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It's entirely personal preference.
anyway to start this way and the world not be nighttime/dark?
You can disable the day/night cycle, so one half of the planet will always be dark and the other half will have perpetual sun. Where you spawn over the planet is completely random, so at the moment all you can do is restart over and over until you spawn over the planet during the day.
I've only had one nighttime landing out of four, but like I said, it's random.
That's actually a really good idea. Disregard what I said.
I can do this on survival?
Yes, it's in your advanced settings during world creation. You can also click on "Edit settings" on the loading screen to adjust those same items at any time.
thx a lot ill check it out ;)
While i wish i could play "survival like" you cant , planets implemended lots problems , in space it was quite easy to "start with starter ship and build base" on planet its virtualy imposible to do so mostly due to
-Playing on any planet in lander is almost virtualy imposible , amount of parts you start is not enough to start off , and finding first ore on a planet can be tricky due you got recources just for basic small ship , detector radius is tiny and even if you find re digging that 60m of rock while dealing with gravity early on is hard
Adicionaly , lets say your normal being , accidents happen , and considering you lack ore and recources , 2 accidends and your basicly dead becouse you cant build new ship or replace damaged parts
If your looking for a chalange/survival , Easy start on mars is a chalange AND HAHA no easy start on mars is not easy start , gravity is 1.1 , lots small bumps will make your ship take heavy damage due to gravity , and atmosphere makes engines useless , and due gravity being higher and atmosphere less dense normal atmospheric engines are less effective , if you enable drones too god may have mercy on your soul
I started Star System survival and it is extremely hard, not viturally impossible.
OP: Lone Survivor is a space world that is challenging too. You start on a platform with less than on the starting lander. Playing survival is harder on planets. It's harder to build in gravity since you can't use your jetpack. Resources are harder to find and mine.
Lone survivor on space is hard , even harder is "having small shuttle ship with refinery assembler" too , but problem in space , space is easy enviroment , its hard to crash ship in space , miner is easier to use , mining is easier , and ore is abumdant
Planets:
-Ore is hard to detect , most likely it will take you long while for you to find "all ores" you need
-Mining is harder , gravity , gravity makes mass of ship hard to fly , you need more engines meaning ship is expensiver
-Ships are much easier to crash and atmosphere ships got high power needs(higher gravity)
Imposible is very "broad" disciption for something hard to do , there is old saying nothing is imposible who is true , i see people in CSgo shot people faster then i bling
But i ment...its very time consuming , its easy to lose lots progress becouse small accident unless you save a lot , and even if you build good mining ship , small ship got abysmal ore detector range , thats thing they need to tweak , also antenas and beacons need bigger range , like 250km
Setting the day to 2 hours seems ideal for normal game play reasons. You can get brutally real with 24 hours, almost a full Martian day. That would make for a very real experience.