Space Engineers

Space Engineers

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CG May 1, 2023 @ 5:46am
What NPC Mods would you suggest?
hi there

looking for casual friendly mods to get some action. meaning i dont want to end in a death spiral.
i am asking specifically for my base defence turrets because they are bored af.

like the title says what would you recommend for an all around package to get some action?
and what pros/cons are they provideing?

what ive tried so far are EEM and MES with Abandoned Settlements + Wasteland Encounters.
- EEM looks a bit bleak, all ive seen are civil ships that spawn in and bug out so that ive to clean them up manually.
- Abandoned Settlements and Wasteland Encounters are nice but they are passive.
- both provide no hostility to my base

thy for any answer
Last edited by CG; May 1, 2023 @ 5:47am
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Showing 1-9 of 9 comments
Dan2D3D  [developer] May 1, 2023 @ 7:02am 
Hi, have your tried AI Enabled ?

May be worth to read the item description to see if you would like :
https://steamcommunity.com/sharedfiles/filedetails/?id=2596208372


OR

Maybe time for you to create Enemy Stations with Enemy Drone Spawners, also create cool Enemy Warships you could add/paste here and there into a new world and set survival when all in and ready, so to create a world setup to your liking.

How to play with the in-game Enemy Stations and Drones added here :
https://steamcommunity.com/app/244850/discussions/0/2552901289725581551/

How to use the in-game Enemy Drones "Brain" to create your Enemy Warship :
https://steamcommunity.com/sharedfiles/filedetails/?id=2797712487

BUT, now doable with the AI Offensive block set to SPRT Faction = Enemy Drone, I am working on a new BIg Boss I will add in my next Premade scenario :
https://steamcommunity.com/sharedfiles/filedetails/?id=2968017839
https://steamcommunity.com/sharedfiles/filedetails/?id=2968337551
Last edited by Dan2D3D; May 1, 2023 @ 7:29am
CG May 1, 2023 @ 7:34am 
Originally posted by Dan2D3D:
Hi, have your tried AI Enabled ?

*zip*

Hi Dan and thy

that looks neat and ill definatily try this at a later stage.
would be interresting to see how my creations work in AI hands, especially the 100% self building/repairing large grid ship (no nano mods) that ive build recently.

but currently i am looking for a complete package tho :D
Dan2D3D  [developer] May 1, 2023 @ 7:46am 
I strongly recommend to add one Mod at a time in a testing copy first, to know if the Mod is broken, know if conflicting with the other Mods you use and learn how it works before using.

Keep in mind the more Mods we add will give more troubleshooting time on every game updates to find the Mods that need to be removed, reported and updated.
Last edited by Dan2D3D; May 1, 2023 @ 7:46am
Dan2D3D  [developer] May 1, 2023 @ 7:48am 
Info +

How to test a world or find broken/conflicting Mods :

1 - Select your save.
2 - Click the "Save as" button on the left.
3 - Change the save name to create a *copy.
4 - Withdraw or add one Mod at a time in the copy.

5 - Report to the Mod author (on WS item page) when broken Mod found so he can fix/update his Mod, always very kind to let them know.

*copy
Never test with your original save, better create a copy and fix the original save when solution found in the copy, this way you will not mess up your save.
CG May 1, 2023 @ 7:57am 
Originally posted by Dan2D3D:
I strongly recommend to add one Mod at a time in a testing copy first, to know if the Mod is broken, know if conflicting with the other Mods you use and learn how it works before using.

Keep in mind the more Mods we add will give more troubleshooting time on every game updates to find the Mods that need to be removed, reported and updated.

thats what i am doing rn and did with EEM and MES.
till ive finished another ship without anything happening tho threaten my progress and yes i am playing mostly survival mode with the least amount of mods possible so my builds work for everyone else. (except the insane PCU and block counts)

but without some interference its mainly just a loop of getting the refinerys running, building a space miner, get to space, mine more, build a Large Grid Ship and get bored.

i know space is big and empty but there must be a fairly decent AI mod out there that will from time to time throw a drone or a larger ship at me, yn?
Dan2D3D  [developer] May 1, 2023 @ 8:17am 
I think you already know the best ones so MES Mods and AiEnabled Mod.


Me = I don't play with Mods to be honest so not the best to share new enemy Mods, well reading the forums tells me the best are MES Mods and AiEnabled.

Meridius_IX / Lucas's Workshop :
https://steamcommunity.com/id/meridius_ix/myworkshopfiles/?appid=244850
CG May 1, 2023 @ 8:17am 
the next to try out is "Assertive Combat Systems"

anyone got experience with this? the description reads as if you can end in a death spiral without means to suspend/end it.
CG May 1, 2023 @ 8:20am 
Originally posted by Dan2D3D:
I think you already know the best ones so MES Mods and AiEnabled Mod.


Me = I don't play with Mods to be honest so not the best to share new enemy Mods, well reading the forums tells me the best are MES Mods and AiEnabled.

Meridius_IX / Lucas's Workshop :
https://steamcommunity.com/id/meridius_ix/myworkshopfiles/?appid=244850

yeah ive seen lucas's mods too. but skipped them for now bc either no thread at all or "death will come surely" :D
CG May 1, 2023 @ 1:28pm 
Originally posted by condottiere:
TLDR: modded weapons (especially WeaponCore) on NPCs = much tougher fights.

For what you were asking, I'd probably suggest you start with trying:

Space Pirates Enhanced
Mainframe Organised Domination Systems
Luca Aerospace
Orks

I felt that all of these were easier than the Reavers or Abominations, but still actively sent some attacks at me. Avoid building your base near mountains -- NPCs tend to hit the mountains and drag themselves along the voxels.

None of this is comprehensive, and some of it may be inaccurate due to my memory. It's been years since I played with some of these.

Hope these give you a starting point!

wow that is an extensive list!

i did not knew that the paths where actively avoiding me but looking back all makes sense now.
it always felt wrong to engage even a pirate ship that was just cruiseing by..
as you said it feels more like being a pirate yourself when you go for them instead of a survivor/territory defend role.

i'll try these 4 to begin with and if they work ill add more from your list.

thanks a lot!
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Date Posted: May 1, 2023 @ 5:46am
Posts: 9