Space Engineers

Space Engineers

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Tallonius Mar 11, 2023 @ 6:23am
Showing 'buildable' but welder doesn't build blueprint
I've setup a blueprint and connected the projector to it in several places with light armor blocks, so the buildable blocks show (with 'show buildable only' ticked). When I turn on my welder wall, it only builds the armor blocks I'm using as connectors, and not the parts of the blueprint that appear to be buildable.

I know the wall works because I used it build a previous ship and it worked perfectly. The wall is properly connected to a source of components - it builds the connecting blocks fine. The blocks it's failing to build are not that large and they are just light armor panels as far as I can tell, so I don't think they can be DLC.

I've assumed that if it is set on 'show buildable only' then it can build it!

What am I missing?

(I took an in-game screenshot using F12 but it doesn't show in my Profile>screenshots section so I can't reference it - anyone know an easy way to attach a screenshot?)
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Showing 1-15 of 33 comments
ShadedMJ Mar 11, 2023 @ 6:38am 
Usual line of questions/statements until you get the screenshot up:

Using mods? Could have a mod messing up the projector.
Solo game or on a server?
Might be the welders are too close to the projection and moving them away slightly could help.
Tried exiting the game and going back in, or rebooting PC?
Rox Mar 11, 2023 @ 6:42am 
The armour panels can be tricky at the best of times, check with another blueprint if the welding process appears to function ok, also perhaps try the stock 'have you tried turning it off and on again' ie save/exit/reload ... it may simply be that the way the panels are connected the blocks that are welded are not actually in contact, but something else needs to build first. You can post images to somewhere like imgur.com and post the link, I forget the hoops to jump through for steam screenshots... also try waving a hand welder around the area with some plates in suit inventory?
Last edited by Rox; Mar 11, 2023 @ 6:44am
Dan2D3D  [developer] Mar 11, 2023 @ 7:10am 
Hi, for screenshots we must open Steam screenshots manager or go to SE Game in your Games Library to select a screenshot and publish it to SE community, doing so will add the screenshot to your screenshots in Steam Profile and add it to the "Screenshots" link on top of the forum.

Once the screenshot is published = Open the Steam page of your screenshot and copy/paste its URL in here, the link should look like this :

https : / / steamcommunity . com / sharedfiles / filedetails / ? id = 2941959490

+
Without the spaces =
https://steamcommunity.com/sharedfiles/filedetails/?id=2941959490
Last edited by Dan2D3D; Mar 11, 2023 @ 7:15am
Dan2D3D  [developer] Mar 11, 2023 @ 7:14am 
Oh! We may not see your screenshots from your Steam profile if you did not enabled for public view.
Dan2D3D  [developer] Mar 11, 2023 @ 7:18am 
For the printer problem :

-> It happens sometimes where the welders are missing some blocks and we have to build those manually.

+ Maybe try without the "Show buildable" for a test.
Last edited by Dan2D3D; Mar 11, 2023 @ 7:26am
Tallonius Mar 11, 2023 @ 9:00am 
Thanks for this. Already tried:
- exiting, and reloading
- moving the projection around and back n forth (seems bizarrely perverse that the pistons have 0.001 etc adjustment, but the projection only has full integers with no fractional amounts)
- no mods used
- checked and double checked that the component feeds were working
- tried moving the pistons away to see what happened but still wont build anything

Sorry Dan2D3D, but couldn't follow your directions for adding a screenshot - I've shared/published the screengrab alright but can't see URL anywhere - and Imgur says i'm not in the correct region. I'll have to find a UK based image sharing site.

UPDATE: I just tried printing a different (small) ship on my small welder wall and have the same issue - it shows it's buildable but doesn't build it - and this also worked perfectly fine previously and printed several ships successfully

So if the welders are on and well-fed what could stop them printing? Or have I changed some setting without realising? Or is their some limit on the number of welders?
Dan2D3D  [developer] Mar 11, 2023 @ 9:09am 
You have to click on Screenshots in your Steam profile page, click your screenshot in that list, click to enlarge and click the "View comments and details" link,

= Doing so will open the Steam page of your screenshot and just right click in that page to see and click on "Copy URL" and paste here like this :

https://steamcommunity.com/sharedfiles/filedetails/?id=2945459383

+
I really don't know why you can't but can you build those with character hand drill ?


