Space Engineers

Space Engineers

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The Deaf Guy Jun 24, 2023 @ 7:12pm
Reactors wont output full power on empty batteries
My reactors won't charge the batteries, I have a big reactor thats only making 29kw out of a possible 14Mw. I know it produces power based on demand, so shouldn't there be a high demand when my batteries are completely drained? I'm confused on what's going wrong
Originally posted by The Deaf Guy:
Originally posted by Dan2D3D:
I will add :

The only "problem" I found is the Wind Turbines don't give their Max Power, those must be 9 blocks above the soil and have 8 blocks of clearance around them to give Max Power.

+
We use Reactor once we are Rich so Batteries are not needed, because the best concepts of the game are the Nuclear ships, it's like the last stage / main goal.
I figured it out, I mistook the power consumption meter as the charge meter. Thank you for your help though, I really appreciate it!
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Showing 1-13 of 13 comments
Other Jun 24, 2023 @ 9:23pm 
Batteries do have a max allowed input power (so the batteries might be charging at their max allowed rate, but that doesn't load the reactor much), and won't recharge at all if set to "discharge". If you look at the battery in the control panel, what is it set to, and what does it say for the power input/output numbers? If the batteries are on a second grid attached by a connector, you might also need to make sure the "trade" tag is switched off on the connector.
frag2k4 Jun 25, 2023 @ 12:10am 
Depending on the size of the battery and number you will only be producing a set amount of power. Large batteries will drain 12MW each when needed.

Of course it could also be that your batteries are not set to recharge but instead on auto and already full with 3MW/h of power.

Without a screenshot of the batteries stats from the K menu there are many possible reasons and no way of really finding the solution without just throwing random guesses at it.
Dan2D3D  [developer] Jun 25, 2023 @ 6:20am 
Hi, to be honest I never tested recharging a Battery with a Nuclear Reactor because I use Batteries on Planet where the Power is free with Wind Turbines.

I create "Recharging Stations" and I have noticed that the more Wind Turbine I add will recharge faster but there is a limit where it always takes 15 minutes to recharge, and I found a way to recharge in 5 minutes by adding Batterties on the Station that I set on "Discharge" only when my ship is connected and doing so will lower the Recharging time.

________

Recharging station = Only Wind Turbines and connector so they will have only one Job to do that is recharging the connected ship.

Recharging station example :
https://steamcommunity.com/sharedfiles/filedetails/?id=2782864540
Recharging station with Batteries on it and used to discharge when needed :
https://steamcommunity.com/sharedfiles/filedetails/?id=2966939345
https://steamcommunity.com/sharedfiles/filedetails/?id=2971660908

___________

That said, not sure how it goes when using a Nuclear Reactor to recharge batteries, it may be bugged and need to be reported so I will do some testing with it next time I go in-game.
Last edited by Dan2D3D; Jun 25, 2023 @ 6:29am
The Deaf Guy Jun 25, 2023 @ 10:12am 
Originally posted by Dan2D3D:
Hi, to be honest I never tested recharging a Battery with a Nuclear Reactor because I use Batteries on Planet where the Power is free with Wind Turbines.

I create "Recharging Stations" and I have noticed that the more Wind Turbine I add will recharge faster but there is a limit where it always takes 15 minutes to recharge, and I found a way to recharge in 5 minutes by adding Batterties on the Station that I set on "Discharge" only when my ship is connected and doing so will lower the Recharging time.

________

Recharging station = Only Wind Turbines and connector so they will have only one Job to do that is recharging the connected ship.

Recharging station example :
https://steamcommunity.com/sharedfiles/filedetails/?id=2782864540
Recharging station with Batteries on it and used to discharge when needed :
https://steamcommunity.com/sharedfiles/filedetails/?id=2966939345
https://steamcommunity.com/sharedfiles/filedetails/?id=2971660908

___________

That said, not sure how it goes when using a Nuclear Reactor to recharge batteries, it may be bugged and need to be reported so I will do some testing with it next time I go in-game.
I've tried connecting my ship to the base, but it doesn't seem to affect the recharge rate which hovers around 17 days. There are batteries with full charge on the base, I've tried setting them to discharge and my ships batteries to recharge, but that doesn't seem to affect anything. The connectors aren't on trade mode, and as far as I can tell everything should be set up properly
Dan2D3D  [developer] Jun 25, 2023 @ 10:24am 
You may share your save here so me and Veteran players can load to help you find the cause with solution.

