Space Engineers

Space Engineers

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76561198098075285 2014년 8월 12일 오전 6시 38분
Space Engineers announced for Xbox One!
Dear Friends!

We are happy to announce that Space Engineers is going to be released for Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program and it will remain exclusive on Xbox One for twelve months. The news was first announced live during the Xbox news briefing at gamescom 2014.
https://www.youtube.com/watch?v=22TUhI6phKs

For more details read here: http://www.spaceengineersgame.com/space-engineers---xbox-one-official-announcement.html

IMPORTANT NOTE:
The 12 months exclusivity relates to consoles only. PC version and possible other ports (eg. Mac, Linux, mobile, tablets) are unaffected by this. You can find more info regarding the development of the Xbox One and the PC version on Marek’s latest blog post: http://blog.marekrosa.org/2014/08/space-engineers-for-xbox-one_13.html.
George.Mamakos 님이 마지막으로 수정; 2014년 8월 13일 오전 1시 57분
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Amalgamachinist 2014년 8월 13일 오전 5시 10분 
Let me quote one well-known space engineer from certain RTS game:
"This sucks!"
theshadowpro 2014년 8월 13일 오전 5시 55분 
Xbox 360 please
Gekkibi 2014년 8월 13일 오전 5시 55분 
TheShadowLegion님이 먼저 게시:
Xbox 360 please
It will be ported to 360 after C-64.
theshadowpro 2014년 8월 13일 오전 5시 56분 
George.Mamakos님이 먼저 게시:
Dear Friends!

We are happy to announce that Space Engineers is going to be released for Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program and it will remain exclusive on Xbox One for twelve months. The news was first announced live during the Xbox news briefing at gamescom 2014.
https://www.youtube.com/watch?v=22TUhI6phKs

For more details read here: http://www.spaceengineersgame.com/space-engineers---xbox-one-official-announcement.html

IMPORTANT NOTE:
The 12 months exclusivity relates to consoles only. PC version and possible other ports (eg. Mac, Linux, mobile, tablets) are unaffected by this. You can find more info regarding the development of the Xbox One and the PC version on Marek’s latest blog post: http://blog.marekrosa.org/2014/08/space-engineers-for-xbox-one_13.html.
PLEASE XBOX360
A Fat, Angry Serval 2014년 8월 13일 오전 6시 09분 
Gekkibi님이 먼저 게시:
TheShadowLegion님이 먼저 게시:
Xbox 360 please
It will be ported to 360 after C-64.

Which will happen after the Atari 2600 port.
terry309 2014년 8월 13일 오전 6시 20분 
What's wrong with ps3/4?
MaNiAc 2014년 8월 13일 오전 6시 33분 
Even if it doesn't slow down development of the windows version, the second platform should have been Linux, not another crappy Micro$#!t product... :-/

I'm still waiting for the day, when great games like SE start to appear on Linux and i can finally uninstall windows from my PC for good...
Gekkibi 2014년 8월 13일 오전 7시 49분 
terry309님이 먼저 게시:
What's wrong with ps3/4?
According to Marek (The Great Leader) the Xbox technology is close to PC, so it was a logical choice.

Source: http://blog.marekrosa.org/2014/08/space-engineers-for-xbox-one_13.html

The next what I am about to say is not from Marek's mouth and is just my educated guess, but I have a feeling companies get better deals (decreased devkit prices for example) if they make the game an exclusive to that platform. If this is the case then Xbox would indeed be the most logical choice.
belatedcube1021 2014년 8월 13일 오전 10시 19분 
TheShadowLegion님이 먼저 게시:
PLEASE XBOX360
forget it the 360 won't be around much longer. especially with Halo MCC coming out



terry309님이 먼저 게시:
What's wrong with ps3/4?
they already got a contract with Microsoft so you gotta wait a year till it COULD (not will) come out for the play station
belatedcube1021 님이 마지막으로 수정; 2014년 8월 13일 오전 10시 26분
belatedcube1021 2014년 8월 13일 오전 10시 22분 
I hope you all realize that with it being ported to the xbox one that there most likely won't be any pc and xbox one players playing in the same server with workshop mods. steam and microsoft would have to be buddies but why should steam go to the xbox one to if their working on their own os?

with the workshop on xbox one steam and microsoft would have to get along. Keen doesn't have much voice in this area because on pc they are using STEAM's workshop not microsoft's or their own.
belatedcube1021 님이 마지막으로 수정; 2014년 8월 13일 오전 10시 25분
freeskier93 2014년 8월 13일 오전 11시 08분 
I don't get why people think programming will now be killed. People should actually read Marek's blog post (which was linked to)! He specifically says programming and modding won't be affected!
freeskier93 님이 마지막으로 수정; 2014년 8월 13일 오전 11시 12분
freeskier93 2014년 8월 13일 오전 11시 13분 
Greedybydlo님이 먼저 게시:
Goodbye programmable block. Because, I think there is no chance it will ever came out on consoles (programming with gamepad? SRSLY?). And don't tell me there will be two different versions of game, with programmable block on PC's and one without it on consoles. It's more like dev's will just cut out this feature, because it not fits with console gameplay.

Ehh...

"If we won't find a way how to do modding on Xbox One, why would we remove this feature from the PC version? And the same applies to programmable modules and tons of other things."

http://blog.marekrosa.org/2014/08/space-engineers-for-xbox-one_13.html
Gekkibi 2014년 8월 13일 오전 11시 21분 
freeskier93님이 먼저 게시:
Greedybydlo님이 먼저 게시:
Goodbye programmable block. Because, I think there is no chance it will ever came out on consoles (programming with gamepad? SRSLY?). And don't tell me there will be two different versions of game, with programmable block on PC's and one without it on consoles. It's more like dev's will just cut out this feature, because it not fits with console gameplay.

Ehh...

"If we won't find a way how to do modding on Xbox One, why would we remove this feature from the PC version? And the same applies to programmable modules and tons of other things."

http://blog.marekrosa.org/2014/08/space-engineers-for-xbox-one_13.html
Marek used the word "I doubt" when talking about dumbing down, and he used the words "why would we remove this feature". This means that dumbing down is not planned (good enough for me)

You really can't use this quote and say that PC version can have (future) features that are not in the console version. Note the word "remove". Now what Marek said is that they will not remove features that are already in the PC version. This means that PC version will have modding support. Programming is not in the game yet, so technically if we don't get it, it never got removed because it wasn't there in the first place.

It's all about semantics and choice of words.
virtualmatrix258 2014년 8월 13일 오후 8시 02분 
I'm done paying for these half ass developers to put their crap on consoles and leave us in the dark. They say they won't stop updating this game, but I doubt it.
[Kartell]Captain Data 2014년 8월 13일 오후 10시 41분 
Mixed feelings here.

Especially since crowd funding projects shouldn't take money from big publishers (see what had happened to Oculus Rift). They lose their independence and therefore their soul.
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