Space Engineers

Space Engineers

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twiigss Mar 10, 2024 @ 9:11am
New player to Space Engineers, having a small issue
I've seen the issue discussed before. PCU limit has been reached. I'm on a single player save. I will invite my friend to my game, but I'm not hosting a server on my PC. We do it all through Steam.

Right now I'm the only one playing on the save game. I seen someone say disable max blocks per player. I did that, but I'm still getting the message. Max PCU is at 100000, it's all the way turned up. There's no way around this?? Seems a little odd to only be allowed to place so many blocks. The stuff I'm building and the things I want to build can't be built or worked on anymore.

Looking for advice/help from other SE players if anyone else has gotten around this problem. But the things that are supposed to be disabled are, and PCU is at max in advanced settings.

Thanks.
Originally posted by Blueberry Muffins!:
No need to edit the settings, just alt-F10 and tell it to ignore PCU limits.
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Showing 1-14 of 14 comments
BIV Mar 10, 2024 @ 1:30pm 
Gday mate, you should be okay playing on your own , just to check you are playing a single player game on your comp or are you going through a server ?? That makes a huge difference.
I play solo games and just run them on my comp and I can turn the PCU limit to 150000 but if you have set all those counters on the right side of the setup screen to 100000 then you may want to change the 3rd one down to 150000, reduce the name of players, drop the max number of objects down to 45 and animals to 16. I'll look back in a few to see how you're going, meantime I'll pop back in the game and check those settings.
Catchya.
Mojo Mar 10, 2024 @ 4:11pm 
On load game screen select your game
Go Edit Settings, then click on Advanced.

In this screen un-check Block Limits
And turn slider for Total PCU all the way to the left which disables PCU count.
Last edited by Mojo; Mar 10, 2024 @ 4:12pm
The author of this thread has indicated that this post answers the original topic.
Blueberry Muffins! Mar 10, 2024 @ 5:17pm 
No need to edit the settings, just alt-F10 and tell it to ignore PCU limits.
twiigss Mar 10, 2024 @ 7:31pm 
Originally posted by Mojo:
On load game screen select your game
Go Edit Settings, then click on Advanced.

In this screen un-check Block Limits
And turn slider for Total PCU all the way to the left which disables PCU count.

So I went in to Edit Settings, Advanced, there is no option that says Block Limits. There is max blocks per player and that is disabled.
Last edited by twiigss; Mar 10, 2024 @ 7:39pm
twiigss Mar 10, 2024 @ 7:49pm 
Originally posted by Blueberry Muffins!:
No need to edit the settings, just alt-F10 and tell it to ignore PCU limits.

That was it. Thanks I really appreciate the help. What or why is PCU a thing in this game? Is it something where if too many blocks are placed it starts lagging out or something?
Dan2D3D  [developer] Mar 11, 2024 @ 3:56am 
Hi, the Block Limit is for server admins to control the server Perfo, also to be fair in PVP and not needed at all in Solo Local worlds.

-> Playing with Block limit, you must have about 8 players in your Faction to be able to build a station with a few ships on all planets, moons and space.
+
-> You will be able to build one station and a few ships for one planet only if alone in MP world and that is a very short gameplay.

=
Best to disable the advanced setting named "Block Limit" if you play alone or with one friend especially to build on more than only one Planet.


Note
We must enable "Experimental" from game options to unlock the advanced setting named "Block limit" and be able to disable it.


EDIT

I will add :

There will be popup messages when enabling "Experimental" and disabling "Block limit" warning you about "No limits" but don't worry because we must build absurdly Huge creations to lower the Perfo in Local Worlds.

You may keep an eye on the World Perfo on screen (Hit Shift+F11) if you like to build absurdly Huge and stop when you will see the "Simulation Speed" going under 1.00.

