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Fordítási probléma jelentése
A rec room wouldn't be a bad idea, either, to let the crew take a break.
Depending on the type of base, you could easily make jail cells for unruly crewmembers.
EDIT: Thinking about it I'll wait a few hours to check the new update, maybe I get something to use and I don't really want to build something I can replace shortly after
Plans are for about 20 or so rooms/buildings through the length of the asteroid, multiple system control rooms - I'll need a few gravity generators for the size of the asteroid and it will be "broken up" - non contiguous configuration vs just a huge building inside a hollow asteroid. A "complex" (kind of my own 'military/industrial' base vs just 1 platform/building layout.
It will probably take me many, many days to build this thing in survival mode but I'm looking forward to it as a project.
As for your facilities:
- You have a command room but I don't know if that is the facility control room. If not...
- Auxillary control:
Spare console/cockpit + spare grav gen (turned off) + spare small reactor (fueled but turned off) - it's tucked away from most other stuff so if something happens, I still have a control center to run things from.
- Special spare "emergency" hidden hangar.
Build your own version of the game's rescue ship - park it hidden in the base/near by. If the fit hits the shan, there is an emergency ship for use available "somewhere".
- Battery of escape pods.
5 crew? 10? Setup emergency escape pods near main work areas, not really a "building" more emergency "rooms".
- Machine shop
Things break and need fixing, others need scrapping. Spare parts, spare equipment & a shreader. Best to have near vehicle/ship docking areas.
- Bulk storage.
A (or more than 1) room with little else than a bunch of various sized cargo crates and the like sitting around (make new ship, add cargo container, delete ship block, take cargo box to storage area and place where you want it - it's one way you can get medium storage boxes "sitting around" in a station)
- Ground/platform wheeled vehicles? Garage.
I'd also separate the command room, putting that deeper in the base (when I see CICs on ships that are on the most exposed tower possible, I just shake my head) and use the tower as more of a traffic control tower. You could have several cockpits in the CIC with just a couple in the tower.
Should also have a rec/crew area separate from bunks. At least in my opinion. :)
A tube of welders you can fly your smaller ships into and repair any damage.
I suggest 3x3x3
You can use a rotor to make something that looks like a rotating radar dish.
Though I have to say that I don't think the station was THAT good to begin with, it expanded really... lets say organic, with every update and new block some room was added somewhere. Not only made that the station ugly but also more importantly very hard to navigate. Or the hangar and docking place addition. They were good on paper but in reality they used much to much space on one hand, but were much to small for good ships on the other hand. (The hangar was that at least, the docking station just was ugly.