Space Engineers

Space Engineers

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LizzosChin 1 ENE 2023 a las 13:08
How to Fix Ship Drifting?
For some reason, even though ive already installed thrusters and gyros on my ship, it will constantly drift in one direction. I have no idea why this is happening and am yet to find any solutions.
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Mostrando 1-15 de 21 comentarios
Jack Schitt 1 ENE 2023 a las 13:17 
Clang. A block isn't fully attached somewhere. Pistons have also caused this. Go over the ship looking for gaps where there shouldn't be gaps and/or blocks that are shaking. If you have pistons or rotors turn inertial tensor on/off to see if that corrects it. Setting inertial tensor opposite of whatever it is has a chance of stopping it but isn't guaranteed to stop the drifting.

If it's a block that isn't fully attached somewhere you may have to rebuild the ship or at least part of it so they are all attached to each other.
Dan2D3D  [desarrollador] 1 ENE 2023 a las 13:20 
Hi, we must add thrusters on all sides and the needed so it can fly properly.

Share some Steam screenshots of your creation, it will help to see all sides.

OR

Share the save so all can load to help find the working solution.

>> How to publish a world save :

1 - Select your save.

2 - Click the "Publish" button on the left.

3 - Choose a proper Tag, check Steam upload and click the OK button.

4 - Your world will be uploaded to Steam Workshop.

5 - Paste the Workshop item link here.
Dan2D3D  [desarrollador] 1 ENE 2023 a las 13:23 
I will add :

A "Bad subgrid" setup can cause phantom forces, so remove all subgrids if there are to see if that will fix.

Playing with subgrid can be a hard challenge at finding the stable setups.
Dan2D3D  [desarrollador] 1 ENE 2023 a las 13:49 
Info +

Example on "Nuclear Ion space ship"
You need :

1 - Cockpit.
2 - Gyroscope.
3 - Nuclear Reactor.
4 - ION Thrusters on all sides.

5 - Enter the cockpit, try the ship and add more of #2, #3 and #4 if needed to have a better maneuverability = it goes with the total mass of the ship so it will need more on bigger ships.

6 - Full all its containers + connectors + O2/H2 Gens to know if it can fly Full Load, so you may have to add more thrusters and gyroscopes once Full, engineer testing needed.

______

Good Tip

It needs at least 2 Large Upward Atmos thrusters to support One full load large Cargo Container on planets, and it will need more to be able to support the other blocks mass on the ship.

+
The ship will be able to fly on all sides when adding the same amount of thrusters on all sides and that setup give the best Drones.


Edit
Sorry corrections made.
Última edición por Dan2D3D; 1 ENE 2023 a las 14:00
Bunker 1 ENE 2023 a las 17:55 
it seems like having low thrust can cause this too?

for example: a bunch of atmospheric thrusters that are running on a tiny battery. or hydrogen thrusters running straight from a generator without a storage tank. if the same exact craft can fly in creative mode with it's fuel hacks then it could be this thing too. as fuel and power doesn't work the same way in creative as in survival

maybe because all of the engines are getting fuel in relation to their priority. so its like the rear left up engine gets more fuel then front right up. because of the differential in thrust it "Should" move in the direction of thrust.

not sure how accurate that is

also, I think it's strange how the engines are named thrusters but that's an entirely different topic ^.^ lol
Última edición por Bunker; 1 ENE 2023 a las 18:01
Hellsmoke 1 ENE 2023 a las 19:17 
This is exactly why I don't like using sub grids. I never mess with rotors, hinges or pistons because they just don't work properly, not for me anyways.

I wish there was a better way to attack other grids, a more stable way. Not only that but I wish there were more block shapes added to go into a slant which is another thing people use rotors and hinges for.

