Space Engineers

Space Engineers

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Wheeled vehicle blueprints still exploding when spawned on planets?
Not played for a while so jumped into creative mode, made a few wheeled vehicles in an empty game (in space). Saved the blueprints then pasted them into a planet game. They explode as soon as you paste them, or at least the physics goes completely nuts.

This issue was around the last time I played, and it's still here? It happened in the stable build so tried the DEV build and it is still there. No mods, completely vanilla game.

Disappointed. Feeling like the game has completely stagnated over the last year. :(
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Showing 1-8 of 8 comments
GameGibu Oct 6, 2016 @ 9:41am 
Nah, plenty has been changed and/or fixed in the past year. Just not the important stuff.
Borker Oct 6, 2016 @ 9:44am 
Originally posted by foxbat:
Not played for a while so jumped into creative mode, made a few wheeled vehicles in an empty game (in space). Saved the blueprints then pasted them into a planet game. They explode as soon as you paste them, or at least the physics goes completely nuts.

This issue was around the last time I played, and it's still here? It happened in the stable build so tried the DEV build and it is still there. No mods, completely vanilla game.

Disappointed. Feeling like the game has completely stagnated over the last year. :(
Haha.... It has not stagnated.
They are releasing a huge graphical overhaul soon.
Also, to fix wheels: Remove the wheels before saving blueprint. Then select "ADD WHEELS" when you want them.
DemonicSquid Oct 7, 2016 @ 2:54pm 
Originally posted by Kuritho:
Also, to fix wheels: Remove the wheels before saving blueprint. Then select "ADD WHEELS" when you want them.

Oh ok. I'll give that a go. It's going to take a while as one of the things I was building was a rather large 'sandcrawler' type vehicle which had roughly 50 pairs of wheels.
GameGibu Oct 7, 2016 @ 4:28pm 
I would suggest
that it would be best
to remove all wheels when
saving and so then
upon world load
things don't explode
Mrlong2 Oct 7, 2016 @ 5:02pm 
Originally posted by GameGibu:
I would suggest
that it would be best
to remove all wheels when
saving and so then
upon world load
things don't explode

Mind blown.
Lystent Oct 8, 2016 @ 12:41am 
The vehicals seem to only spaz out on me if a paste a copy of one that is already in the world.
Last edited by Lystent; Oct 8, 2016 @ 12:41am
GameGibu Oct 8, 2016 @ 7:03am 
Originally posted by Lystent:
The vehicals seem to only spaz out on me if a paste a copy of one that is already in the world.

Yeah I've figured that out too, I think it should be put in a guide or something for now, something like "Guide to avoiding Klang - Wheels Suspensions Addition"
Lystent Oct 8, 2016 @ 11:34am 
Originally posted by GameGibu:
Originally posted by Lystent:
The vehicals seem to only spaz out on me if a paste a copy of one that is already in the world.

Yeah I've figured that out too, I think it should be put in a guide or something for now, something like "Guide to avoiding Klang - Wheels Suspensions Addition"
Agreed, strongly. Now I just have to remember that lesson everytime I build a new car.
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Date Posted: Oct 6, 2016 @ 7:32am
Posts: 8