How to share a world save on the Workshop :

1 - Select your save.

2 - Click the "Publish" button on the left.

3 - Choose a proper Tag, check Steam upload and click the OK button.

4 - Your world will be uploaded to Steam Workshop.

5 - Paste the Workshop item link here
WheelChock Jun 25, 2023 @ 12:22pm 
14MW for a large reactor is a small grid. It won't attach to a base. As Dan2D3D suggested, try uploading your world and providing a link here so people can get a look at it.
The Deaf Guy Jun 25, 2023 @ 1:27pm 
Originally posted by Dan2D3D:
You may share your save here so me and Veteran players can load to help you find the cause with solution.

How to share a world save on the Workshop :

1 - Select your save.

2 - Click the "Publish" button on the left.

3 - Choose a proper Tag, check Steam upload and click the OK button.

4 - Your world will be uploaded to Steam Workshop.

5 - Paste the Workshop item link here
https://steamcommunity.com/sharedfiles/filedetails/?id=2994681466
I used an earlier reactorless design on the ship thats not connected, but adding a large reactor doesn't affect it either
Last edited by The Deaf Guy; Jun 25, 2023 @ 1:29pm
Dan2D3D  [developer] Jun 25, 2023 @ 2:39pm 
Testing done in your save = The batteries are recharging when I set the world in survival mode.

Details :

1 - I loaded your Workshop item and noticed it was set creative mode.

2 - Save and exited to set survival.

3 - Loaded and noticed the Batteries were recharging without changing anything.

They keep going down a bit and go Full charge because of the Reactor and Uranium in :
https://steamcommunity.com/sharedfiles/filedetails/?id=2994717847
Tested connected and diconnected :
https://steamcommunity.com/sharedfiles/filedetails/?id=2994715531

Conclusion
Not sure why it's not recharging the Batteries on your side = ??
frag2k4 Jun 25, 2023 @ 2:42pm 
Having looked at it myself, at least the ship already parked to the base, all your batteries are at full power so won't need charging.
Dan2D3D  [developer] Jun 25, 2023 @ 2:43pm 
Power is free in creative mode, reactors provide power even when empty so no Uranium in.


EDIT
But your ship got 300 Uranium in so +200 days of power.
Last edited by Dan2D3D; Jun 25, 2023 @ 2:47pm
Dan2D3D  [developer] Jun 25, 2023 @ 2:52pm 
Info +

You should see the power in days/time changing on cockpit screen, it will show the Reactor and change for batteries so there are 2 values showing up.

+
You may turn OFF the Batteries to show the Uranium time only and works the other way around so turn OFF the Reactor to see the Battery time.

In lower right corner :
https://steamcommunity.com/sharedfiles/filedetails/?id=2994715531
Last edited by Dan2D3D; Jun 25, 2023 @ 3:35pm
Dan2D3D  [developer] Jun 25, 2023 @ 3:03pm 
I will add :

The only "problem" I found is the Wind Turbines don't give their Max Power, those must be 9 blocks above the soil and have 8 blocks of clearance around them to give Max Power.

+
We use Reactor once we are Rich so Batteries are not needed, because the best concepts of the game are the Nuclear ships, it's like the last stage / main goal.
Last edited by Dan2D3D; Jun 25, 2023 @ 3:04pm
A developer of this app has indicated that this post answers the original topic.
The Deaf Guy Jun 25, 2023 @ 6:36pm 
Originally posted by Dan2D3D:
I will add :

The only "problem" I found is the Wind Turbines don't give their Max Power, those must be 9 blocks above the soil and have 8 blocks of clearance around them to give Max Power.

+
We use Reactor once we are Rich so Batteries are not needed, because the best concepts of the game are the Nuclear ships, it's like the last stage / main goal.
I figured it out, I mistook the power consumption meter as the charge meter. Thank you for your help though, I really appreciate it!
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Date Posted: Jun 24, 2023 @ 7:12pm
Posts: 13