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Planets are pretty much pointless and even Earthlike was updated to look nasty with a pee shine so you can't even say "I'll enjoy the view" because of this nasty yellow shine on EVERYTHING. Than you can't rover around because the 2015 teeth like terrain thats grass or dirt will kill your rover. Just spawn in space and win the game. SE currently has a lot of bugs and issues but this build will be totally fine on x box. I'm glad 100% of dev time is now put towards the x box instead of fixes.
Personally i don't see space as "winning the game" since i only play in single player, i look at space as the better option as it simply gives me more options to start, more ways to develop and i can enjoy exploring sooner, especially with EEM installed.
TBH, I'm not sure if uranium spawns in new world files anymore.
I really used to hate the dynamic of finding a uranium spot early and ignoring solar. There was no game mechanic to encourage its use. Now there is, well it and turbines.
Planets present the same challenges they always have to me, different environment to build in, accounting for gravity, making stuff to transition between the two. Having all blocks be effected by gravity properly is still a huge bonus building some types of stuff.
Really i dont see anything changed with the removal of uranium, except the actual need to use alternate energy at some point, and i see that as a good thing :)
I think they also reduced reactors output in that patch. All my ground vehicles that worked fine had power issues after. What would have been two small, small ship, reactors now was 4-6. Didnt really matter as they all needed to go to batts now but just a lil bonus nerf i spotted haha
EDIT - OH no wait... the hydro generator, could that not be your stealthy alt energy source in space?
Edit: also, the hydrogen engine barely produces any power on its own. I think of it as more of a battery.
I quite like starting on planets. In some ways it's harder, but in many ways it's easier. Most places you get access to virtually unlimited ice, so this is a bonus.
Just started playing in single player and used the included "Star System" planet start, as that was the part of the tutorial video I was following for the first few minutes until got the hang of it.
I doubt that the SPRT drone that shot me down almost as soon as I tried to explore a 2nd asteroid would count as "no threat". Going to have to arm up. And maybe armour up. And learn to use automated remote drones for defence. Learning curve!
As for power, wind turbines power my land base (which has... one of almost everything, excluding reactor because I don't have uranium yet). Works fine. Solar is underpowered, but I expect I'll be putting up huge arrays in space since 3 solar == 1 wind turbine or thereabouts. Playing 1.93 (ish).