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1) Subscribe to the the worlds that you wish to have in your game.
2) Create a new game from whatever starting scenario you wish, Asteroid, Easy Start, etc.
3) Edit the settings of that world, and add the planets to the world as mods.
4) Enter the world and access the Spawn menu Shift F10. If in survival you'll need to enable creative tools thru the Space Master menu Alt-F10 (don't forget to disable them when done.)
5) From the Spawn Menu select Planets and then under Generate Seed click the pulldown and select the world to which you subscribed.
6) Click Spawn Asteroid/Planet and Paste it into your world.
Repeate for other planets.
It's far from perfect, but it can be done.
Edit: After clicking Spawn Asteroid/Planet a green sphere will appear. Use your mouse's scroll wheel to push it away or pull it close then left click to paste it into existance.
@OP: When loading the world, you can change it to creative; do that, spawn the planet, then change it back. That's the only way I can think of to do what you're asking.
Do you want Keen to make those decisions for you? I know I don't.
Just load your survival world, enable creative tools in Space Master mode, spawn your chosen planet, disable creative tools, viola. You're all set.
Expect a half assed job then.
Perhaps just make the planets spawn randomly, with user-inputed information such as a seed and the desired distance between them.
However, that said I do like the control of mapping out my own system. But not everyone has the patience to do so. But is there a way I can save my system of planets so I can just load it up if I want to start a new game with it?
I still wonder what Keen was thinking when they added the cyberhounds...
I want a better survival ecology. But AFTER my ships stop exploding.
...... :P just to find it has purple textures.
Did you ever share it anywhere?
Hi, best to create a new discussion because the game was not the same at all in 2016, it was full of bugs and not all blocks/features were in-game at that time.
Players use this Mod now and I strongly recommend to test all Mods one at a time in a creative mode testing world before modifying your Favorite saves.
https://steamcommunity.com/sharedfiles/filedetails/?id=2789619117
-> It's important to know what we are doing before using.
I always read the item description and test one Mod at a time in creative mode testing world before adding to my Fav saves.
I test first because removing a Mod we don't like can end breaking the save.
____________
Note
Keep in mind we lock +3 months old discussions because the game is not the same after a update where old disscussions may contain false information, discussions that don't have any activity so no new posts since 3 months. also to avoid community reports about "Necroing old" and it is in the forum rules added to pinned green messages.
Never be shy to create a new forum discussion if you want players help, one problem at a time so all players can help on one idea/problem per discussions that matches the game version.