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We can read on mouse over :
"Sets the density of procedurally generated encounters"
https://steamcommunity.com/sharedfiles/filedetails/?id=3349043063
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All the other encounter options can be changed anytime we want :
- Global Encounter Cap
- Enable Drones
- Enable planetary encounters
- The animals count slider and Wolves/Spiders ON/OFF.
Which ones of these specifically does this setting affect and by how much?
If I set to max will I see more cargo ships? Will I see more derelicts? Will I see more pirate stuff? Etc etc.
IMO = All encounters that spawn in the world.
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The only thing I have noticed so far = there are way way less Trade stations (economy option) when I set the Encounter Amount at Maximum.
General Information - Useful Links - FAQ Pin 📌
https://steamcommunity.com/app/244850/discussions/0/4622335767039372629/
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More details :
How to have a SE Programmer testing the Bug for you or tell you what is going on :
-> Click "Submit Bug" or "Request help" on the Support Portal to have a SE Programmer testing the bug for you and be able to chat with you.
https://support.keenswh.com/spaceengineers/pc
(create "Bug report" or "Request help"(Private) or "Feedback"(Petition) on the Portal)
"The random Encounter density settings currently only affects the encounters spawned in space. Not cargo ships.
Before the v205 update, the density of the encounters was based on the density of asteroid spawning."
"So to clarity the "Encounter" system, there are:
Global encounters. Up to 2 (depending on settings) that spawn randomly in space or near planets, emit global signals.
Cargo ships: Spawn around players occasionally. These move from point A to B before they de-spawn.
Space Encounters. These can be found anywhere in space in persistent locations.
Planetary encounters, similar to how cargo ships work but spawn near the player on planets. Though they can't spawn near other static structures.
Drones: These are ships and drones that spawn when a player moves or resides inside the broadcasting radius of hostile antenna's (red signals) that are tagged to spawn specific ships/drones.
Settings for all of those categories can be individually configured and enabled/disabled in world settings."
The "Space Encounters" part was highlighted in bold so I am guessing that is the one that this setting applies to specifically.
The only "Problem" I have in the new game version is that they changed the economy feature, the Trade stations are now rare.
There was 15 trade stations spawning on and around Moons when creating a world from scratch and now nothing spawn when I create my scenario with the wold named "Empty".
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Same in premade planet worlds, there was a minimum of 4 Trade station per Moon and now nothing to one Trade station can spawn on all Moons.
OR
Kill our character to return to Respawn screen to take the Data Pad that comes with the respawn ship.