Don't know if a sub grid is the issue here but that will cause this behavior.
Dan2D3D  [desarrollador] 1 ENE 2023 a las 19:43 
It just need more engineer testing on different setups to find the stable ones, like this small ship I made where its back "Landing legs" can fold/unfold in one click using rotor on hinge :
https://steamcommunity.com/sharedfiles/filedetails/?id=2292655313
https://steamcommunity.com/sharedfiles/filedetails/?id=2292656885
Última edición por Dan2D3D; 1 ENE 2023 a las 19:48
Dan2D3D  [desarrollador] 1 ENE 2023 a las 19:50 
But yes it can be a hard challenge to do in this game where not much are able to find the stable solutions so better avoid subgrid if you don't want to redo different till solution found.
Última edición por Dan2D3D; 1 ENE 2023 a las 19:50
Bunker 1 ENE 2023 a las 20:43 
can you have a projector block inside a blueprint in survival projecting missing sub grids and or the ship itself?

nice boat Dan2D3D!
very si-fi-ie
Última edición por Bunker; 1 ENE 2023 a las 20:44
Hellsmoke 2 ENE 2023 a las 1:53 
Publicado originalmente por Dan2D3D:
But yes it can be a hard challenge to do in this game where not much are able to find the stable solutions so better avoid subgrid if you don't want to redo different till solution found.

All I did was add 4 pistons with landing gears on the end of them to my mining ship, the pistons were clear of any other parts and had plenty of space. That added this so called drift to my ship. Not sure how I can fix that, it's about as simple as it gets. That's why I'm not a fan of sub grids.
Dan2D3D  [desarrollador] 2 ENE 2023 a las 8:41 
Publicado originalmente por Hellsmoke77:
Publicado originalmente por Dan2D3D:
But yes it can be a hard challenge to do in this game where not much are able to find the stable solutions so better avoid subgrid if you don't want to redo different till solution found.

All I did was add 4 pistons with landing gears on the end of them to my mining ship, the pistons were clear of any other parts and had plenty of space. That added this so called drift to my ship. Not sure how I can fix that, it's about as simple as it gets. That's why I'm not a fan of sub grids.


PIston landing gears is one of the "Bad setup" to avoid, tho some are able to make it work I don't like that setup because thrusters don't stop once locked ...
Dan2D3D  [desarrollador] 2 ENE 2023 a las 8:59 
But we still don't know what is the problem for the OP LizzosChin.

= ??
Dvsmessiah 2 ENE 2023 a las 13:13 
i don't see enough information about the ship that could help resolve the issue...but my suggestion is that....If it is a miner then it might be the weight of the ship...causing the drifting..mainly cause if you have thrusters on the miner ship it only going to prevent it from drifting with the weight of the ship when you built the ship...not when you have ore in the miner ship....That is if it is a miner ship
Jack Schitt 2 ENE 2023 a las 13:25 
Publicado originalmente por Dvsmessiah:
i don't see enough information about the ship that could help resolve the issue...but my suggestion is that....If it is a miner then it might be the weight of the ship...causing the drifting..mainly cause if you have thrusters on the miner ship it only going to prevent it from drifting with the weight of the ship when you built the ship...not when you have ore in the miner ship....That is if it is a miner ship

Weight would make the ship lose altitude. It wouldn't make it drift.
Mortus Eclipse 2 ENE 2023 a las 13:48 
Publicado originalmente por Jack Schitt:
Publicado originalmente por Dvsmessiah:
i don't see enough information about the ship that could help resolve the issue...but my suggestion is that....If it is a miner then it might be the weight of the ship...causing the drifting..mainly cause if you have thrusters on the miner ship it only going to prevent it from drifting with the weight of the ship when you built the ship...not when you have ore in the miner ship....That is if it is a miner ship

Weight would make the ship lose altitude. It wouldn't make it drift.

It may if the ship is not perfectly level but still has enough thrust to stay airborne. The bottom thrusters will be pushing harder downward and away from the direction of drift than the side thrusters can compensate for.

That said this is a blind assessment.
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Publicado el: 1 ENE 2023 a las 13:08
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