Space Engineers

Space Engineers

View Stats:
This topic has been locked
Atmospheric bubble shield. "Atmospheric containment field"
Was thinking of something that I feel the game really needs regarding atmosphere is some device of "Shield" that creates a bubble around a ship, station, asteriod, and etc. that holds in oxygen?

And yes yes I know the whole "I hate shields and shouldnt be in the game" argument, this isn't about protection, just merely keeping in a habitable atmosphere within a certain radius.
Last edited by Solaire of Astora; Oct 14, 2015 @ 5:39pm
< >
Showing 1-15 of 105 comments
BRRM Oct 14, 2015 @ 1:18pm 
hmmm would it be made like a soap bubble?
Zefnoly Oct 14, 2015 @ 1:24pm 
Make it a mod (It already is some of them). Sounds to stupid for me (sorry, just my opinion). A shield that can hold oxygen only? I don't think that is going to happend anysoon... The idea is interesting but... Sounds allot more unrealistic than jumpdrive (jumpdrive is kind of possible because they are allready working on a prototyp but will not probably exist in the near future)
BRRM Oct 14, 2015 @ 1:37pm 
Originally posted by Zefnoly:
Make it a mod (It already is some of them). Sounds to stupid for me (sorry, just my opinion). A shield that can hold oxygen only? I don't think that is going to happend anysoon... The idea is interesting but... Sounds allot more unrealistic than jumpdrive (jumpdrive is kind of possible because they are allready working on a prototyp but will not probably exist in the near future)
isnt that a star wars shield that can hold in oxygen, but things can still fly through?
SievertChaser Oct 14, 2015 @ 1:39pm 
Originally posted by Zefnoly:
Make it a mod (It already is some of them). Sounds to stupid for me (sorry, just my opinion). A shield that can hold oxygen only? I don't think that is going to happend anysoon... The idea is interesting but... Sounds allot more unrealistic than jumpdrive (jumpdrive is kind of possible because they are allready working on a prototyp but will not probably exist in the near future)
+1. Screw shields.
PolecatEZ Oct 14, 2015 @ 1:54pm 
Originally posted by BRRM:
Originally posted by Zefnoly:
Make it a mod (It already is some of them). Sounds to stupid for me (sorry, just my opinion). A shield that can hold oxygen only? I don't think that is going to happend anysoon... The idea is interesting but... Sounds allot more unrealistic than jumpdrive (jumpdrive is kind of possible because they are allready working on a prototyp but will not probably exist in the near future)
isnt that a star wars shield that can hold in oxygen, but things can still fly through?

Spaceballs dude, Spaceballs.

We need a switch for a blow/suck toggle as well.
Oneill_SFA Oct 14, 2015 @ 2:05pm 
It would be an interesting mechanic, but I dont see it happening tbh. Though, as stated time and time again, realism in a GAME doesnt always equate to practicality.
BRRM Oct 14, 2015 @ 2:07pm 
Originally posted by PolecatEZ:
Originally posted by BRRM:
isnt that a star wars shield that can hold in oxygen, but things can still fly through?

Spaceballs dude, Spaceballs.

We need a switch for a blow/suck toggle as well.
+1

Originally posted by Oneill_420:
It would be an interesting mechanic, but I dont see it happening tbh. Though, as stated time and time again, realism in a GAME doesnt always equate to practicality. [/quote
Odahviing Oct 14, 2015 @ 2:07pm 
im imagining this being similiar to how the oxygen bubbles on borderlands pre sequel function.

im mixed here, would like to see small ship oxygen systems see enviromental use, be sweet for a open platform station also. very useful for scenarios

But it seems like a step closer to sheilding, and maybe too easy? would bypass the need for airtight rooms and airlocks.
DaveDunno Oct 14, 2015 @ 2:11pm 
I can't see a reason as to why this would be needed in the game...

Obviously in reality such a device would be an incredible achievment and very useful.... but in theory you could just build a giant globe of armour around your [whatever] here and viola, it's done...
PolecatEZ Oct 14, 2015 @ 2:12pm 
I only have experience with Unity assets, but wouldn't the same principle apply for the airtight hangar doors?

All you would need to do is change the art/animation to a transparent glass "forming" instead of the doors coming up from below. You wouldn't even need to change the bounding boxes or animation timing - though you could if you wanted to clean them up.

Also, I'm this might be a stretch, but with the spherical gravity generator you have a 360x360 radius for gravity...could you just as easily key it for oxygen instead, with appropriate resource drains. It would be a lot of handwave magic, but perfectly possible from a technical standpoint.
SievertChaser Oct 14, 2015 @ 2:31pm 
Originally posted by PolecatEZ:
I only have experience with Unity assets, but wouldn't the same principle apply for the airtight hangar doors?

All you would need to do is change the art/animation to a transparent glass "forming" instead of the doors coming up from below. You wouldn't even need to change the bounding boxes or animation timing - though you could if you wanted to clean them up.
Been done already. It's the bubble thing that causes complications.
Last edited by SievertChaser; Oct 14, 2015 @ 2:31pm
Modi Oct 14, 2015 @ 2:35pm 
you would think the sphereical gravity generators would cause loose air to pool around them as is.
SievertChaser Oct 14, 2015 @ 2:37pm 
Originally posted by Modi:
you would think the sphereical gravity generators would cause loose air to pool around them as is.
Artificial "gravity" generators do not generate gravity. And they don't exist at all for the purpose of discussing the tech level of the game, because Keen has said so.
Oneill_SFA Oct 14, 2015 @ 3:13pm 
Originally posted by PolecatEZ:
I only have experience with Unity assets, but wouldn't the same principle apply for the airtight hangar doors?

All you would need to do is change the art/animation to a transparent glass "forming" instead of the doors coming up from below. You wouldn't even need to change the bounding boxes or animation timing - though you could if you wanted to clean them up.

Also, I'm this might be a stretch, but with the spherical gravity generator you have a 360x360 radius for gravity...could you just as easily key it for oxygen instead, with appropriate resource drains. It would be a lot of handwave magic, but perfectly possible from a technical standpoint.

This. I dont see it as something that would act as a replacement for armor myself, but allow a person to pressurize an area in a hostile environment rather easily. This way one could make 'habitable domes' for people to live/work in. Or something similar could act as a barrier on a hanger that the existing hanger doors can't span.




Originally posted by dennis.danilov:
Originally posted by Modi:
you would think the sphereical gravity generators would cause loose air to pool around them as is.
Artificial "gravity" generators do not generate gravity. HUH? then what exactly are they doing?? And they don't exist at all for the purpose of discussing the tech level of the game, because Keen has said so.

While for the most part, I tend to agree with you dennis in other discussions, often times it seems as if you disagree with a suggestion just because with no real reason behind it. This is one of those times
Oneill_SFA Oct 14, 2015 @ 3:14pm 
and a 'shield bubble' that were designed only for air, wouldnt necessarily need an effect to go along with it. You would exist in it's field and live, or outside of it and die.
< >
Showing 1-15 of 105 comments
Per page: 1530 50

Date Posted: Oct 14, 2015 @ 1:07pm
Posts: 105