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There are no missions as the devs want us to make our own fun (think Minecraft, only in space and on lots of performance inhancing drugs).
I realy can't say much about the servers. The public ones typicaly suck. It's realy only worth playing the game with freinds because of this.
The theme of the game is 'build awesome stuff in space', though, not 'shoot all the baddies with laser guns', so don't expect any sort of complex stock AI until near Beta.
TL;DR: If you don't like building awesome stuff for hours on end, this isn't the game for you. But check back later; it's updated weekly.
I don't care about crew. The devs don't have to overcomplicate it.
How about some... A.I. alien race that only consists of Ships and Stations?
Those are pretty common and usually pretty awesome, in those... "star franchises"... quoting comic book guy.
I always loved the Replicators from Star Gate and the Trade Federation / Droids in Star Wars, who would be good candidates for "sending you unmanned ships".
No wonder the devs said somewhere that the A.I. could be very complicated...
The devs have to think a bit simpler. Don't try making an A.I. that builds things like players do.
Again, comparing this to minecraft... Bot's that build good things, are near impossible!
But the premade structures that all the mod makers made on the other hand, are "easy" to make, and really awesome. If you don't want it to always be the same, this... "spore" system, can be used ANYWHERE. Let people submit everything that can be created, and let other players vote for / against it. Ships, Fleets, Sattelites, Transports, Stations... Whatever it is, it should be easy for the "system" to tell how "hard" an enemy is, depending on how much weapons are in the setup.
I bet, when players are able to share their creations on this level... a simple... up and download/vote database... this game would be a giant success.
Looking at creations on screenshots is just not the same as experiencing them.
I would love to shoot other's stuff by myself, without ruining their day.
This database would not even have to be live... just auto updated every once in a while.
If live or not. A "spore like content sharing system for enemies and pre built stuff" would boost this game to a whole new level. The level i imagined when i saw the commercial. The level i am waiting for since X Online was announced...
Thinking about it... If the devs don't plan to make their own giant servers... Give us the ability to warp to other servers. Hosts could enable "incoming ships" on thier servers, maybe black/whitelisted with or without warning message. And then you can have friends / enemies visit you, but only when you are online... Maybe you can even have multiple universes. Just like maps in minecraft. One for your singleplayer... One protected for friends... One dangerous one that's open for enemy players...
1.) Sharing content ingame and having enemies based on other ppl's designs.
2.) Being able to visit other ppl's servers and universes according to their setting.
That combination would be so awesomely close to being a mmo... :P
For that i would pay more then for silly old WoW...
(For the "This is an engineering game" argument... Again going for minecraft here. Minecraft is a game about mining and crafting, but how successful would it be, if that was ALL you do? Just craft weapons and machines... don't use them... NO! Using the stuff you made is the best part!)
The game that seem to think is Minecraft does not exist. The game you are thinking of is the community modded version of Minecraft, which is NOT the core game.
Nothing you do in Core Minecraft means anything. Nothing you make, nothing you do, even in survival mode it is NOTHING but a creative sandbox.
It's what the community makes of it that gives it purpose. And Space Engineers will be no different. You'll have mods that add small planetoids, or ai, or aliens, or shields, or more combat variety and system. And you'll have people making Scenerios with both the core and modded game to fill a wide variety of goals and purposes.
The fact of the matter is, the devs do not, and should not, touch any of that. Make sure the modding api is up to the task, and continue to ensure that our tool-box of components allows for nigh unlimited creativity within their scope for the game, and the community will make hundreds of new "games" out of that framework.
Ofc there are enemies in normal minecraft...
Hoping that the community does all the work, is the worst thing they could do.
Starbound is a great example of a community that does nothing, and is now falling appart, because the base game is just... completely empty and boring. And the devs don't do anything about that...
Really hope this game doesn't die like that.
I agree, if you haven't played don't complain. You may have googled reviews on this game, which i have to say, is still in Alpha. THE GAME ISN'T EVEN FINISHED YET. They are going to add things that we asked for and even surprise us with cooler things. You do not know how the game is going to be this time next year.
Post big giant rant with out knowing all the features of a game. Is corrected. Still Rants.
I Guess Rants are the new way to ask questions?
There is no ai because they are not working on them atm or are in the process of doing so. The Yogscast do not have to show the game as it is, thus they made a great series so far with them adding "enemies" as they did so in Minecraft. There is nothing wrong with this as it creates an entertaining series for viewers to watch.
Just so you all know this game is in a great place, updates every thursday since it was released in alpha and currently it is one of the few alphas that are actually making a game that is finished/working.
And this rant does have a rather large valid point, whether the devs decide its worth there time to correct or accept the loss of sales, I'm certain they would rather hear about why someone won't purchase there product.
People ussually don't invest time to rant about a product that they have no interest in purchasing, and there is a large market out there that doesn't want to buy a game where you build things and can't use them for anything.
At the very least he was being constructive about it, he listed his grievences and then offered a few ways in which he thought could fix them. Rather than giving a short -this game sucks- post and leaving without any reason at all.
I guess sticking to your game, no matter what the facts are, is the new way of justifying your purchases.
The DEVS said that there are no enemies, and that they are not even working on A.I., not me.
Everyone seems to know that on this forum, i don't even have to quote something.
Sadly, "changing their mind" is nothing i have ever seen in early access.
That's why i hope that the devs here are a bit smarter then the devs of those... early access fails...
Do you visit every thread that nobody asked your opinion about and spam empty comments like this?
Please try a bit harder. I come from a forum that has trolls as mods :P
Yea but... then why is there this... "the dev's dont want enemies" quotes and... lines... all over the forum?
It seems to be common fact that there never will be any enemies... :/
REALLY hope that they change their mind and make the game good...