-> 1.00 Simulation Speed is the OK value.
Last edited by Dan2D3D; Mar 11, 2024 @ 7:03am
Dan2D3D  [developer] Mar 11, 2024 @ 4:41am 
Info +

PCU (Performance Cost Unit)

PCU limits are the next iteration of block limits. Its purpose is to keep server performance in a more effective way than just limiting block types.
Every block has its own defined PCU value, which says how much performance impact a block has under full load (when all its systems are activated).
More PCU, more performance heavy the block is. PCU can be defined per world, as a pool, which can be used for building. This pool is then split per player, per faction, or global.
Last edited by Dan2D3D; Mar 11, 2024 @ 4:43am
Oparator Stalker Mar 11, 2024 @ 10:55am 
Originally posted by Dan2D3D:
Info +

PCU (Performance Cost Unit)

PCU limits are the next iteration of block limits. Its purpose is to keep server performance in a more effective way than just limiting block types.
Every block has its own defined PCU value, which says how much performance impact a block has under full load (when all its systems are activated).
More PCU, more performance heavy the block is. PCU can be defined per world, as a pool, which can be used for building. This pool is then split per player, per faction, or global.
In short, it is to make sure laptops can run good...
Dan2D3D  [developer] Mar 11, 2024 @ 11:26am 
It's more about server admins able to control the server Perfo.

Imagine a server having block limit disabled, the world will be open at large for One player to be able to create Absurdly Huge Mothership that will make him a "God" and probably lower the server Perfo.
=
Not very cool MP Gameplay.

World open at large = Players can exaggerate at a point they can crash the server because no limit.
Last edited by Dan2D3D; Mar 11, 2024 @ 11:26am
twiigss Mar 12, 2024 @ 11:08am 
Originally posted by Dan2D3D:
It's more about server admins able to control the server Perfo.

Imagine a server having block limit disabled, the world will be open at large for One player to be able to create Absurdly Huge Mothership that will make him a "God" and probably lower the server Perfo.
=
Not very cool MP Gameplay.

World open at large = Players can exaggerate at a point they can crash the server because no limit.

So if I create a single player game, then I press escape, click on players, click on invite, click on my friend's name and he joins my single player game, now it's a multiplayer game, what is that really considered?

I wouldn't consider that to be a server, and I say that only because I've hosted a Minecraft server years ago, but it was actual server software.

So with my friend joined into my game, what kind of performance hit am I taking? I did turn off PCU limits in the admin tools.

My friend was thinking the PCU limit was based on the hardware in your computer.
Dan2D3D  [developer] Mar 12, 2024 @ 11:20am 
First we must set our save on "friends mode" for our Steam friends to join, we also can set the maximum players in and we setup all this from "Edit settings" of the save we have in our Load game menu.

IF you did not disabled the one named "Block limit"
= You will be able to build the minimum and will need friends to join your Faction to be able to build more.

IF you disable the "Block limit"
= You will be able to build all you want on all Planet, Moons and Space, and more.

+ Don't worry about the Perfo because it's Ok with A LOT of ships and stations on all Planets, Moons and Space.
Last edited by Dan2D3D; Mar 12, 2024 @ 1:08pm
Dan2D3D  [developer] Mar 12, 2024 @ 11:33am 
Block limit disabled

Here is the world Perfo where I have 2 Huge Motherships with ships and stations on all Planet, Moon and Space :
https://steamcommunity.com/sharedfiles/filedetails/?id=3072430403
https://steamcommunity.com/sharedfiles/filedetails/?id=3038805758
Shift+F11 -> Simulation Speed stable at 1.00 = Perfect
Last edited by Dan2D3D; Mar 12, 2024 @ 11:36am
Dan2D3D  [developer] Mar 12, 2024 @ 11:55am 
+ The only "Warning" is don't go over 100 blocks long for a Mothership because the Perfo goes down faster over 100 blocks long.

For example,
the FPS and Simulation Speed go down faster for a +150 blocks long Mothership :
https://steamcommunity.com/sharedfiles/filedetails/?id=2739350571
Just don't exaggerate and you will be able to build all the needed for all Planets and more.
Last edited by Dan2D3D; Mar 12, 2024 @ 12:15pm
twiigss Mar 13, 2024 @ 3:02pm 
Originally posted by Dan2D3D:
+ The only "Warning" is don't go over 100 blocks long for a Mothership because the Perfo goes down faster over 100 blocks long.

For example,
the FPS and Simulation Speed go down faster for a +150 blocks long Mothership :
https://steamcommunity.com/sharedfiles/filedetails/?id=2739350571
Just don't exaggerate and you will be able to build all the needed for all Planets and more.

Thank you for all of the information you've given me.
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Date Posted: Mar 10, 2024 @ 9:11am
Posts: 14