Edit
Sorry corrections made.
Last edited by Dan2D3D; Mar 11, 2023 @ 9:12am
Tallonius Mar 11, 2023 @ 11:30am 
Thanks Dan - yes, the blueprint parts build perfectly using the hand welder
CelticChaos Mar 11, 2023 @ 5:01pm 
It's hard to tell without a screenshot but be sure your projector is on the same grid as the projection. As an example if you are building a small block ship using a large grid rotor (with a small head) the projector has to be built after the small grid head. I have had problems with this in the past and usually if the projector is not positioned correctly it will not weld. If you look closely there is usually a small gap between the projection and the weld point. Another point to consider is (not mentioned in your original post) is if you adjusted the blue print image to match the position of your weld printer. In the control panel you can adjust vertical, horizontal, yaw, and more of the projected image. Make sure they line up. Again, without a screenshot its hard to tell what might be wrong so these are only suggestions to look at.
Tallonius Mar 11, 2023 @ 5:56pm 
They are on the same grid and both welder walls - large and small - worked previously and I've successfully build ships with both of them. Can't think what might have changed to put them on separate grids - but I'll double-check it. Yes, I've adjusted the position horizontally, vertically, forward etc but it makes no difference. The fact that BOTH of them wont now print makes me wonder if I have inadvertently changed some setting by mistake but I can't think what it might be or how I would have done it accidentally...
~WiFiEmoGirl~ Mar 11, 2023 @ 6:15pm 
I have had issue like this one.

Welder on piston and piston extended to build the projected grid.
I may not have enough resources but I am certain I have enough steel plate for the light steel plate blocks it uses.

(No mods except buildvision)
Tallonius Mar 12, 2023 @ 5:35am 
Finally worked out how to add Steam screenshots (surprisingly hard work!!). This shows my large welder wall with the blueprint in place and set on 'show buildable only'. You can see the hazy bit of the blueprint that is buildable, and that the welders are all on, but the only part of the blueprint that is built was built by me using a hand welder. Yet the welder-wall built up the light armor blocks I used to connect to the blueprint, so clearly the feed is working fine. (Also, I have mega-plenty of all the components I need.) https://steamcommunity.com/profiles/76561198007738296/screenshots/#scrollTop=400
Tallonius Mar 12, 2023 @ 5:43am 
Ah, sorry, it seems I haven't actually got the hang of this ridiculous Steam screenshot 'procedure' after all - I right-clicked on a single image but it just gave me a URL link to the whole library. It's the image with a lot of orange in it.

(Steam, you should be ashamed of this amateur sh#t...)

As this issue is affecting both of my welder-walls and on different blueprints from different authors, I'm wondering if I've just done something stupid - is there any setting/s that would prevent the welders from building a blueprint?

or does the game maybe limit the number of welders you can have?
Last edited by Tallonius; Mar 12, 2023 @ 5:59am
ShadedMJ Mar 12, 2023 @ 6:50am 
My opinion : As a whole, I don't like welder walls. There are some designs that just can't be built well with them, and many require the blueprint to be in a certain direction for it to work properly. You have to get the base built first and in a lot of cases, you can't. Its why I usually use Nanobot Build and repair.

In your 4th image, the orange blocks will not be built by the welder wall because the welder wall already passed those blocks because the projection had no base to work on.

As an example : If you are welding up something that looks like a "G" is hard for a welder wall to build from left-to-right or top-to-bottom because there won't be an anchor for the center horizontal bar. Right-to-Left will only get half-way depending on where the starting projection starts.
Last edited by ShadedMJ; Mar 12, 2023 @ 6:52am
Rox Mar 12, 2023 @ 7:10am 
Originally posted by ShadedMJ:
... some designs that just can't be built well with them ...

Yep, and in the worst cases they can't weld blocks that are embedded within others, so when the autowelding part is done you have to hand-grind your way inside to fit missing blocks. They are good for mass producing structures that have been designed and tested to be compatible with the process. It's very similar to the processes involved in some types of robot based metal fabrication in the real world, the problems have to be ironed out at the design stage ^.^
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Date Posted: Mar 11, 2023 @ 6:23am
Posts: 33