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Maybe they'll add it some day.
You can do that with a couple rotors and a gyro. Be nice if you could do it without the gyro though.
there also seems to be an issue with placing gattling guns on platforms, so can use the rotor drilling technique to get a small rotor in to use the small ship components
You got a pic? I don't know that I've seen a 3-rotor variant.
How well are all three rotors aligned with your turret seat and turret base's center of mass? I find that with a heavy armor counterweight I can ususaly get the centers of mass for everything to line up pretty well so that it doesn't wobble or turn to one side when I fire.
http://steamcommunity.com/sharedfiles/filedetails/?id=309075724
http://steamcommunity.com/sharedfiles/filedetails/?id=309075717
http://steamcommunity.com/sharedfiles/filedetails/?id=309075712
this was a rough prototype that I was just verifying that you could move your mouse to move around rotors with. It does wobble a bit, but it moves fast with the mouse because of the gyros. I added the 3rd rotor because I couldn't aim/shoot up. I'm sure it could use some refinement and being spruced up a bit, but for basic testing it worked for what I wanted.
I've tried using three rotors but couldn't get round this problem... Could you help please?
http://steamcommunity.com/app/244850/discussions/0/35222218716757552/
DId you look at my pic on how I built it?
if you thru a few gyros on it, it might just sort itself out by aimining with the mouse, but you still need another rotor going in the third direction.
at the base add a third rotor that adds a third dimiension....
http://steamcommunity.com/sharedfiles/filedetails/?id=305996262&searchtext=manned+turret
Yeah that is sick! See mine is very similar and operates just the same when only using two rotors. Might just leave it at that. Love the way it rotates into position. Never thought of doin it like that. Mines on a piston that raises it through the top deck. But I like that idea more, Def more compact