Space Engineers

Space Engineers

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Bigger Planets Mods?
G'day, guys.

Having a ton of fun so far.
But, the planets being so small are super weird for perspective.
Are there any mods to make the planets much larger?
I did consult the google. But, most posts are either too old or unhelpful.

Cheers for any help.
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Showing 1-13 of 13 comments
Jack Schitt Jun 1, 2023 @ 12:55am 
We can edit just about anything with SE Toolbox[github.com] including the size of planets. There is also a World Generator plugin included in the Plugin Loader[github.com].

You can of course look in the workshop for planets. It's a good idea to look at the updated date and comments of any workshop items you're interested in. Too many of the workshop items unfortunately don't work or cause issues because they're old and haven't been updated to work properly with the current game version.
condottiere Jun 1, 2023 @ 1:25am 
To make planets larger than the default max 120 km, I use the plug-in mod Larger Planets, which supports up to 2500 km diameter planets. You can then use World Generator plug-in that Jack mentioned, or the mod Star System Generator by Patrick on the workshop. Both work great.

However, as I understand it, your computer/game may not do well handling a big planet. From what I've seen, most planet mods and players use that max size only for gas giants, which are very low-detail planets for eye candy mostly.

Scaling up planet with actual voxel map could impact your game performance, I'm not sure. Also, scale it up too big, and the voxel map may look really ugly b/c most planets are designed to be used at around 120 km size.

You may get slightly more tolerable visual results if you scale up one of the more detailed planets (some of the mod planets have file size of 300-700 mb).

Finally, vanilla speed is limiited to 100 m/s, so some kind of speed mod may be useful to increase the cap. However, be aware that the speed cap exists for a reason. The game doesn't always handle higher speed interactions gracefully, like collisions and stuff (I personally adjust the Aerodynamic Physics mod speed cap up to 300 for small grid, 150 for large grid).

TLDR small planets look weird, but for playability and the default speed cap, it's sized for fun and game performance.
ShadedMJ Jun 1, 2023 @ 2:04am 
Well, I'm sure there are large planets in the workshop, here's quick list which I have never used. Spawning in a planet lets you define its size:
https://steamcommunity.com/sharedfiles/filedetails/?id=1344045176

Bear in mind that the smaller planet size wasn't done to annoy people, its the overall best game performance size. Larger planets and the game starts going weird.
Last edited by ShadedMJ; Jun 1, 2023 @ 2:17am
A-Space-Turkey Jun 1, 2023 @ 9:36am 
Cheers for the replies, guys. :)
I decided to stick with vanilla for the moment.
Gonna get to know the base game for a while before trying out mods.
Super fun so far, though. Feels cool to take the time to build things.
Darkaiser Jun 1, 2023 @ 11:57am 
Originally posted by A-Space-Turkey:
G'day, guys.

Having a ton of fun so far.
But, the planets being so small are super weird for perspective.
Are there any mods to make the planets much larger?
I did consult the google. But, most posts are either too old or unhelpful.

Cheers for any help.

I think that the 120k diameter size is to avoid straining your system. That being said, how much bigger do you need? I've done multiplayer games with half a dozen people on a 120k world and after hours of play we never saw each other.
Jack Schitt Jun 1, 2023 @ 1:01pm 
Originally posted by Darkaiser:
how much bigger do you need? I've done multiplayer games with half a dozen people on a 120k world and after hours of play we never saw each other.

I have the same question. Why do you want them any bigger? I don't think I've ever traversed an entire planet.
A-Space-Turkey Jun 2, 2023 @ 12:30am 
It's not so much the area that bothers me. It's the perspective that a smaller planet has. :)
With our earth being so big the horizon looks almost flat from a reasonable height. With SE, earth looks very curved at every height. Just a little nit-pick, that's all.
Jack Schitt Jun 2, 2023 @ 1:23am 
Space Engineers isn't a simulator it's a Survival Sandbox game. It's not meant to be Earth as we know it in real life. You're not giving it much of a chance of you liking it if you continue expecting it to be a simulation of real life. It's a Minecraft game with better graphics and space exploration.
Planewalker Jun 2, 2023 @ 1:33am 
I'm with OP on planets being more true to size making the game much more immersive. :D

Originally posted by condottiere:
To make planets larger than the default max 120 km, I use the plug-in mod Larger Planets, which supports up to 2500 km diameter planets.
Neat. The configurable speed hasn't been added into the game yet then?
condottiere Jun 2, 2023 @ 10:53am 
Originally posted by Planewalker:
I'm with OP on planets being more true to size making the game much more immersive. :D

Originally posted by condottiere:
To make planets larger than the default max 120 km, I use the plug-in mod Larger Planets, which supports up to 2500 km diameter planets.
Neat. The configurable speed hasn't been added into the game yet then?

Not sure what you mean. Support for planet sizes > 120 km is a mod, not vanilla official.

Same for configurable speed. It's not vanilla official, and not tied to planet size. Separate mod can be used for that.

I personally only use the Aerodynamic Physics mod, which allows for small grid/large grid speed caps. Not sure what the current state of other speed mods is.
Originally posted by Darkaiser:
Originally posted by A-Space-Turkey:
G'day, guys.

Having a ton of fun so far.
But, the planets being so small are super weird for perspective.
Are there any mods to make the planets much larger?
I did consult the google. But, most posts are either too old or unhelpful.

Cheers for any help.

I think that the 120k diameter size is to avoid straining your system. That being said, how much bigger do you need? I've done multiplayer games with half a dozen people on a 120k world and after hours of play we never saw each other.

The larger planets don't really strain your computer. I've made 360km wide planets with no issue in terms of performance.

The issues I've noticed come from the lack of relative resolution in the terrain mapping, especially mountain areas. The bigger the planet, the higher the chance of falling through the voxels in very mountainous areas.
Last edited by Ronin Planetary Industries; Jun 2, 2023 @ 11:06am
andywht Jun 18, 2024 @ 1:16pm 
I've played with large planets a lot, making them using Star System Generator. Up to 1000km is ok, larger than that engine has a problem with horizon. I've even made real-size Earth, just to check, but like I said engine has its limits.
GigaCars Jun 18, 2024 @ 2:31pm 
this is 1 year old, why did you have to dig this up?

Dan2D3D will come to lock this soon, just wait a few hours or so, till then, please refrain from commenting past this comment here
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Date Posted: May 31, 2023 @ 11:30pm
Posts: 13