Space Engineers

Space Engineers

View Stats:
Braedon Aug 2, 2024 @ 6:09pm
Start New World Now Or Wait For Update?
Looking to jump back into this game after seeing the PvE content teaser. If I started a new world now, would the new content populate in my world when the update releases? Would I have to start a new world after the update releases to experience its content?
< >
Showing 1-5 of 5 comments
Pembroke Aug 2, 2024 @ 9:31pm 
The answer is "definitely maybe". :steamhappy:

You can still start a new game now, even if the answer turned out to be a "no". In that case simply move your ship as a blueprint from the old game save to a new one.

You can even make that transition as part of your RPG'ish game play: In the old save build a space ship with a jump drive, load its cargo containers with stuff you want to take with you, and blueprint the final result (that will also save the cargo contents). Then make a hyper jump for the show effect. Start a new game with a space start, invoke temporarily admin powers and spawn in your blueprinted ship. Turn off admin powers and continue playing in your ship.

Game universe interpretation: you hyper jumped to a new star system and can now explore it.
Dan2D3D  [developer] Aug 2, 2024 @ 9:48pm 
Hi, we don't know that part, I mean it may be a new world advanced setting to enable/disable and that should be OK, or they will add a new Sandbox world having the new enemy Faction in = ??

+ As usual, some Mods may not be compatible where Modded world will not load while Vanilla will be OK = ??

I thing I am sure of is that better load a copy of our existing Modded saves after a game update to see if it will load OK because some Mods may need to be updated to the new game version.
+
I still have my first world created in 2013 because I reloaded and saved on every game updates so it can follow.
Dan2D3D  [developer] Aug 2, 2024 @ 9:59pm 
Oh! And should be OK for the new blocks they will add.

The worst case where old world will not load at all would be worlds saved between 2013 and 2017 because already too late to load, mean they are already not compatible because we must reload and save after a game update if we want to keep.
Last edited by Dan2D3D; Aug 2, 2024 @ 10:04pm
Braedon Aug 2, 2024 @ 10:18pm 
Originally posted by Pembroke:
The answer is "definitely maybe". :steamhappy:

You can still start a new game now, even if the answer turned out to be a "no". In that case simply move your ship as a blueprint from the old game save to a new one.

You can even make that transition as part of your RPG'ish game play: In the old save build a space ship with a jump drive, load its cargo containers with stuff you want to take with you, and blueprint the final result (that will also save the cargo contents). Then make a hyper jump for the show effect. Start a new game with a space start, invoke temporarily admin powers and spawn in your blueprinted ship. Turn off admin powers and continue playing in your ship.

Game universe interpretation: you hyper jumped to a new star system and can now explore it.

That's an idea to load up an explorer ship from one world and spawn it in another. I didn't know you can blueprint ships and they will spawn with all their contents.

Originally posted by Dan2D3D:
Hi, we don't know that part, I mean it may be a new world advanced setting to enable/disable and that should be OK, or they will add a new Sandbox world having the new enemy Faction in = ??

+ As usual, some Mods may not be compatible where Modded world will not load while Vanilla will be OK = ??

I thing I am sure of is that better load a copy of our existing Modded saves after a game update to see if it will load OK because some Mods may need to be updated to the new game version.
+
I still have my first world created in 2013 because I reloaded and saved on every game updates so it can follow.

If they do make the new PvE content an advanced world setting, I think its likely it would behave like how Economy and Cargo Ships are turned on for existing worlds. To me it seems like a safe bet to assume the new content will work with existing worlds.
Dan2D3D  [developer] Aug 2, 2024 @ 10:25pm 
Previous saves should be fine.

+ Would be very kind to make the new Faction available in all existing premade worlds, well at least in the Star System world if it's not a new world they add.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Aug 2, 2024 @ 6:09pm
Posts: 5