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Oh I definitely am, I know. I came across the New Horizons Station though (which is what you see perched on stilts) and for some reason immediately a plot for my Pertam scrapyard play through. So the station is going to serve as a Prefecture Administrative Building (similar to a Provincial or State capital building). Since I found a warehouse as well, I plan on attaching the two somehow and whatever scrap is ground down will be send to the warehouse. I also found a service station and an apartment building. So the apartment building will serve as the local administrative building ( similar to a town hall), and the service station will house (and service) my Antares and possibly my Badger rovers, which will be responsible for completing cargo runs from the warehouse to the local administrative buildings. It also seemed like an interesting idea to me to have a small grid tilting deck trailer. I have no idea where these ideas are coming from, but I'm interested to see where they lead me.
I was afraid of that =(. I had done a test run earlier and a section of conveyor tube from the ship I was grinding down got launched in the air and almost landed on me, I was not aware though that the pit would damage itself. Is it because of the grinders reach, or because of how I have it set up? I do remember from the first time and only time (until now) I tried making a grinder pit years ago, that I found debris to be an issue. That's what turned me to the Build and Repair mod which I've used regularly since. I'll probably have one or two set up for cleaning duty or something, though I've been wrestling with the argument of if I'm going to use the mod to clean the pit, why not just use the mod to grind the scrap and not bother with a pit at all?
If I remember correctly, loose grid parts will float away as well depending on their size and the force of the "push", though I might be wrong
Damn. I'll have to do some kind of grinder-wall thing instead and push the scrap into it, then. Or maybe just use a piston above it to push a lid onto it? I'll figure out something.
Like CD said, a lid on a hinge helps a ton
So would it be better to replace the grinders with the build and repair mod, or would that be equally as intensive?
has to be slow. too fast you can damage the grinders and/or fling parts off into the great unknown.
It's very stable with Welder Pit and surely the same for Grinder Pit :
https://steamcommunity.com/sharedfiles/filedetails/?id=3357316180
Edit: I didn't pay attention to the intensive part of the sentence. I would think it would be less intensive. On 'near first' or 'far first' if there is a grid split, the split is still on the edge to get the next piece. Again less momentum (outside of gravity) applied so everything is reasonably contained.
https://steamcommunity.com/sharedfiles/filedetails/?id=3357497472
Alright, I'll swap out my grinders with the mod. My Antares rover should fit in seamlessly then =)
On a server I had IMBER faction getting planted around me. I made a ship 5 layers of heavy armor. 1 Nanobot set to repair the ship, and 4 Nanobots for enemy grinding. Parked the ship in front of the enemy. Nanobots ground the antennas and weapons of IMBER as a priority while repairing the front armor.