Space Engineers

Space Engineers

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Wygos Apr 26, 2016 @ 4:31am
Drilling vehicles.(Need ideas)
Driling with planes its plain r e t a r d e d in reality. yet in SE its the only thing that works flawlessly but it removing need for wehicles.

So far everything i tried with multiple pistons and rotors to build either explode or kills simulation speed rendering game unplayable (50FPS+ but 10 times slower game speed).

the only efective and working contraption i came up with is automated drill dropable from the plane.(yet it explodes if atleast 3 landing gear fails to lock automaticly)
http://steamcommunity.com/sharedfiles/filedetails/?id=673299389
P.S. screenshot is from tests, final version has cargo box on top and controled only by timer blocks. (if anyone wants to recreate it also make Timers block that checks landing gear lock constantly reduces explosions)


Do u have any working driling vehicles or portable (reusable) platforms? can u drop any screenshots? or should i stick to ♥♥♥♥♥♥♥♥ plane drilling idea and forget vehicles?
Last edited by Wygos; Apr 26, 2016 @ 4:40am
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Showing 1-15 of 23 comments
Wygos Apr 26, 2016 @ 5:37am 
No one building wehicles?
Bugs Bunny Apr 26, 2016 @ 5:50am 
I'm using a flying barge to mine on planets. It has 3 rows of 7 mining heads up front, pointing downwards and each row drops by one block front to back.

I can just hover one of those surface nodes, tilt slightly forward, dip down until the last row is underground and then move slowly forward to gobble up the whole node in one pass.

I can use the same setup for deep mining by taking strips off until I reach the motherload.

Only mod I use is a stone destroyer thing that just vaporises stone... But I could use an array of connectors to do it too.

I haven't used it extensively yet, I got 4 large atmos keeping it up but I think I should add more because it seems to be slowing down fast as it gets loaded. I have 1 large atmo front and back and 3 smalls on each side to help me get around. Not a fan of helicopter tilting with heavy ships hehe.

Overall this barge makes mining quite painless and I can easily add more drills to widen or deepen it.
Wygos Apr 26, 2016 @ 5:53am 
Originally posted by Deicide666ra:
I'm using a flying barge to mine on planets. It has 3 rows of 7 mining heads up front, pointing downwards and each row drops by one block front to back.

I can just hover one of those surface nodes, tilt slightly forward, dip down until the last row is underground and then move slowly forward to gobble up the whole node in one pass.

I can use the same setup for deep mining by taking strips off until I reach the motherload.

Only mod I use is a stone destroyer thing that just vaporises stone... But I could use an array of connectors to do it too.

I haven't used it extensively yet, I got 4 large atmos keeping it up but I think I should add more because it seems to be slowing down fast as it gets loaded. I have 1 large atmo front and back and 3 smalls on each side to help me get around. Not a fan of helicopter tilting with heavy ships hehe.

Overall this barge makes mining quite painless and I can easily add more drills to widen or deepen it.

Yeh but its not ground vehicle.
So ...1+ for irational flying stuff
casualsailor Apr 26, 2016 @ 6:50am 
I can't help either, I use a flying rig and warheads to blast craters, so I can stay level with the ground. Tou are right. Trying to nose dive and drill into the ground is problematic.
Hymirl Apr 26, 2016 @ 6:57am 
Tried but exploded many times.

Did have mild success with a sort of bulldozer that could push into the boulders on the surface.

Currently airplane mining it is.
Wygos Apr 26, 2016 @ 7:01am 
Originally posted by Hymirl:
Tried but exploded many times.

Did have mild success with a sort of bulldozer that could push into the boulders on the surface.

Currently airplane mining it is.
Yeh i tried buldozer thing Its not bad but the problem is drill length that forces to make long vehicle and long wehicle doesn't do well with dificult surface.
Trouble with every ground mounted drill I have tried is that the drill needs to be far enough ahead of the vehicles front wheels not to end up falling into your own drill hole. There are a couple of really big drill vehicles on here. But nothing small enough to replace my flying driller.
Hymirl Apr 26, 2016 @ 9:27am 
Originally posted by Purple Guy:
Yeh i tried buldozer thing Its not bad but the problem is drill length that forces to make long vehicle and long wehicle doesn't do well with dificult surface.

That was my issue, even though you drill on the forwards plane to leaves a surface you can't drive on. I used a little bit of up and down control with suspension adjustment but its not very good.

Then tried with deployable drilling rigs like you showed at the top but again you're still using an airplane to put them into position which is less silly than airplane mining but still it should be the work of a truck really.


Drills on pistons and rotors are just too unsteady and a rigid ground vehicle can't manoeurve well enough.
Last edited by Hymirl; Apr 26, 2016 @ 9:29am
casualsailor Apr 26, 2016 @ 11:03am 
My premise is that there is not an efficent means to use a wheeled vehicle to mine.

