Space Engineers

Space Engineers

View Stats:
This topic has been locked
DecalMan Nov 21, 2015 @ 4:58pm
Whats the best new world survival settings to choose?
Im wanting to play on a new world (survival) where I have to start without anything. Whats the best settings to choose in the advanced world options when making a new world? Also is there a way to start in (creative) mode on a blank planet? Everytime I start I have that starting setup base, ide like to have a empty planet to work with. thx guys its a wonderful game!! =)
< >
Showing 1-15 of 29 comments
Out0fAmmo Nov 21, 2015 @ 5:04pm 
Star System starts you off in an atmospheric lander over the Earthlike planet. It's the closest to a "blank start" that you can get. The devs have said that they're going to add more starting choices, but it's anyone's guess when that will be.
DecalMan Nov 21, 2015 @ 5:08pm 
what about game settings? like the realistic settings in the options? should I leave the setting at there default settings or x3?
Last edited by DecalMan; Nov 21, 2015 @ 5:08pm
Out0fAmmo Nov 21, 2015 @ 5:11pm 
In my opinion, "realistic" or x1 is way too slow. I play with Inventory at x10, refinery/assembly speed at x3, and welding/grinding at x2.

It's entirely personal preference.
DecalMan Nov 21, 2015 @ 5:17pm 
Originally posted by Out0fAmmo No sound:
In my opinion, "realistic" or x1 is way too slow. I play with Inventory at x10, refinery/assembly speed at x3, and welding/grinding at x2.

It's entirely personal preference.
that's what I was thinking about. thx
DecalMan Nov 21, 2015 @ 5:17pm 
Originally posted by Out0fAmmo No sound:
Star System starts you off in an atmospheric lander over the Earthlike planet. It's the closest to a "blank start" that you can get. The devs have said that they're going to add more starting choices, but it's anyone's guess when that will be.

anyway to start this way and the world not be nighttime/dark?
Out0fAmmo Nov 21, 2015 @ 5:20pm 
Originally posted by ThugNMe:
anyway to start this way and the world not be nighttime/dark?

You can disable the day/night cycle, so one half of the planet will always be dark and the other half will have perpetual sun. Where you spawn over the planet is completely random, so at the moment all you can do is restart over and over until you spawn over the planet during the day.

I've only had one nighttime landing out of four, but like I said, it's random.
Ages Nov 21, 2015 @ 5:20pm 
Originally posted by ThugNMe:
Originally posted by Out0fAmmo No sound:
Star System starts you off in an atmospheric lander over the Earthlike planet. It's the closest to a "blank start" that you can get. The devs have said that they're going to add more starting choices, but it's anyone's guess when that will be.

anyway to start this way and the world not be nighttime/dark?
Easy, set daylight cycle to 2 minutes, wait for sun to come around, and either turn it off completely, or change it back to what you want
Out0fAmmo Nov 21, 2015 @ 5:22pm 
Originally posted by Ages:
Originally posted by ThugNMe:

anyway to start this way and the world not be nighttime/dark?
Easy, set daylight cycle to 2 minutes, wait for sun to come around, and either turn it off completely, or change it back to what you want

That's actually a really good idea. Disregard what I said.
DecalMan Nov 21, 2015 @ 5:26pm 
Originally posted by Ages:
Originally posted by ThugNMe:

anyway to start this way and the world not be nighttime/dark?
Easy, set daylight cycle to 2 minutes, wait for sun to come around, and either turn it off completely, or change it back to what you want

I can do this on survival?
Out0fAmmo Nov 21, 2015 @ 5:27pm 
Originally posted by ThugNMe:
Originally posted by Ages:
Easy, set daylight cycle to 2 minutes, wait for sun to come around, and either turn it off completely, or change it back to what you want

I can do this on survival?

Yes, it's in your advanced settings during world creation. You can also click on "Edit settings" on the loading screen to adjust those same items at any time.
DecalMan Nov 21, 2015 @ 5:30pm 
Originally posted by Out0fAmmo No sound:
Originally posted by ThugNMe:

I can do this on survival?

