Space Engineers

Space Engineers

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Joseph Sneed Feb 23, 2016 @ 1:14am
Is there some trick to wheeled vehicles?
I cant get my personal rover to not flip over when turning at speed its only a bit longer than the cockpit and just as wide I have tried everything I can think of mass blocks extending the sides ect and nothing has worked. If anyone has any ideas let me know.
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Showing 1-8 of 8 comments
EtanchMouMout Feb 23, 2016 @ 2:30am 
Hi Joseph51494
I have a small vehicle that works not too bad. I played with the settings of the wheels and putting armored blocks under the frame to lower the center of gravity as possible. For the settings of the wheels I have much reduce friction and power. The damping also plays a lot and I put the least possible strength and more damping , sought to have the least possible rebound keeping a dampener the smoother as posssible.

http://steamcommunity.com/sharedfiles/filedetails/?id=623529630

I'm just finishing another version of this vehicle equipped with a machine gun and other items and is very pleasant to drive , and also another, more big and different, which works well too. I intend to put them on the Workshop soon
I hope it help ;)
(sry for my bad english)
Joseph Sneed Feb 23, 2016 @ 2:39am 
am I the only one that has no idea what half the settings do or mean?
Prophet_01 Feb 23, 2016 @ 2:39am 
I'd say, start with different suspension settings. SAGE did a great video guide on suspension settings which includes this issue. Just google it.

In general you're probably running on too stiff suspension settings. You want high (not maxed!) damping and relatively low strength values

Without a picture I can't rule out design flaws. Your center of mass should be as low as possible, just high enough to give you proper ground clearance in heavy terrain. For tight turns you also want a rather wide and flat vehicle with lots of space between the left and right wheels. Slightly reduced power settings on the rear wheels might also help.
Joseph Sneed Feb 23, 2016 @ 2:47am 
You dont happen to have the link to that video do you?
Sor Feb 23, 2016 @ 2:56am 
set Strenth to 10%
Dampening to 70%
Power to 20-30%
And don´t forget set speed limit.
EtanchMouMout Feb 23, 2016 @ 3:00am 
power is the power of rotation of the wheel too much power make the car uncontrollable
friction is how the wheel interact with ground, no friction is like when tires are on ice, and the car don't no flip in curve, it was just slide
strength is the weight that can carry the suspension
and damper is about the return of the wheel to his initial position , not enough damper made the car jump, but to much is no good
Last edited by EtanchMouMout; Feb 23, 2016 @ 3:01am
jaxjace Feb 23, 2016 @ 3:34am 
play with the wheels till you get it juuuussst right.

Sadly the OPTIMUM settings tend to change as you move around from terrain to terrain and definitely so depending on gravity or biome. in other words, a car that works great on the earth might not work swimmingly on the moon untill its wheels settings are changed.
Rodrigo Feb 24, 2016 @ 5:10am 
http://steamcommunity.com/sharedfiles/filedetails/?id=580821548

this can literally turn at 200kph without flipping, mostly... you can use its suspension settings to help you calibrate yours.
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Date Posted: Feb 23, 2016 @ 1:14am
Posts: 8