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It could be your system specifcally having issues, but that aside the only option is to remove mods, or wait until they make the massive overhaul to a 64-bit engine. Which is not likely to be soon if it happens at all.
In regards the the videos of large complex ships, I can't say exactly but they may be using less intensive mods, or perhaps there is some behind the scenes trickery. Perhaps you could try and find a mod that optimises memory usage. I know KSP has a few compression mods that adds long loading times but reduces memory usage.
there is a version of the havok engine that uses 64 bit but i havent found a way to aquire it or even much information on games that do use the 64 bit implemantation.
the problem is the game is still physically 32 bit concerning physics, and aside from a few certain circumstances the havok engine itself can only consume around 4 gigs of ram (per "instance" in a cubed space) and is much more limited in terms of decimal places. this i believe is the reason that the game gives me an "out of memory" error concerning the physics engine.
simply put if a single physics calculation takes more then 4 gigs of ram, the engine crashes because it physically cannot calculate to that accuracy.