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Kienata — 04/23/2023 10:44 AM
Have ideas on how to improve Space Engineers?🤓
Leave feedback or cast your vote on the most pressing Space Engineers topics!
PC 🖥 https://support.keenswh.com/spaceengineers/pc
-> Important to know on Portal Feedback (suggestion) :
1 - Feedbacks must have only one idea in for the vote system to work properly, more than one idea to vote on will become unusable.
2 - A good title that shows what is in to vote on will give it a better visibility to have more votes.
Thanks for the suggestion with X. I'll try it next time, but I rather enable a setting that handles this automatically.
The horizon is not the problem but circling around ships and structures in a random position all the time is. That's why I'm affected in space also. Turning down FOV to 50 helps but obviously shrinks the view quite a lot.
SE is the only game that causes nausea for me.
You can use the arrow left and right keys to rotate your engineer without adjusting roll. it's the best option i've got for vanilla rotating while aligned.
From some of the posts here on the Steam forums, it appears to cause nausea for quite a number of people, but not necessarily for the same reasons :D
Take Subnautica for example. Those controls are perfect. Okay it doesn't have 6DOF but still those movement adjustments for the player is what I'm looking for. That game automatically aligns the roll to the horizon.
Plus it has a deadzone, so if you are looking straight down towards the center of the earth then it won't spin you around. Same if you look straight up.
I cannot read anything while in a car or on a train, I get nauseated within just a few minutes, but otherwise, I have no experience with motion sickness, but I would also find this very useful as constantly readjusting my character's attitude while building something is a bit of a pain to say the least...
But then I also quickly get "out of the tapping beat", then the brain gets confused, start to mix up q/a and e/d keys,
Then I need to hold still to reconfig my brain with the actual position and reaarange myself.
This interupts my workflow every now and then.
To me, not having to adjust my roll, would be a HUGE QoL improvement.
On the other hand, my brain feels thrilled sometimes, like a quick trip. The moment others get motion sickness I guess...
In atmo when moving fast, you can frog hop by launching yourself and then turning your JP off, letting momentum do the trick.
In Zero G, use your JP for momentum, disable dampeners while you drift and align to your destination, then turn them on just before a burn in the direction you're now facing...you should only need to use Q/E when you're making your final approach.
^ Same concept for ships, just make sure you know your corners, and how well your ship maneuvers in every direction before. (Or test on creative mode)