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After 7000 hrs I really don't need this on screen.
You can switch experimental mode on and off as desired, but games that were created with experimental mode active will work only in experimental mode. A warning will appear in your games reminding you that experimental mode is on. You can disable this reminder in the Warning Options screen.
so basically:
SHIFT+F1 then untick [Show warnings in game].
it took me 5s to find on google
You NEED to be in your game you playing to get it displayed, then unchecked the warnings that show below at the bottom. That was what I had to do to get rid of it a 1,000 hours ago.
SImulation Speed must be stable at 1.00, and just stop adding blocks on your creation once you see it going under 1.00.
Just stop adding if I see my grid is lowering the SimSpeed, well I now know where to stop to have a good Perfo becasue I made a lot of absurdly huge Motherships that gave me the needed experience.
For example, those have a lot of conveyor blocks :
https://steamcommunity.com/sharedfiles/filedetails/?id=2912272046
https://steamcommunity.com/sharedfiles/filedetails/?id=2961856868
https://steamcommunity.com/sharedfiles/filedetails/?id=3349899877
https://steamcommunity.com/sharedfiles/filedetails/?id=2984983230
But don't worry too much about the red warning not showing on screen because we can go to that menu to see world errors anytime we want = Shift+F1
And it takes less then 5 seconds to read that pressing Shift+F1 does nothing. I googled it already, and if it helped I wouldn't asking help on forum. I know how this menu looks like from videos and screenshots, but it doesn't show after pressing this.
But how do I disable this warning? I tried pressing Shift + F1 in the menu, in the settings, in the world, I know that a menu should appear, but it doesn't. Is this some sort of a bug or did they changed it in a recent updates? What I need to do to get rid of it?
Neither F1 nor Right/Left Shift are broken. They work perfectly fine everywhere else. I don't have programs that require Shift + F1 combination, but, for example, shift in SE for sprint, Shift F10 for items spawn and Alt + F1 for screenshots in NVIDIA overlay working reliably. Problem definitely with SE
Holly ♥♥♥♥. Thank you! There was A KEY BINDING FOR HELP BUTTON?!
Went into game. "Help - None". No f wonder it doesn't work.
Changed, this thing gone. Finally.
Edit:
Before it was saying "Shift +". I thought it was typo or something. But no, it was a missing key... I don't think it was changed by the mods, unless they can edit controls settings, because I have no mods that are triggered by shift. Probably just default value has been set to "none", because I never set "F1" for anything else. Didn't expect that a literal help button can be customised there
EDIT
All keyboard keys are used in SE, and more with combo keys so be careful when changing keys.
I never changed game keys up until now, nor did I installed mods that are known to do that, where did you get it from? I wrote that key wasn't set to anything to begin with, and had to set it to something. No, not all keyboard keys used in SE. "=", for example, isn't, and this is what I set button "help" to.
I think that indication of missing key should be more clear. None of games that I played had experimental mode, yet alone dedicated warning to that. Usually they just slapped console on half of screen whenever errors occurred. Console is, well, a console, and finding button for this thing is easy.
Small QoL change that will display something like: "...Press Shift + [Help]..." in the warning instead of just "...Press Shift +..." if key is missing would help, because there is no way to find out that "Help" is responsible for a literal warning about mode that allows mods - no other game that I played (gmod, Besiege, Barotrauma, etc) does that. If such QoL would have been in place, this thread wouldn't exist.
Can you please inform devs about that?