Yes, it's in your advanced settings during world creation. You can also click on "Edit settings" on the loading screen to adjust those same items at any time.

thx a lot ill check it out ;)
10x inventory 1x refinery 1x assembler 2x grind and wield if you want "survival" , putting higher assembler makes components cheaper everything else can be used to "save time" (if your playing singleplayer i sugest refinery 3 and wield and grind 2)

While i wish i could play "survival like" you cant , planets implemended lots problems , in space it was quite easy to "start with starter ship and build base" on planet its virtualy imposible to do so mostly due to
-Playing on any planet in lander is almost virtualy imposible , amount of parts you start is not enough to start off , and finding first ore on a planet can be tricky due you got recources just for basic small ship , detector radius is tiny and even if you find re digging that 60m of rock while dealing with gravity early on is hard

Adicionaly , lets say your normal being , accidents happen , and considering you lack ore and recources , 2 accidends and your basicly dead becouse you cant build new ship or replace damaged parts

If your looking for a chalange/survival , Easy start on mars is a chalange AND HAHA no easy start on mars is not easy start , gravity is 1.1 , lots small bumps will make your ship take heavy damage due to gravity , and atmosphere makes engines useless , and due gravity being higher and atmosphere less dense normal atmospheric engines are less effective , if you enable drones too god may have mercy on your soul
Voice From Beyond Nov 21, 2015 @ 6:41pm 
Originally posted by Varenvel The Box Ninja Dragon:
-Playing on any planet in lander is almost virtualy imposible , amount of parts you start is not enough to start off , and finding first ore on a planet can be tricky due you got recources just for basic small ship , detector radius is tiny and even if you find re digging that 60m of rock while dealing with gravity early on is hard.

I started Star System survival and it is extremely hard, not viturally impossible.

OP: Lone Survivor is a space world that is challenging too. You start on a platform with less than on the starting lander. Playing survival is harder on planets. It's harder to build in gravity since you can't use your jetpack. Resources are harder to find and mine.
Last edited by Voice From Beyond; Nov 21, 2015 @ 6:41pm
Originally posted by Voice From Beyond:
Originally posted by Varenvel The Box Ninja Dragon:
-Playing on any planet in lander is almost virtualy imposible , amount of parts you start is not enough to start off , and finding first ore on a planet can be tricky due you got recources just for basic small ship , detector radius is tiny and even if you find re digging that 60m of rock while dealing with gravity early on is hard.

I started Star System survival and it is extremely hard, not viturally impossible.

OP: Lone Survivor is a space world that is challenging too. You start on a platform with less than on the starting lander. Playing survival is harder on planets. It's harder to build in gravity since you can't use your jetpack. Resources are harder to find and mine.

Lone survivor on space is hard , even harder is "having small shuttle ship with refinery assembler" too , but problem in space , space is easy enviroment , its hard to crash ship in space , miner is easier to use , mining is easier , and ore is abumdant

Planets:
-Ore is hard to detect , most likely it will take you long while for you to find "all ores" you need
-Mining is harder , gravity , gravity makes mass of ship hard to fly , you need more engines meaning ship is expensiver
-Ships are much easier to crash and atmosphere ships got high power needs(higher gravity)

Imposible is very "broad" disciption for something hard to do , there is old saying nothing is imposible who is true , i see people in CSgo shot people faster then i bling

But i ment...its very time consuming , its easy to lose lots progress becouse small accident unless you save a lot , and even if you build good mining ship , small ship got abysmal ore detector range , thats thing they need to tweak , also antenas and beacons need bigger range , like 250km
Soloquendi Nov 21, 2015 @ 6:53pm 
I went into the Mars Easy base scenario on creative and deleted the base, then pasted a lander in. Saved the game and voila, I have a Mars survival scenario. Just you and a Atmospheric Lander. I left the pirate bases in also. This world also includes Earth and another planet that you can travel to and land on.

Setting the day to 2 hours seems ideal for normal game play reasons. You can get brutally real with 24 hours, almost a full Martian day. That would make for a very real experience.
< >
Showing 1-15 of 29 comments
Per page: 1530 50

Date Posted: Nov 21, 2015 @ 4:58pm
Posts: 29