Best part is that if you put them behind something (like a drill) and turn them up to 50m or so. So put one in the middle of your drill head on the back side of a blocks and turn it up so it shines through to the front.
Good luck
You need the lights to see when the ore stops and the stone starts if your trying to avoid a lot of extra stone. And given the masses effect on accelleration it is becoming more important particularly on PvP servers where useless stone is just a waste of time and effort and makes you more vunerable.
Yes you have to stop drilling and let the dust cloud clear, but if you're using DX11 it is so dark that you can't see a thing when trying to manuver inside asteroids to get to that choice ore without some lights.
I've put some facing sideways just to get an idea where the ore and other obstructions are.
It is build with Large Blocks and Large everything.
Thanks!
Nat
Now I had not thought of that!!!!
At least I might get some reflected light that might help.
I wanted to create a monster worm that would just chew through and get my materials.
I really think I might go back to my small ship but the mass change really altered their ability to carry any kind of a load. Considering a mothership to park out there amongtst some rocks and use the small ship to go back and forth. Just an idea.
Nat
PS Lights work just fine with the small miners due to the wiggle. You will lose a couple but I bring along replacements.
Another great idea! Thanks!
Nat
Not so much to do with 'wiggle'.
Small grid drills excavate a wellface that is one block (0.5m) wider than the drillface. The drillface is 3 blocks (1.5m) wide, the resulting wellface is 5 blocks (2.5m) wide in total, ie a full large grid block.
OTOH, the large grid drills excavate a wellface that is only *just* wider than the drillface itself, my guess/assumption is that it is one small grid block (ie 0.5m) wider so the resulting wellface may be only 3.5m wide for a 2.5m wide drillface. Which leaves very little clearance for anything at all any wider than the drillface itself.
'Wiggle' may well be a factor but the bigger issue is definitely the inherrent clearances. If forgoing the use of mods as suggested above then rather than attempt to put lights around the outside of the ship, instead think about designing the machine so that you can place spotlights 'inside' the ship's total drillface width (ie, inset into the sides of the ship somewhere just behind the drills) pointing outwards. For large grid miners, nothing hanging outside the total drillface width will survive, neither will anything that points forward by replacing a drill.
The entire frontal area *must* be drillface, otherwise asteroid *will* poke through and parts will separate.
--
With the small grid miners, because of the large clearance, you can place drills far enough apart to get spotlights in between there to throw light directly forward, which is what I do for those. You only really need one, two at most.
PersonalIy, I place the drills with one block separation at the base, two is possible but less reliable as sometimes asteroid does manage to poke through right at the grid junction between the two-block clearance gap. Asteroid poking through between drills is almost always, indirectly at the least, a catastrophic event :).
IMO that's not worth the extra effort.
xxxxx
xooox
xxxxx
xooox
xxxxx
X's being drill heads and O's being lights will work.
You're really better off with a Small grid mining ship (which might be pretty large anyway).
After playing around with mining ships I found absolutely no advantages to the Large grid variant.
Small mining ships are cheaper, drills faster, consume less energy, fly faster, are more maneuverable. There is little to no reason to build mining ships out of Large grid blocks.
Edit: you can also easily fit small ships with spotlights, mounted anywhere without they randomly breaking up.
Efficient? Maybe not. Bucketloads of fun? Oh yeah... lol:
http://steamcommunity.com/sharedfiles/filedetails/?id=335368880
http://steamcommunity.com/sharedfiles/filedetails/?id=335369327
http://steamcommunity.com/sharedfiles/filedetails/?id=335368107