Space Engineers

Space Engineers

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Quasy Quasar Jun 16, 2016 @ 4:30pm
Jump Drive Problem
I just created a new large ship in my survival world, and for some reason, when I try to jump to Mars, I get this error: http://imgur.com/Rb3qkwT
Does anyone know what is causing it? It happens when I have blind jump on or if I have a GPS selected in that location. I have tried decreasing the jump range, turning them off and back on, and turning the ship, but there was no change.
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Showing 1-11 of 11 comments
daemon47 Jun 16, 2016 @ 4:36pm 
If you jumped, you would jump 5,000,000 meters, and not like 300. So the game disables it
Quasy Quasar Jun 16, 2016 @ 4:48pm 
So is it impossible for me to jump towards Mars in this ship then?
casualsailor Jun 16, 2016 @ 5:56pm 
I'm confused.

Did you choose a waypoint that was greater than 5km away and there was an obstruction 203.73 away so the game truncated your jump distance to prevent you from hitting the obstruction and then prohibited you from jumping such a short distance?

fabricator77 Jun 16, 2016 @ 6:29pm 
Keen for whatever reason, made it you cannot start/finish a jump within a certain distance of a planet. Personally I think the distance is too high, as it requires some time to close the distance.
casualsailor Jun 16, 2016 @ 6:46pm 
I guess it depends upon what you are used to. I played this game for over a year without a jump drive and routinely flew 30 minutes or more just to get to an asteroid to mine.

Space is big. It takes time to travel anywhere.
Quasy Quasar Jun 16, 2016 @ 6:50pm 
I wasn't jumping a short distance though. I had the jump drive up to 100% which would allow me to jump around 1500 km. I tried jumping to one of my other waypoints and it worked, but for some reason I can't go towards Mars with the jump drive at all.
casualsailor Jun 16, 2016 @ 6:59pm 
Originally posted by Zeleharian:
I wasn't jumping a short distance though. I had the jump drive up to 100% which would allow me to jump around 1500 km. I tried jumping to one of my other waypoints and it worked, but for some reason I can't go towards Mars with the jump drive at all.

Ok, what I think is happening is that you are trying to do a blind jump of 1500km but the planet or an asteroid is closer than that distance. So the game truncated your jump to prevent you from hitting the object. The resulting distance was less than the 5km minimum jump distance.

I'm not saying you didn't find a bug. I'm just trying to understand what you did.

I set a waypoint 187 km away and then put myself behind an asteroid and got the same result as you. It told me my jump distance was too short and that their was an obsticle in the way.

When I move out from behind the asteroid it let me jump without issue.
Last edited by casualsailor; Jun 16, 2016 @ 6:59pm
Quasy Quasar Jun 16, 2016 @ 7:38pm 
That does make sense, but as you can see in my image, there are no asteroids in sight that could effect my jump. I think it may just be a bug, because after I jumped to my other waypoint, the jump drive said "cannot jump into a gravity well" when I had it at 100%, but if I decrease it below 100%, the truncated error pops up. It doesn't really matter now, because I just let my ship fly to Mars with normal thrusters, but thanks for the help. :D
plaYer2k Jun 16, 2016 @ 7:42pm 
Jump drives do not work in natural gravity, dont allow to jump into natural gravity or too close to any obstacle.
Thus when any obstacle or natural gravity at the destination is detected, the jumps distance will be reduced.

In the image it is likely that when flying forward for just 203 m or even 2.2 km that you will end inside the natural gravity well already.
FTL mod can bypass some game limitations but its a little more involved to set the gps cordinates.
Legas Jun 16, 2016 @ 9:22pm 
Originally posted by plaYer2k:
In the image it is likely that when flying forward for just 203 m or even 2.2 km that you will end inside the natural gravity well already.
I doubt it. Looking at the picture he seems very far away from the planet.
I'm 99.9% sure 2km won't get him into the gravity well, let alone 200m.

When you get into the gravity well, the planet covers 80%+ of your screen already when you are looking directly at it.

He may be well over 40km+ away from the planet. Something else is causing the issue rather than the planet itself.

I belive the distance is first truncated by the planet presence, and then something else is blocking the jump at the newly calculated destination. Or it's just a bug, more likely.
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Date Posted: Jun 16, 2016 @ 4:30pm
Posts: 11