Space Engineers

Space Engineers

View Stats:
Cheesehead May 18, 2023 @ 1:49pm
5
Unknown Signal Issue
I've tried searching, and found nothing that worked to fix this. Just thought I would say that to start with.

I'm coming up on 700 hours of Space Engineers, and just encountered this problem. Unknown signal stuff stopped working in my game. I can't get them back.

* Tried turning them off and on again
* Tried the savegame file editing method. It is not turned off in that file.
* Tried cycling the "H" key.
* My suit broadcasting is on. Tried cycling that.
* It's not a Mod issue.
* I tried verifying files a few times.
* It was working in the new game I started. Played a few days, and they stopped.
* Maybe I should build a beacon on my home base ???
* I did have a friend that just got the game to join my game. I didn't stop when he joined.

So, I'm kinda frustrated. Looking up old posts and getting the usual runaround in reddit didn't help.

If anyone knows what is going on, i would very much appreciate the help.

Thank you.
< >
Showing 1-15 of 40 comments
Cthulhu May 18, 2023 @ 1:53pm 
i thiught this was fixed, i had not this bug from a week, it happens when you save and exit the game while an unkn. sign. is on timer.
to fix edit Sandbox.scb of your save search for <PlayerContainerData> and switch false to true :)
Last edited by Cthulhu; May 18, 2023 @ 1:54pm
Dan2D3D  [developer] May 18, 2023 @ 1:56pm 
Hi, it's an old bug that happens on Public server only but a lot reported having the same problem in Local Offline mode recently and one shared a solution you could try.

Read the solution added to this dicussion :

Unknown Signal Stopped Spawning
https://steamcommunity.com/app/244850/discussions/1/3826414367724351973/


_____


I also strongly recommend to send your save to the SE programmers before fixing it, so they can have a look at a world save having this bug in.

All report directly to the SE Programmers :

Support Portal = https://support.keenswh.com/spaceengineers/pc
(create "Bug report" or "Request help"(Private) or "Feedback"(Petition) on the Portal)

All may use the Support Email to report the bugs found if they prefer :
Email = support@keenswh.com
Last edited by Dan2D3D; May 18, 2023 @ 1:57pm
Dan2D3D  [developer] May 18, 2023 @ 2:02pm 
Info +

You may publish your save on the Workshop and send the link with short description of the problem by Email.

OR

Create a Portal Bug Report, we can transfer from our Drives over there and the SE Programmer can chat with you if needed.
Last edited by Dan2D3D; May 18, 2023 @ 2:03pm
Cheesehead May 18, 2023 @ 2:50pm 
Originally posted by Borrago:
i thiught this was fixed, i had not this bug from a week, it happens when you save and exit the game while an unkn. sign. is on timer.
to fix edit Sandbox.scb of your save search for <PlayerContainerData> and switch false to true :)

already tried this. It still says true.
Cheesehead May 18, 2023 @ 2:52pm 
Originally posted by Dan2D3D:
Info +

You may publish your save on the Workshop and send the link with short description of the problem by Email.

OR

Create a Portal Bug Report, we can transfer from our Drives over there and the SE Programmer can chat with you if needed.

Thank you. You all are awesome.
Cheesehead May 18, 2023 @ 3:00pm 
<EnableContainerDrops>true</EnableContainerDrops>

not doing anything.
Cthulhu May 18, 2023 @ 3:04pm 
Originally posted by Cheesehead:
Originally posted by Borrago:
...

already tried this. It still says true.

then you need to wait the number of seconds shown in <Timer>
Dan2D3D  [developer] May 18, 2023 @ 3:21pm 
Questions :

How much Unknown Signals have you collected before they stopped ?

Are you collecting those non stop without missing any for a week ?

Just trying to find why it happens ...
Last edited by Dan2D3D; May 18, 2023 @ 3:21pm
Jeff May 18, 2023 @ 7:00pm 
Originally posted by Cheesehead:
<EnableContainerDrops>true</EnableContainerDrops>

not doing anything.

It isn't the EnableContainerDrops element. Here is the relevant section of my post that was linked by Dan earlier in this thread:

"edit the sandbox.sbc file for that save game, find the section called <PlayerContainerData> and change any <Active>false</Active> elements to <Active>true</Active>."
Cheesehead May 18, 2023 @ 8:49pm 
Originally posted by Dan2D3D:
Questions :

How much Unknown Signals have you collected before they stopped ?

Are you collecting those non stop without missing any for a week ?

Just trying to find why it happens ...

Thanks for the reply. I'll answer your questions to the best I can.

I was showing a friend who I talked into getting the game the basics. We played for a few days on a fresh world. I would say about 3 to 4 hours average a day. Since he was new and learning, we ignored the signals until he asked what they were. I showed him one, and he pushed the button and didn't get anything, which I thought was odd for your very first one, but thats what happened. I didn't collect any personally. We then grinded it down for the parts.

The next day we played, I didn't see any. We haven't seen any since.

I hope that clears up what was going on. The save game is less than a week old. It's not a big deal to start a new game really. Just kind of odd it happened.

My friend is playing the base game. I have all the DLCs if that matters.
Cheesehead May 18, 2023 @ 8:50pm 
Originally posted by Jeff:
Originally posted by Cheesehead:
<EnableContainerDrops>true</EnableContainerDrops>

not doing anything.

It isn't the EnableContainerDrops element. Here is the relevant section of my post that was linked by Dan earlier in this thread:

"edit the sandbox.sbc file for that save game, find the section called <PlayerContainerData> and change any <Active>false</Active> elements to <Active>true</Active>."

Ok thank you. I'll double check for what you said.
Cheesehead May 18, 2023 @ 9:01pm 
Originally posted by Cheesehead:
Originally posted by Jeff:

It isn't the EnableContainerDrops element. Here is the relevant section of my post that was linked by Dan earlier in this thread:

"edit the sandbox.sbc file for that save game, find the section called <PlayerContainerData> and change any <Active>false</Active> elements to <Active>true</Active>."

Ok thank you. I'll double check for what you said.

Ok. I made a mistake. My apologies. I was looking at the wrong .sbc file. The one I was looking at was much shorter than this big long one i just found. There are two entries for player IDs. I assume it me and my friend. Both say false for some reason. I will change them and test it tomorrow.
Sprocket66 May 18, 2023 @ 9:18pm 
Reverify files?
Valderci May 19, 2023 @ 12:25am 
I have the same issue regularly. I check the file every day to switch it to true if necessary.

It doesn't happen every time, but it is regular.
CynicDragon May 19, 2023 @ 1:44am 
It has happened to me as well, still can't figured out how to fix it since I'm not that tech savvy, I usually expect a paid game to work to some degree
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: May 18, 2023 @ 1:49pm
Posts: 40