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Nope --
use a Mod even though You don't want too.
https://steamcommunity.com/workshop/filedetails/?id=548156459#:~:text=Mostly%20identical%20to%20the%20regular,up%20from%2050m%20to%201500m.
Thank you for attempting to help but this really is not helpful at all...
Longer answer, while sensors cant be made larger, camera raycasting is a thing in vanilla. Im not experienced with it so you would have to go look up tutorials. But with it and scripting you "cast rays" from cameras that can have near infinite range. Then with scripting they can report back on what they hit, and i think trigger things (like a sensor+timer block) based on what they hit.
Anyways i havent used them myself so its kinda like the blind leading the blind here, Seen people make radar with rotors cameras and raycasting, so it sounds like something thats defo an option :)
This is certainly more helpful than the previous comment of suggesting exactly what I asked I wasn't looking for xD
Something for me to look into that's for sure :>
Did find this which may be a better intro to raycasting. It just sends one out where you are pointing, and reports the GPS coords of any ship it hits :)
https://steamcommunity.com/sharedfiles/filedetails/?id=1095309742&searchtext=raycasting