Space Engineers

Space Engineers

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Update 01.041 - Block control through Toolbar, Weapons control through Rotors
Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of rotors, increase/decrease velocity and many other actions already present in the control panel. We have also enabled the option to shoot from weapons which are attached on rotors and pistons; players can now build retractable weapons!

https://www.youtube.com/watch?v=TuPhIJQkGOU

Full list of new features and fixes: http://forums.keenswh.com/post?id=7018986
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Wyświetlanie 1-15 z 127 komentarzy
NetSlayer 31 lipca 2014 o 9:35 
Xwings are now possible..

Extend mining drills.... omg too excited.
I am unsure how to feel about this latest patch. Is it possible that you can have a series of actions set to a very specific block so when you click your shortcut it runs through those actions? Right now it looks like it is one action to one shortcut, and probably, possibly, you will trigger every tool of the same type, maybe??
Tal Maru 31 lipca 2014 o 9:38 
if it works with grouped items it will be awesome
Hell, it's about time.
Yuni_A child 31 lipca 2014 o 9:42 
I like the new features. But the mods dont work....
now multiple control panels are usefull... one for piloting, more for movable weapons, and even more for pistons, and rotors.
but can we have an update that focuses on bug fixes?
Zuit 31 lipca 2014 o 9:53 
Początkowo opublikowane przez belatedcube1021:
but can we have an update that focuses on bug fixes?

Fixes
- reduced network bandwidth for all moving objects
- reduced idle network bandwidth (when player sits in ship and doing nothing)
- fixed VSync crash
- fixed few spelling errors
- fixed too fragile piston
- fixed piston copy/paste glitch
- fixed issue when piston was pasted without top part
- fixed issue with piston physics
- fixed pistons functioning without power
- fixed issue when piston was not working on converted platform
- fixed crash while adding cargo container under the piston
- fixed issue when piston’s top part gets separated when platform is merged with ship
- fixed crash when retracting a chain of pistons at once
- fixed spamming reverse breaking pistons
- fixed issue when pressing "No" on exit the world was saved anyway
- fixed overriding thruster force causes all thrusters facing the same way to fire
- fixed custom color was not saved after exiting the world
- fixed cost of recharging battery is called "Sprint"
- fixed 1x1 wheels popping out after merge
- fixed explosives not doing damage after explosion on dedicated server
- fixed rotors floating in the air after client merges two grids
- fixed turret rectangle is visible when weapons are not enabled in world
- fixed issue when control panel items were clickable even when they were invisible
- fixed delete block sound volume was too loud when deleting many blocks with symmetry
- fixed full batteries still using energy
- fixed crash when ":" was written into search-box
- fixed turrets target stuff on when moving
Greg the Mad 31 lipca 2014 o 9:54 
Wow those are some deep settings you can map on your toolbar, I orignially only expected just a "reverse" function.
Makes me look forward to the programming update.

Great work guys. Stuff like this makes this my favourite Early Access Game of always. :D
Yuni_A child 31 lipca 2014 o 9:54 
Obviously for Keen the players that use mods are not important...
Sad....Very sad...
Drui  [producent] 31 lipca 2014 o 10:00 
Początkowo opublikowane przez boanerges929:
Obviously for Keen the players that use mods are not important...
Sad....Very sad...
who said that? working on it, so sorry for the delays
Ostatnio edytowany przez: Drui; 31 lipca 2014 o 10:01
Yuni_A child 31 lipca 2014 o 10:11 
Początkowo opublikowane przez Drui:
Początkowo opublikowane przez boanerges929:
Obviously for Keen the players that use mods are not important...
Sad....Very sad...
who said that? working on it, so sorry for the delays
Sorry for the frustrarion venting. Glad to know that the problem has your atention.
I like the new blocks and fetures but i would like to try them with the mods as well.
Sorry again and thx.
Drui  [producent] 31 lipca 2014 o 10:12 
Początkowo opublikowane przez boanerges929:
Początkowo opublikowane przez Drui:
who said that? working on it, so sorry for the delays
Sorry for the frustrarion venting. Glad to know that the problem has your atention.
I like the new blocks and fetures but i would like to try them with the mods as well.
Sorry again and thx.
you know - if you like mods, you will love us soon again even more ;)
Ostatnio edytowany przez: Drui; 31 lipca 2014 o 10:12
Yuni_A child 31 lipca 2014 o 10:14 
Początkowo opublikowane przez Drui:
Początkowo opublikowane przez boanerges929:
Sorry for the frustrarion venting. Glad to know that the problem has your atention.
I like the new blocks and fetures but i would like to try them with the mods as well.
Sorry again and thx.
you know - if you like mods, you will love us soon again even more ;)
Great! Now i cant with for the next update. (Sucking from the oxygen mask)
THX FELAS
Mike ={JcC}= 31 lipca 2014 o 10:15 
Any news on the npc ship desync on dedicated servers? (where clients cant interact with cargoships)
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