I support this premise by the following.

The physics of the game were first develop for a zero-G environment. One only has to look at the Easy Start platforms to see that the developers designed the game to permit us to mine in zero-G using space craft since they provided us with a working example of mining vehicle. One a side note they also provided us with a welder/grinder, a fighter and capital ships.

Practically every miner that has been created by the millions of SE players uses the principles of that Starter Miner. Drills bore straight holes in rock and colled the fragments of ore and stone and pass them thru conveyors to containers. It is not practical in zero-G to try to turn inside a hole or for that matter to even back out once completely submerged. The most efficent way is to bore a hole straight thru an asteroid.

When the developers succumbed to the desire to provide the player with planets and natural gravity they did not give much consideration to mining within gravity using vehicles. This is evident by the lack of any ground mining vehicle in the Easy Start Earth map. They did provide a flying miner. But it is not an efficient design as it cannot even drill a vertical hole that would permit it to pass thru cleanly. And it certainly cannot turn underground without getting stuck.

To mine on a planet in natural gravity one must first bore a vertical or diagonal hole to reach the underground ore and then level out and follow the vein and then either reverse out of the hole or turn again and return to the surface forward. As we've all found this is problematic for a flying miner and certainly not possible for a wheeled vehicle. The most efficient method of using a flying miner is to blast craters down to the ore drop down into the crater and mine while flying only horizontally and only turning when within the open area of the crater.

In order to use a wheeled vehicle to mine the process of strip mining must be employed. It may not be pretty but it is the most efficient. The wheeled vehicle must be able to drive in a large circle while the drills produce a gradual sloping path for the wheels to follow in order to remove the stone and mine the ore. Then once full the vehicle must be capable of reversing and returning up the same path. Just look at a picture of any strip mine and you will see what it looks like.

But its not practical for you to create a wheeled vehicle that can adjust its angle of attack to produce a gradual sloping path for the wheels to follow. And as a result you end up in a hole from which you can not drive out.

The fact that the developers failed to provide any examples of wheeled mining vehicles indicates that even they cannot produce such a thing. And after much trial and error, I've concluded that it is not practical.

This is just another example of how poorly thought out was the practical implementation of planets.
Last edited by casualsailor; Apr 26, 2016 @ 11:03am
Greyson XMG Apr 26, 2016 @ 11:21am 
I have been attempting to build a drilling vehicle. So far I have NOTHING that would be functional in a survival setting.
Tom7i Apr 26, 2016 @ 1:56pm 
Originally posted by casualsailor:
To mine on a planet in natural gravity one must first bore a vertical or diagonal hole to reach the underground ore and then level out and follow the vein and then either reverse out of the hole or turn again and return to the surface forward. As we've all found this is problematic for a flying miner and certainly not possible for a wheeled vehicle.

I'll have to disagree on that. Like i've explained here, it's perfectly doable to mine with wheeled vehicles like this one:
https://steamcommunity.com/sharedfiles/filedetails/?id=613713946
Yes, it's more tedious and dangerous than with simple top-down drilling, but it can certainly be done.

Tips:

- save often so you can reload if something goes wrong
- try to build your vehicle drills in such a way that their radius will just slightly overlap the vehicle frame, like here (so you can back up without getting stuck):
https://steamcommunity.com/sharedfiles/filedetails/?id=613714346
- put downward thrusters on the back of your vehicle so they counteract the downward pull of the drills
- be careful at maintaining the tunnel incline - if the tunnel is to steep, you won't be able to come back up
- experiment with tire pressure and power to get the right combo for either drilling down or returning with the ore

I'm currently in the process of upgrading my vehicles as i've finally found some uranium, so i'm gonna take a couple of better screenshots soon...
Last edited by Tom7i; Apr 26, 2016 @ 2:10pm
casualsailor Apr 26, 2016 @ 2:49pm 
Originally posted by Tom7i:
Originally posted by casualsailor:
To mine on a planet in natural gravity one must first bore a vertical or diagonal hole to reach the underground ore and then level out and follow the vein and then either reverse out of the hole or turn again and return to the surface forward. As we've all found this is problematic for a flying miner and certainly not possible for a wheeled vehicle.

I'll have to disagree on that. Like i've explained it's perfectly doable to mine with wheeled vehicles like this one:

Yes, it's more tedious and dangerous than with simple top-down drilling, but it can certainly be done.

Tips:

- save often so you can reload if something goes wrong
- try to build your vehicle drills in such a way that their radius will just slightly overlap the vehicle frame, like here (so you can back up without getting stuck):

- put downward thrusters on the back of your vehicle so they counteract the downward pull of the drills
- be careful at maintaining the tunnel incline - if the tunnel is to steep, you won't be able to come back up
- experiment with tire pressure and power to get the right combo for either drilling down or returning with the ore

I'm currently in the process of upgrading my vehicles as i've finally found some uranium, so i'm gonna take a couple of better screenshots soon...

