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On my fighter test game and since I know scripts I control a pile of pirate antenna. To test a fighter, I activate 6 pirate antenna that make a bunch of drones to fight.
I play with "More Encounters Faction Wars Npc Vs NPC vs player" mod.
Does this change anything?
yeah i dono.
that's why i asked what the weapons are for. figured it's a multiplayer thing
you can turn on wolfs and shoot at those
or go into creative and change the faction of the thing you just built to the space pirate faction. can only be done in creative tho. so..
https://youtu.be/ZptbD9Z3j4U
You don't need MODs, just start in custom game, easy earth, there you have a base with 4.5km distance from a pirate base that will spawn drones to fight it...
If your creation CAN with stand 4 drone battle,
Then Disable the Antenna of the Base (Can no longer call for drones)
And destroy the 1 Large grid Gatling Gun and Missile Turrets... with 10% to 15% damage to your small grid combat vehicle from all that engagements...
Well that rocks!!!
SPRT Antenna names :"Play with enemy Drones"
https://steamcommunity.com/app/244850/discussions/0/2552901289725581551/
I create Drone spawners to test my Warships/Fighters, I also create my enemy Warship, that is also easy to do, you need the "AI Brain" and I have shared on the Workshop with the how to in the item description :
https://steamcommunity.com/sharedfiles/filedetails/?id=2797712487
We can use the custom world where we start at a default Station/Faction, like the one named "Earth Start" got enemy station to conquer on all Planets, Moons and Space if all is enabled in the world advanced settings.
Thanks for this, i'll try it.
I'll do Earth Start then, thanks.