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sorry but that is stupid welder ships need to be agile and adding assembler makes it heavy just build welding pad or wall on your ship or base take small ship with landing gear lock ship you are building and get it close to that welding wall it will get everything finished also works with projectors making components as you go is just gonna slow you down with building you are better to stock on 10000 of every component a weld it in insta because when u are going to run out of thruster components you are gonna wait ages
Be mindful that one person's solution is not necessarily a solution for another person, so it's always right and proper to respect each person's answer.
- No, welding ships do not need to be agile, they only need to have a good shape and a good pilot.
- I design ships specifically so that they are easy to weld with the welding ship. Although there are also some blueprint tricks.
- The welding ship has dual assemblers, I queue up the components BEFORE I start building, and I keep the queue active as components run low.
- Ship printers are not going to build you a station, or do field repairs.
- The extra time spent building a ship printer does not save you enough time to break even from just building a welding ship.
- Also, PCU limits.
Here's one of my mobile bases, includes the builder ship, go ahead and criticize:
https://steamcommunity.com/sharedfiles/filedetails/?id=3364155077
I use Isy's inv. manager script, and tag the weld ship's containers as special loadout ones, which allows me to specify what gets auto-loaded when docked. You can also designate them as locked, so you can add additional stuff (like more iron plates if you're welding a lot of armor) without the script stealing it back out again.
I prefer large grid builder ships, I don't have any of those problems. You can see one of my builder ship designs in the mobile base set that I posted.
Also, I found out that it is better to build them with a single welder, two welders makes it a bit clumsy, as you are building in more places at the same time and have more than 1 tool sticking out into what you are building.
Keep in mind, if this ship is built for planet duty, the heaver it is, the more thruster you will need. If it is for space, then you set up you thruster so be able to be stabilized for movement. So it isn't impossible either.
-> But make sure you properly position the Sorter because it creates a "One Way" so you must Engineer a good solution for not blocking the way.
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You may use this Mod to make the components of the Blueprint in projector :
https://steamcommunity.com/sharedfiles/filedetails/?id=1289485324
Also, base + exploration ship + miner + builder = 6003 PCU.
Welder tool blocks have a large (3x3 small grid blocks) conveyor hatch on their back face, meaning you need to connect them to a Medium or Large container(s) block with large conveyor tubes to pull the components, and you'd also want a Connector that also attaches through the large conveyor duct direclt or through a Junction.
Unlike ores mined by Drills, which are basically ground into sand and can pass through small conveyor tubes, many components cannot, which is why both Welders and Grinders use 3x3 conveyors.
Then you load up the containers manually or automatically with components and use G menu to either bind the Block Tool welder, or to bind the On/Off command for a Group that contains the Welders. First option requires you to hold LMB to weld the blocks, while the other doesn't, but is hazardous as an active Welder that you forgot to turn off many kill you very quickly if you disembark or come close to it.
You can automate loading the components by having a Conveyor Sorter from an Assembler, that you only turn on when producing components for loading into the welder ship with Drain All active on per-block basis. You also highly encouraged to have a blinking light near the cockpit, that is controlled by an Event Controller set to turn ON and OFF based on whether your contaier is empty, so that you'd know when its time to refill the components. That's particularly useful when building a lot of Armor blocks at a time.
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Good to know :
Tiny Welder ship need at least 2 Large Upward Thrusters to support one Full load Large Cargo on planet
https://steamcommunity.com/sharedfiles/filedetails/?id=3349978714
For example :
I found a good Engineer solution for my brand new Drone "Printer" :
https://steamcommunity.com/sharedfiles/filedetails/?id=3357914491