Ok, I'll grant you that, I made a mistake when I said it was impossible for a wheeled vehicle. But you must admit that it is as problematic for a wheeled vehicle as it is for a flying miner.

Your use of pistons is also problematic given their tendency to explode. I've considered them unsuitable for any moving grid since the developers said they were never desigend to work on one.

And do you reverse out of the hole or do you change your angle and bore an upward hole out?

And I would be interested in whether you can stip mine with that vehicle. Since stip mining is the most efficient method of mining and eliminates getting stuck underground unable to turn and unable to back out.

But having designed that vehicle, do you disagree that the developers didn't give us any tools to make mining practical when they gave us planets and gravity?

Take that vehicle you built. How much more efficient would it be if you could control the angle of the drills? Just that mechanism would eliminate all the pistons and tricky setup. You could just point the drills down at a slight angle and create that subtle slope. You could even point them up again and drive out if you wanted to mine by boreing holes.
Tom7i Apr 26, 2016 @ 4:16pm 
Originally posted by casualsailor:
But you must admit that it is as problematic for a wheeled vehicle as it is for a flying miner.

Yep, it's admittedly not an easy or quick job; it takes quite some time and careful drilling to pull it off.

Originally posted by casualsailor:
Your use of pistons is also problematic given their tendency to explode. I've considered them unsuitable for any moving grid since the developers said they were never desigend to work on one.

Hm, i've never read that part, that's probably also why i've stuck with the idea ;) I'd say that the trick is to keep the machine from moving around much so there's not much tension on the pistons; that's why i've added top & bottom stabilizing pistons to keep the buggy as still as possible when the front pistons & drills are operational.

Originally posted by casualsailor:
And do you reverse out of the hole or do you change your angle and bore an upward hole out?

I've tried both methods and while both worked in my case, i eventually decided to manually drill a cave at the start of the ore where i could turn the buggy around and drive out the same way i came in. I usually change the camera to third person when doing this becouse the view from the cockpit is pretty limited with all the drills around.

Originally posted by casualsailor:
And I would be interested in whether you can stip mine with that vehicle. Since stip mining is the most efficient method of mining and eliminates getting stuck underground unable to turn and unable to back out.

I don't think it can strip mine efficiantly, but then again i didn't build it with that in mind. When i thought about the idea, i just wanted to make a wheeled vehicle which would be able to reach an ore seam, mine out a patch in the shape of a flat rectangle (since ore is usually spread horizontally) and then return to the surface, which it does. I totally agree that in order to mine large patches of ore at once a different approach like top-down drilling is much more efficient.

Originally posted by casualsailor:
Take that vehicle you built. How much more efficient would it be if you could control the angle of the drills? Just that mechanism would eliminate all the pistons and tricky setup. You could just point the drills down at a slight angle and create that subtle slope. You could even point them up again and drive out if you wanted to mine by boreing holes.

Agreed, that would be much easier to do than to set the angle with pistons; in fact, you've given me a new challenge ;) I already mentioned that i'm in the process of refurbishing my vehicles with reactors, so when i'll start rebuilding this buggy, i'll try to improve the drill setup as well. I'll be back when i'm done & did some testing, might be a couple of days though.
Last edited by Tom7i; Apr 26, 2016 @ 4:16pm
casualsailor Apr 26, 2016 @ 4:32pm 
Originally posted by Tom7i:
snip

Agreed, that would be much easier to do than to set the angle with pistons; in fact, you've given me a new challenge ;) I already mentioned that i'm in the process of refurbishing my vehicles with reactors, so when i'll start rebuilding this buggy, i'll try to improve the drill setup as well. I'll be back when i'm done & did some testing, might be a couple of days though.

Be careful of trying to put drills on rotors. Like piston they were never designed to be used while in motion. To paraphrase Marek, "we just figured people would put solar panels on them and rotate them toward the sun, we never imagined that people would try to rotate entire sections of ships while in motion."

Last edited by casualsailor; Apr 26, 2016 @ 4:32pm
Wygos Apr 27, 2016 @ 3:46am 
http://images.akamai.steamusercontent.com/ugc/352773107408834769/AF1A7C26F946143FA69A97325F7606C73CD89EDC/
This build looks like a BS. How is it not falling on its nose? Where is its center of mass?


But ok this screenshot gave me some ideas (but i bet it will lead to simulation drops because of multiple rotor merge).

As u can see i have similar design (most efective for me) and it need small wheel support under the drills to not flip forward.
http://steamcommunity.com/sharedfiles/filedetails/?id=672321756
Last edited by Wygos; Apr 27, 2016 @ 4:05am
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Date Posted: Apr 26, 2016 @ 4:31am
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