Space Engineers

Space Engineers

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SnashyS12 Aug 8, 2014 @ 10:07am
cargo ships hacking
so with the latest update cargo ships are hostile again which is good but i was wondering if its possible to hack doors or pilot seat because grinding the stuff and rebuild it is annoying imo.
any ideas?:wood:
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Syndicake ☠ Aug 8, 2014 @ 10:10am 
Hacking is in. It works like this:

Some parts have computers in them that is shown with a blue line on the bar when grinding. Grind them down to the blue line and the computers will be removed. Then you just weld them back in and it will convert it to your control.

The red line is just the line of 'damaged but still works normally'.
Last edited by Syndicake ☠; Aug 8, 2014 @ 10:12am
Djbond123 Aug 8, 2014 @ 10:19am 
Its a shame they are still impossible to steal, as theres no lag anywhere else in the server, but as soon as you get close to a cargo ship its glitch and lag galore

SnashyS12 Aug 8, 2014 @ 10:20am 
Originally posted by Syndicake:
Hacking is in. It works like this:

Some parts have computers in them that is shown with a blue line on the bar when grinding. Grind them down to the blue line and the computers will be removed. Then you just weld them back in and it will convert it to your control.

The red line is just the line of 'damaged but still works normally'.
thanks didnt know that
Syndicake ☠ Aug 8, 2014 @ 10:22am 
Originally posted by Djbond123:
Its a shame they are still impossible to steal, as theres no lag anywhere else in the server, but as soon as you get close to a cargo ship its glitch and lag galore

The recent patch fixed the cargo ships being invincible bug. If you are lagging thats the fault of the server sadly, try playing on one with a better ping and you should be able to get close and grind your way in.
greywolf65156 Aug 10, 2014 @ 7:03pm 
my issue is getting close as the cargo/mining/military ships with automated defense turrets keep killing me. the only thing I have found to be effective in caturing any of them is to wait till one that I want comes into the play area and save the game. Go into the edit settings and check the "reset ownership to nobody" box and reloading the game. that ship is now green and I can approach without being killed.
Tachrayonic Aug 10, 2014 @ 8:17pm 
It's supposed to be difficult to capture these ships, they're of an unknown faction and are armed to kill any pirates who attempt to steal from it (including you). The easiest way to capture these ships (without cheating) would be to bring some weapons of your own and destroy the turrets, so you can claim your prize.

Of course, laggy servers (low ping) do not help with entering these ships, due to desync issues. I can't help much with that part.
Last edited by Tachrayonic; Aug 10, 2014 @ 8:17pm
Rylo704 Aug 10, 2014 @ 8:20pm 
This reminds me of a request I made...

"-rename current "hacking" to "rewiring". Add pin guessing to control panels. Long shot... Add password cracker (in the form of a mini game like pressing keys as they are displayed on screen) to ship cockpits and ships connected via merge or connector blocks or suit upgrade"

Current hacking is not hacking imho
Originally posted by Rylo704:
This reminds me of a request I made...

"-rename current "hacking" to "rewiring". Add pin guessing to control panels. Long shot... Add password cracker (in the form of a mini game like pressing keys as they are displayed on screen) to ship cockpits and ships connected via merge or connector blocks or suit upgrade"

Current hacking is not hacking imho

I second this, as when I told my friend to "hack" the ship, he thought I meant hack the game/cheat untill I explained the process .__.;;
Burstnok Aug 18, 2014 @ 4:09pm 
Originally posted by Rylo704:
This reminds me of a request I made...

"-rename current "hacking" to "rewiring". Add pin guessing to control panels. Long shot... Add password cracker (in the form of a mini game like pressing keys as they are displayed on screen) to ship cockpits and ships connected via merge or connector blocks or suit upgrade"

Current hacking is not hacking imho
Maybe the devs need to look up what hacking is so they can fix this :D
lylesonders Aug 18, 2014 @ 5:08pm 
instead of going through a door, go through a wall. its much faster and you can get at the control center quicker. once you have that you can take your time about the rest of the ship as you now have control of it and can take it to a safe area to salvage, Just make sure your weapons are off line where you are taking it or they will blow it to smithereens.
Burstnok Aug 18, 2014 @ 5:15pm 
Originally posted by lylesonders:
instead of going through a door, go through a wall. its much faster and you can get at the control center quicker. once you have that you can take your time about the rest of the ship as you now have control of it and can take it to a safe area to salvage, Just make sure your weapons are off line where you are taking it or they will blow it to smithereens.
The problem is if a meteor rain is approaching :\ And turrets don't have the option to set them to ONLY attack meteors yet :(
lylesonders Aug 18, 2014 @ 5:26pm 
True, but I rearly play with the enviromental settings on for very long. Unless therei are lots of littlte asteroids flying around to collide with each other or a large one, I figure that there will not be many meteor showers to deal with. Once in awhile I will turn it on at the start of a game to simulate a chance occurance, then after about fifteen to twenty minutes I will exit the game, reset the settings and continue the game. There is damage to be fixed from the shower, but you don't have to deal with it continuously. I think this is more realistic than haveing a constant barrage of meteors comming at you all the time.
TerrorBite Aug 18, 2014 @ 6:26pm 
If you're salvaging a cargo ship and your base is armed, and you have meteors on, just park the ship somewhere on the dark side of an asteriod (to avoid meteors) and either disassemble it there, or hack every part so you can fly it back to your base without your guns attacking.

Sucks that there's no way to stop turrets from attacking blocks yet. I don't even know what "target moving objects" is supposed to do, but turning it off doesn't seem to do much.
Burstnok Aug 19, 2014 @ 4:53am 
Originally posted by TerrorBite:
Sucks that there's no way to stop turrets from attacking blocks yet. I don't even know what "target moving objects" is supposed to do, but turning it off doesn't seem to do much.
As explained in the wiki it seems this was meant to be the option to disable turrets from attacking enemy players/objects moving faster than 3 m/s but it seems the turrets ignore this setting and still attack any unknown-moving-object (UMO?)
ChadNick Mar 24, 2015 @ 1:49pm 
i got hack how get wepins back
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Date Posted: Aug 8, 2014 @ 10:07am
Posts: 22