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https://steamcommunity.com/sharedfiles/filedetails/?id=2922800997
This is an even larger truck and trailer that is fairly stable due to its size, can usually take a turn at 80+ m/s without tipping. Trailer uses 2 rotors and a hinge.
https://steamcommunity.com/sharedfiles/filedetails/?id=3053538597
Here is one working solution found :
https://steamcommunity.com/sharedfiles/filedetails/?id=2985614565
https://steamcommunity.com/sharedfiles/filedetails/?id=2985615247
Another working concept using Rotors :
https://steamcommunity.com/sharedfiles/filedetails/?id=2402831452
https://steamcommunity.com/sharedfiles/filedetails/?id=2402952965
-> In my opinion, we may have to do a different setup depending on the Rover + Trailer made, and don't be shy to share your "not working" creation here so me and Veteran players can load to help you find a good solution.
How to share a world save on the Workshop :
1 - Select your save.
2 - Click the "Publish" button on the left.
3 - Choose a proper Tag, check Steam upload and click the OK button.
4 - Your world will be uploaded to Steam Workshop.
5 - Paste the Workshop item link here.
-> I detach/attach the hinge that is on the Rover so the one that moves up and down, the white one in that Screenshot :
https://steamcommunity.com/sharedfiles/filedetails/?id=2985185826
I really dont need to post my "Trailer" thing. Making the trailer is easy part. The connection parts is the one that complicates things for me.
Also all I did was JUST 2 HINGES to connect the trailer and the vehicle. ppl use like 1 rotor part + 20 blocks + 2 hinges
Mine is just 2 hinges. one of em left right other one is Up and down.
Clang : Mostly I made my hinges Share interia. It fixed vibaration issue ... a bit. It still viberates very slowly.
I also put 4-5 LARGE Blocks as cargo. 1 Large Connector, Basic Ref, Assembler and a battery.
And all can load to help you find the best stable setup sharing your save with the Rover + Trailer.
I guess I have to go with Truck option. Truck and a Trailer. Also do you also have those tiny Vibarations from the Trailer? Like Its extremely hard to notice but it happens? It never stays at same speed of ZERO. It always 0.01 or just goes to 0.1 It just vibarates weirdly.
https://steamcommunity.com/sharedfiles/filedetails/?id=2320844410
This is the trailer. I cant post the car due It takes around 20 mins 30 mins to load that map. Rn I cant do it. Is it COULD be space Engineers physics being strange due my pc specs? Becouse ... MAYBE my spec hardly handles the Space Engineers Physics :D
(Intel Core 2 q9500) 4 Cores 2.86Ghz.
https://steamcommunity.com/sharedfiles/filedetails/?id=2320852131
EDIT:
I didn't get any shaking in my creative world. I reduced the strength of the hinges down to 200N, I think they were set to default which is way too much for grids that small. The piston heads on the trailer are directly adjacent to full armor blocks which could cause clang, the devs supposedly fixed that but I still try to avoid it. Like mentioned earlier, I would also avoid putting a hinge directly under the connector like that.